Overview
This page is split into multiple sections, as there are 2 different variants with the same name.
Chapter 1 |
|
This item is currently vaulted in Battle Royale and Reload. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
The Heavy Assault Rifle is an Assault Weapon in Fortnite: Battle Royale that was added in Season 6.
Heavy Assault Rifle has two Mythic variants called Meowscles' Peow Peow Rifle and Meowdas' Peow Peow Rifle.
Functionality
Functionality[]
The Heavy Assault Rifle is a fully automatic, slow firing, medium ranged weapon. It excels at medium ranged combat, but has the ability to perform decently at long ranges.
Heavy Assault Rifle is a hitscan weapon, with First Shot Accuracy enabled.
Damage falloff:
- Damage falloff begins at 50 meters (10 tiles).
- Damage steadily decreases down to 80% of its maximum at 75 meters (15 tiles).
- Damage reaches its minimum value of 66% of its maximum at 100 meters (20 tiles).
The Heavy Assault Rifle can be reloaded whilst aiming.
Stats
Stats[]
Current Stats since v17.30[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 1.5x.
|
Heavy Assault Rifle (Common) |
|---|---|
| DPS | 135 |
| DAMAGE | 36 |
| STRUCTURE DAMAGE | 36 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 3.08s |
|
Heavy Assault Rifle (Uncommon) |
|---|---|
| DPS | 142.5 |
| DAMAGE | 38 |
| STRUCTURE DAMAGE | 38 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.94s |
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 150 |
| DAMAGE | 40 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.8s |
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 157.5 |
| DAMAGE | 42 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 165 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.52s |
Stats from v13.00 to v17.30[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 1.5x.
|
Heavy Assault Rifle (Common) |
|---|---|
| DPS | 140.25 |
| DAMAGE | 33 |
| STRUCTURE DAMAGE | 33 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 3.08s |
|
Heavy Assault Rifle (Uncommon) |
|---|---|
| DPS | 148.75 |
| DAMAGE | 35 |
| STRUCTURE DAMAGE | 35 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.94s |
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 157.25 |
| DAMAGE | 37 |
| STRUCTURE DAMAGE | 37 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.8s |
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 165.75 |
| DAMAGE | 39 |
| STRUCTURE DAMAGE | 39 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 174.25 |
| DAMAGE | 41 |
| STRUCTURE DAMAGE | 41 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.52s |
Stats from v11.40 to v13.00[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 2x.
|
Heavy Assault Rifle (Common) |
|---|---|
| DPS | 140.25 |
| DAMAGE | 33 |
| STRUCTURE DAMAGE | 33 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 3.08s |
|
Heavy Assault Rifle (Uncommon) |
|---|---|
| DPS | 148.75 |
| DAMAGE | 35 |
| STRUCTURE DAMAGE | 35 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.94s |
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 157.25 |
| DAMAGE | 37 |
| STRUCTURE DAMAGE | 37 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.8s |
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 165.75 |
| DAMAGE | 39 |
| STRUCTURE DAMAGE | 39 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 174.25 |
| DAMAGE | 41 |
| STRUCTURE DAMAGE | 41 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 4.25 |
| RELOAD TIME | 2.52s |
Stats from v11.20 to v11.40[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 2x.
|
Heavy Assault Rifle (Common) |
|---|---|
| DPS | 142.5 |
| DAMAGE | 38 |
| STRUCTURE DAMAGE | 38 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 3.08s |
|
Heavy Assault Rifle (Uncommon) |
|---|---|
| DPS | 150 |
| DAMAGE | 40 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.94s |
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 157.5 |
| DAMAGE | 42 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.8s |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 165 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 172.5 |
| DAMAGE | 46 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.52s |
Stats from Content Update v9.30 to v11.20[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 2x.
