Overview
This page is split into multiple sections, as there are 2 different variants with the same name.
Chapter 1 |
|
This item is currently vaulted in Battle Royale and Reload. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | Sniper Rifle: Heavy. Powerful and accurate rifle with a bolt-action mechanism with an extremely slow reload.
|
” |
- — In-Game Description
The Heavy Sniper Rifle is a Sniper Rifle in Fortnite: Battle Royale that was introduced in Season 5.
Heavy Sniper Rifle has an Exotic version called Boom Sniper Rifle.
Functionality
Functionality[]
The Heavy Sniper Rifle is a hard hitting, slow reloading Sniper Rifle. It deals a decent amount of damage to players, but even more to vehicles. It has poor hip-fire accuracy due to its class as a Sniper Rifle.
The Heavy Sniper Rifle is a Fast-Moving Projectile weapon. As it uses a scope, the fired bullet will always shoot from the center of the crosshair. There is no damage falloff on the Heavy Sniper Rifle's projectiles.
Stats
Stats[]
Current Stats since v24.40 (May 24th 2023)[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 76.8 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 150 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 4s |
| CRITICAL HIT DAMAGE | 300 (2.5x) |
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 80.64 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 158 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.8s |
| CRITICAL HIT DAMAGE | 315 (2.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 84.48 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 165 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 330 (2.5x) |
|
Heavy Sniper Rifle (Mythic) |
|---|---|
| DPS | 88.32 |
| DAMAGE | 138 |
| STRUCTURE DAMAGE | 173 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.4s |
| CRITICAL HIT DAMAGE | 345 (2.5x) |
Stats from v21.00 to v24.40 (May 24th 2023)[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 76.8 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 600 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 4s |
| CRITICAL HIT DAMAGE | 300 (2.5x) |
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 80.64 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 630 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.8s |
| CRITICAL HIT DAMAGE | 315 (2.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 84.48 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 660 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 330 (2.5x) |
|
Heavy Sniper Rifle (Mythic) |
|---|---|
| DPS | 88.32 |
| DAMAGE | 138 |
| STRUCTURE DAMAGE | 690 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.4s |
| CRITICAL HIT DAMAGE | 345 (2.5x) |
Stats from v21.00 to v23.40[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 39.6 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 600 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4s |
| CRITICAL HIT DAMAGE | 300 (2.5x) |
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 41.58 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 630 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.8s |
| CRITICAL HIT DAMAGE | 315 (2.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 43.56 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 660 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 330 (2.5x) |
|
Heavy Sniper Rifle (Mythic) |
|---|---|
| DPS | 45.54 |
| DAMAGE | 138 |
| STRUCTURE DAMAGE | 690 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.4s |
| CRITICAL HIT DAMAGE | 345 (2.5x) |
Stats from v21.00 to v22.00[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 1.5x.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 39.6 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 600 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4s |
| CRITICAL HIT DAMAGE | 180 (1.5x) |
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 41.58 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 630 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.8s |
| CRITICAL HIT DAMAGE | 189 (1.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 43.56 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 660 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 198 (1.5x) |
|
Heavy Sniper Rifle (Mythic) |
|---|---|
| DPS | 45.54 |
| DAMAGE | 138 |
| STRUCTURE DAMAGE | 690 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.4s |
| CRITICAL HIT DAMAGE | 207 (1.5x) |
Stats from v20.10 to v21.00[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 1.5x.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 39.6 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 600 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4s |
| CRITICAL HIT DAMAGE | 180 (1.5x) |
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 41.58 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 630 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.8s |
| CRITICAL HIT DAMAGE | 189 (1.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 43.56 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 660 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 198 (1.5x) |
Stats from v20.00 to v20.10[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 1.5x.