|
Heavy Assault Rifle (Common) |
|---|---|
| DPS | 142.5 |
| DAMAGE | 38 |
| STRUCTURE DAMAGE | 38 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 3.08s |
|
Heavy Assault Rifle (Uncommon) |
|---|---|
| DPS | 150 |
| DAMAGE | 40 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.94s |
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 157.5 |
| DAMAGE | 42 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.8s |
Unused[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 165 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 172.5 |
| DAMAGE | 46 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.52s |
Stats from v8.10 to Content Update v9.30[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 2x.
|
Heavy Assault Rifle (Common) |
|---|---|
| DPS | 135 |
| DAMAGE | 36 |
| STRUCTURE DAMAGE | 36 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 3.08s |
|
Heavy Assault Rifle (Uncommon) |
|---|---|
| DPS | 142.5 |
| DAMAGE | 38 |
| STRUCTURE DAMAGE | 38 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.94s |
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 150 |
| DAMAGE | 40 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.8s |
Unused[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 157.5 |
| DAMAGE | 42 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 165 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.52s |
Stats from v7.10 to v8.10[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 2x.
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 165 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.8s |
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 172.5 |
| DAMAGE | 46 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 180 |
| DAMAGE | 48 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.52s |
Stats from v6.22 to v7.10[]
The Heavy Assault Rifle uses
Medium Bullets and has a headshot multiplier of 2x.
|
Heavy Assault Rifle (Rare) |
|---|---|
| DPS | 165 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.8s |
|
Heavy Assault Rifle (Epic) |
|---|---|
| DPS | 172.5 |
| DAMAGE | 46 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.66s |
|
Heavy Assault Rifle (Legendary) |
|---|---|
| DPS | 180 |
| DAMAGE | 48 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 25 |
| FIRE RATE | 3.75 |
| RELOAD TIME | 2.52s |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | AssaultHeavy_Pickup_01
| |||
| Equip | AssaultHeavy_ReloadEnd_01
| |||
| Shoot | Close | WPN_HeavyAR_LT_01WPN_HeavyAR_LT_02WPN_HeavyAR_LT_03WPN_HeavyAR_LT_XX
| ||
| Medium | AssaultHeavy_Fire_MediumNew_01AssaultHeavy_Fire_MediumNew_02AssaultHeavy_Fire_MediumNew_03AssaultHeavy_Fire_MediumNew_XX
| |||
| Distant | AssaultHeavy_Fire_DistantNew_01AssaultHeavy_Fire_DistantNew_02AssaultHeavy_Fire_DistantNew_XX
| |||
| Low Ammo | AssaultHeavy_Fire_LowAmmo_02
| |||
| Reload | Start | AssaultHeavy_ReloadStart_02
| ||
| Insert | AssaultHeavy_ReloadInsert_02
| |||
| End | AssaultHeavy_ReloadEnd_01
| |||
| Out of Ammo | Rifle_OutofAmmo_01Rifle_OutofAmmo_02Rifle_OutofAmmo_03Rifle_OutofAmmo_04Rifle_OutofAmmo_XX
| |||
| Drop | Drop | Weapon_Generic_Drop_Rifle_Hv_01Weapon_Generic_Drop_Rifle_Hv_02Weapon_Generic_Drop_Rifle_Hv_03Weapon_Generic_Drop_Rifle_Hv_04Weapon_Generic_Drop_Rifle_Hv_XX
| ||
| Land | Weapon_Generic_Drop_Impact_Rifle_Hv_01Weapon_Generic_Drop_Impact_Rifle_Hv_02Weapon_Generic_Drop_Impact_Rifle_Hv_03Weapon_Generic_Drop_Impact_Rifle_Hv_XX
| |||
| Former Sounds | ||||
| Shoot | Close | AssaultHeavy_Fire_Close_01AssaultHeavy_Fire_Close_02AssaultHeavy_Fire_Close_03AssaultHeavy_Fire_Close_04AssaultHeavy_Fire_Close_XX
| ||
| Distant | AssaultHeavy_Fire_Distant_01AssaultHeavy_Fire_Distant_02AssaultHeavy_Fire_Distant_03AssaultHeavy_Fire_Distant_XX
| |||
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | HeavyAR_Pickup_01
| |||
| Equip | HeavyAR_ReloadEnd_01
| |||
| Shooting | Close | HeavyAR_Fire_Close_01HeavyAR_Fire_Close_02HeavyAR_Fire_Close_03HeavyAR_Fire_Close_04HeavyAR_Fire_Close_XX
| ||
| Medium | HeavyAR_Fire_Medium_01HeavyAR_Fire_Medium_02HeavyAR_Fire_Medium_03HeavyAR_Fire_Medium_XX
| |||
| Distant | HeavyAR_Fire_Distant_01HeavyAR_Fire_Distant_02HeavyAR_Fire_Distant_03HeavyAR_Fire_Distant_XX
| |||
| Reload | Start | HeavyAR_ReloadStart_01
| ||
| Insert | HeavyAR_ReloadInsert_01HeavyAR_ReloadInsert_02HeavyAR_ReloadInsert_XX
| |||
| End | HeavyAR_ReloadEnd_01
| |||
| Out of Ammo | Rifle_OutofAmmo_01Rifle_OutofAmmo_02Rifle_OutofAmmo_03Rifle_OutofAmmo_04Rifle_OutofAmmo_XX
| |||
| Drop | Drop | Weapon_Generic_Drop_Rifle_Hv_01Weapon_Generic_Drop_Rifle_Hv_02Weapon_Generic_Drop_Rifle_Hv_03Weapon_Generic_Drop_Rifle_Hv_04Weapon_Generic_Drop_Rifle_Hv_XX
| ||
| Land | Weapon_Generic_Drop_Impact_Rifle_Hv_01Weapon_Generic_Drop_Impact_Rifle_Hv_02Weapon_Generic_Drop_Impact_Rifle_Hv_03Weapon_Generic_Drop_Impact_Rifle_Hv_XX
| |||
Weapon Changes
Weapon Changes[]
Season 6[]
Update v6.22[]
Hotfix[]
- Increased Accuracy by 20%.
- Decreased Recoil by 20%.
Season 7[]
Update v7.10[]
- Updated Icon.
- Increased ADS accuracy bonus by 10%.
- Increased accuracy while standing still by 10%.
- Decreased vertical recoil by 6%.
- Decreased base accuracy by 30%.
- Decreased accuracy while jumping and falling by 60%.
Season 8[]
Update v8.10[]
- Added Common and Uncommon rarities.
- Removed the Weapon ID of the Epic and Legendary rarities.
- Only the stats remain in the files.
- Decreased damage from 44/46/48 to 40/42/44.
- Decreased structure damage from 44/46/48 to 40/42/44.
Season 9[]
Content Update v9.30[]
Chapter 2: Season 1[]
Update v11.20[]
Update v11.40[]
- Decreased damage from 38/40/42/44/46 to 33/35/37/39/41.
- Decreased structure damage from 38/40/42/44/46 to 33/35/37/39/41.
- Increased fire rate from 3.75 to 4.25.
Chapter 2: Season 3[]
Update v13.00[]
- Decreased headshot multiplier from 2.0x to 1.5x.
Chapter 2: Season 7[]
Update v17.30[]
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- When you use a Heavy Assault Rifle, it is preferable to use at medium range. At long range it is still powerful due to its high damage and accuracy when firing slowly, however.
- It is important to note that the weapon has a very large spread when firing at full auto, and also is very weak up close due to hipfire spread. It is advised to wait for its first shot accuracy to reset before firing each shot, or to fire in short bursts.
- Despite its high damage, the fire rate of the Heavy Assault Rifle make it generally unsuited to destroying structures.
- The Heavy Assault Rifle, like most weapons with the "Heavy" prefix, is rather noisy.