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 41.58 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 630 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.8s |
| CRITICAL HIT DAMAGE | 189 (1.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 43.56 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 660 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 198 (1.5x) |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 39.6 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 600 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4s |
| CRITICAL HIT DAMAGE | 180 (1.5x) |
Stats from v12.50 to v20.00[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 41.58 |
| DAMAGE | 126 |
| STRUCTURE DAMAGE | 1050 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.275s |
| CRITICAL HIT DAMAGE | 315 (2.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 43.56 |
| DAMAGE | 132 |
| STRUCTURE DAMAGE | 1100 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.05s |
| CRITICAL HIT DAMAGE | 330 (2.5x) |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 39.6 |
| DAMAGE | 120 |
| STRUCTURE DAMAGE | 1000 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.5s |
| CRITICAL HIT DAMAGE | 300 (2.5x) |
Stats from v12.00 to v12.50[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 49.5 |
| DAMAGE | 150 |
| STRUCTURE DAMAGE | 1050 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.275s |
| CRITICAL HIT DAMAGE | 375 (2.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 51.81 |
| DAMAGE | 157 |
| STRUCTURE DAMAGE | 1100 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.05s |
| CRITICAL HIT DAMAGE | 392.5 (2.5x) |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Sniper Rifle (Rare) |
|---|---|
| DPS | 47.19 |
| DAMAGE | 143 |
| STRUCTURE DAMAGE | 1000 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.5s |
| CRITICAL HIT DAMAGE | 357.5 (2.5x) |
Stats from v5.21 to v12.50[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Sniper Rifle (Epic) |
|---|---|
| DPS | 49.5 |
| DAMAGE | 150 |
| STRUCTURE DAMAGE | 1050 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.275s |
| CRITICAL HIT DAMAGE | 375 (2.5x) |
|
Heavy Sniper Rifle (Legendary) |
|---|---|
| DPS | 51.81 |
| DAMAGE | 157 |
| STRUCTURE DAMAGE | 1100 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.05s |
| CRITICAL HIT DAMAGE | 392.5 (2.5x) |
Unused Stats from v5.10[]
The Heavy Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
Heavy Sniper Rifle (Legendary) | |
| DPS | 51.81 |
| DAMAGE | 157 |
| STRUCTURE DAMAGE | 1100 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.05s |
| CRITICAL HIT DAMAGE | 392.5 (2.5x) |
Stats Only[]
Note: The stats listed below only do not have an ID and are not able to be released.
Heavy Sniper Rifle (Epic) | |
| DPS | 49.5 |
| DAMAGE | 150 |
| STRUCTURE DAMAGE | 1050 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 4.275s |
| CRITICAL HIT DAMAGE | 375 (2.5x) |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | MilitarySniper_Pickup_01
| |||
| Equip | MilitarySniper_ReloadEnd_02
| |||
| Scope | In | MilitarySniper_ScopeIn_01
| ||
| Out | MilitarySniper_ScopeOut_01
| |||
| Shoot (Own) | Close | MilitarySniper_Fire_Close_01MilitarySniper_Fire_Close_02MilitarySniper_Fire_Close_03MilitarySniper_Fire_Close_XX
| ||
| Sweetener | MilitarySniper_Fire_CloseLayer_01MilitarySniper_Fire_CloseLayer_02MilitarySniper_Fire_CloseLayer_03MilitarySniper_Fire_CloseLayer_XX
| |||
| Shoot (Other Player) | Close | MilitarySniper_Fire_Close_01MilitarySniper_Fire_Close_02MilitarySniper_Fire_Close_03MilitarySniper_Fire_Close_XX
| ||
| Medium | MilitarySniper_Fire_MediumNew_01MilitarySniper_Fire_MediumNew_02MilitarySniper_Fire_MediumNew_03MilitarySniper_Fire_MediumNew_XX
| |||
| Distant | MilitarySniper_Fire_DistantNew_01MilitarySniper_Fire_DistantNew_02MilitarySniper_Fire_DistantNew_04MilitarySniper_Fire_DistantNew_XX
| |||
| Casing | MilitarySniper_Casing_01MilitarySniper_Casing_02MilitarySniper_Casing_03MilitarySniper_Casing_XX
| |||
| Reload | Start | MilitarySniper_ReloadStart_02
| ||
| Throw | MilitarySniper_Reload_Throw_01MilitarySniper_Reload_Throw_02MilitarySniper_Reload_Throw_03MilitarySniper_Reload_Throw_XX
| |||
| Impact | MilitarySniper_Reload_Impact_01MilitarySniper_Reload_Impact_02MilitarySniper_Reload_Impact_03MilitarySniper_Reload_Impact_04MilitarySniper_Reload_Impact_XX
| |||
| Insert | MilitarySniper_ReloadInsert_01
| |||
| End | MilitarySniper_ReloadEnd_02
| |||
| Drop | MilitarySniper_Drop_01
| |||
| Former Sounds (Before v8.00) | ||||
| Shoot (Other Player) | Medium | MilitarySniper_Fire_Medium_01MilitarySniper_Fire_Medium_02MilitarySniper_Fire_Medium_03MilitarySniper_Fire_Medium_XX
| ||
| Distant | MilitarySniper_Fire_Distant_01MilitarySniper_Fire_Distant_02MilitarySniper_Fire_Distant_04MilitarySniper_Fire_Distant_XX
| |||
Weapon Changes
Weapon Changes[]
Season 5[]
Update v5.10[]
Update v5.21[]
- Added Epic rarity.
- Updated icon.
- Updated sounds.
Season 6[]
Update v6.00[]
- Adjusted the timing of the reload animation to match more closely to when the bullet is reloaded.
Season 8[]
Update v8.00[]
- Updated medium and distant firing sounds.
Chapter 3: Season 1[]
Content Update v19.20[]
- Changed the crosshairs to that of the Hunter Bolt-Action Sniper.
Chapter 3: Season 2[]
Update v20.00[]
- Decreased headshot damage multiplier from 2.5x to 1.5x.
- Decreased reload time from 4.5s/4.1s/3.9s to 4s/3.8s/3.6s.
- Increased damage to vehicles from 120/150/157 to 600/630/660.
- Decreased structure damage from 1000/1050/1100 to 600/630/660.
Chapter 3: Season 3[]
Update v21.00[]
- Added Mythic rarity.
Chapter 3: Season 4[]
Update v22.00[]
- Increased headshot multiplier from 1.5x to 2.5x.
Chapter 4: Season 1[]
Update v23.40[]
- Increased fire rate from 0.33 to 0.64.
Chapter 4: Season 2[]
Update v24.00[]
- Added Sniper Glare.
Update v24.40[]
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- Players should aim above targets at long ranges to compensate for the bullet drop. The further the target, the higher the player should aim. Each line under the cross when aiming down sight resembles 200 meters, meaning, when standing 200 meters from your target, aim with the first line under the cross.
- Players should aim in the direction a target is moving at long ranges to compensate for the bullet travel time. The faster and further the target, the further the player should aim.
- As the weapon does very high structure damage, the player could stand next to a structure which an enemy/enemies is/are hiding behind, shoot it from point-blank range, and then either replace the wall with their own for quick editing or use a close-ranged weapon such as a shotgun to attack opponents behind it. This is only effective against wooden structures as it can not break structures made of stone or metal with one shot.
- If looking to choose between a Heavy Sniper Rifle, Hunter Bolt-Action Sniper, or Hunting Rifle, you should first keep in mind that they all deal the same damage to the head. Then consider that the Heavy Sniper deals a lot more damage to players, structures, and vehicles than both, but it is slower to shoot and reload.
Counters[]
- The Heavy Sniper Rifle has a very slow reload, so engaging with an opponent while they attempt to reload is beneficial.
Weapon ID
Weapon ID[]
The Heavy Sniper Rifle is referred to as Sniper Heavy in the files.
The Heavy Sniper Rifle from Season OG is referred to as Rufus Sniper Heavy in the files.
The Heavy Sniper Rifle from Chapter 2 Remix is referred to as Clyde Sniper Heavy in the files.
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Chapter 2: Season 1[]
Update v11.00[]
- Vaulted.