- Keep that in mind when attacking opponents at longer ranges, as it's likely any enemies close by will hear you firing even clearer than if you were to fire a different kind of assault rifle.
- When choosing between the Heavy Assault Rifle and other medium-range options, note the Heavy Assault Rifle's strengths of moderately high damage and tight initial accuracy, and its weaknesses of poor hip-fire accuracy, poor structure DPS, and high bloom when firing full-auto.
Counters[]
- Keep within close range when engaging with an opponent with a Heavy Assault Rifle, as the weapon's poor hipfire accuracy can be its downfall.
- At mid-to-long range, where the Heavy Assault Rifle is effective, it is best to use a scoped or red-dot weapon. Since the Heavy Assault Rifle lacks a scope, its shots have spread, whereas scoped weapons do not.
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Chapter 2: Season 1[]
Update v11.00[]
- Vaulted.
Update v11.40[]
- Unvaulted Common, Uncommon, and Rare rarities.
- Re-introduced Epic and Legendary rarities.
- Can be sidegraded to an Assault Rifle of the same rarity.
Chapter 2: Season 3[]
Update v13.00[]
- Vaulted.
Chapter 2: Season 5[]
Update v15.00[]
- Unvaulted.
Chapter 2: Season 6[]
Update v16.00[]
- Vaulted.
Chapter 2: Season 7[]
Update v17.00[]
- Unvaulted.
- Can be crafted into a Burst Assault Rifle of the same rarity using Nuts 'n' Bolts.
Content Update v17.10[]
- Rare, Epic and Legendary can be crafted into a Pulse Rifle of the same rarity using Alien Nanites.
Chapter 2: Season 8[]
Update v18.00[]
- Vaulted.
Reload History
Reload History[]
Chapter 5: Season 3[]
Update v30.20[]
- Unvaulted.
Update v30.40[]
- August 6th 2024: Vaulted.
Chapter 2 Remix[]
Update v32.10[]
- Unvaulted.
Chapter 6: Season 1[]
Update v33.30[]
- February 11th 2025: Vaulted.
Chapter 6: Season 2[]
Update v34.00[]
- March 4th 2025: Unvaulted.
Update v34.30[]
- April 15th 2025: Vaulted.
Chapter 6: Season 3[]
Update v36.30[]
- Unvaulted.
Chapter 6: Season 4[]
Update v37.00[]
- Vaulted.
- August 13th 2025: Unvaulted.
Chapter 6: Season 4[]
Update v37.10[]
- Vaulted.
Creative History
Creative History[]
News Tab
News Tab[]
| Image | Description | Date |
|---|---|---|
![]() |
Heavy AR Powerful Assault Rifle that is most useful when fired in short bursts. |
November 6th 2018 |
![]() |
Introducing Sidegrading Use the Upgrade Stations to convert your AR to a Heavy AR. |
January 15th 2020 |
![]() |
Reload Loot Update The Pump Shotgun, the Tactical Shotgun, the Hand Cannon, the Rapid Fire SMG, the Heavy Assault Rifle, the Burst Assault Rifle, Hunting Rifle, Guzzle Juice, Shield Keg and more Chapter 2 mythic items have been added to the Reload loot pool! |
November 24th 2024 |
Trivia
Trivia[]
- The Common, Uncommon and Rare rarities of the Heavy Assault Rifle are based on the Zastava M70 an unlicensed derivative of the AK-47. This icon was previously used for all rarities of the weapon before Chapter 2: Season 1. It was commonly mistaken by the community that the Heavy Assault rifle was a AK-47 and an AKM.
- The Epic and Legendary rarities of the Heavy Assault Rifle appear to based on the American CMMG Mk47 Mutant. It was commonly mistaken by the community that the Epic and Legendary Heavy Assault Rifle was an MK47.
- The Heavy Assault Rifle does not have an in-game description.