Update v11.31[]
- December 30th 2019: Unvaulted for Winterfest 2019.
- December 31st 2019: Vaulted.
Chapter 2: Season 2[]
Update v12.00[]
Chapter 2: Season 3[]
Update v13.00[]
- Vaulted.
Chapter 3: Season 2[]
Update v20.10[]
Content Update v20.20[]
- April 28th 2022: The Epic and Legendary rarities now can be obtained in Supply Drops in Competitive Modes.
Chapter 3: Season 3[]
Update v21.00[]
- Rare, Epic and Legendary rarities now available in Competitive.
- July 6th 2022: No longer available in Competitive.
Chapter 3: Season 4[]
Update v22.00[]
- Vaulted.
Chapter 4: Season 1[]
Update v23.40[]
Update v23.50[]
- Vaulted.
Chapter 4: Season 2[]
Update v24.00[]
Chapter 4: Season 3[]
Update v25.11[]
- Vaulted with the addition of the Explosive Repeater Rifle.
Chapter 4: Season OG[]
Update v27.11[]
Chapter 5: Season 1[]
Update v28.00[]
- Vaulted.
Chapter 2 Remix[]
Update v32.00[]
Update v32.10[]
- November 14th 2024: Vaulted.
Reload History
Reload History[]
Chapter 6: Season 1[]
Update v33.00[]
- December 1st 2024: Introduced Rare rarity.
Update v33.10[]
- December 10th 2024: Vaulted.
Update v33.30[]
Chapter 6: Season 2[]
Update v34.30[]
- April 15th 2025: Vaulted.
Chapter 6: Season 3[]
Update v36.10[]
Chapter 6: Season 3[]
Update v36.30[]
- Vaulted.
Chapter 6: Season 4[]
Update v37.00[]
Chapter 6: Season 4[]
Update v37.10[]
Chapter 7: Season 1[]
Update v39.00[]
- Vaulted.
Update v39.40[]
- February 13th 2026 at 7:00 AM EST: Unvaulted Rare to Legendary rarities.
- February 13th 2026 at 11:00 AM EST: Vaulted.
- February 17th 2026: Unvaulted Rare to Legendary rarities.
Update v39.50[]
- Vaulted.
Update v39.50[]
Creative History
Creative History[]
News Tab
News Tab[]
| Image | Description | Date |
|---|---|---|
![]() |
Unvaulted We've brought back the Heavy Sniper for one day only! |
December 30th 2019 |
![]() |
Heavy Sniper Ghost Agents have tampered with Heavy Snipers to re-tune their effectiveness. Infiltrate a Shadow Hideout to find one! |
April 29th 2020 |
![]() |
Heavy Sniper Load up high caliber rounds and take down threats from afar with the Heavy Sniper. |
April 5th 2022 |
|
Drop In Like It's Hot Light 'em up and get down with the snoop-ified Drum Gun and Boogie Bomb, make 'em go Boom with Ka-Boom Bow, and more! |
November 2nd 2024 |
![]() |
Reload Loot Update Drop into Reload and battle it out with a fresh loot pool! |
February 11th 2025 |
Trivia
Trivia[]
- The Heavy Sniper Rifle is based on the American Barrett M82.
- When first released in Season 5, the Heavy Sniper Rifle dealt the most damage in a single shot of any weapon, dealing 157 body and 392 headshot damage with its Legendary version.
- The Rare rarity of this weapon was initially planned to be available in the Spy Games LTM, but it was scrapped and reused in the Team Brawl LTM. It would later be released as a normal rarity in the core game modes.
- The Heavy Sniper Rifle did not get a new icon or model when reworked for Chapter 2: Season 2, and still uses its icon from Season 5, despite it being noticeably lower quality.
- Prior to its nerf in Chapter 4: Season 2, the weapon was able to one shot almost any structure.
- In Save the World the Obliterator uses the same model as the Heavy Sniper Rifle.
Gallery
Gallery[]















