Overview
|
This item can currently be obtained in Reload. |
| It is available in the loot pool and can be obtained through different means. It is also available in Creative and UEFN. |
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. |
| This item isn't present in competitive reload playlists. | |
| This item can still be found in core playlists and other game modes when available. |
| “ | A single shot high damage sniper rifle, the Heavy Impact Sniper Rifle offers bonus damage and impulse to vehicles.
|
” |
- — In-Game Description
The Heavy Impact Sniper Rifle is a Sniper Rifle in Fortnite: Battle Royale that was added in Chapter 5: Season 3.
The Heavy Impact Sniper Rifle has two Exotic variants called Lawless Heavy Impact Tracking Rifle and Lawful Heavy Impact Tracking Rifle.
Functionality
Functionality[]
The Heavy Impact Sniper Rifle is a single-shot, break-action sniper rifle that offers a 3x vehicle damage multiplier and knocks them back on hit. Additionally, it deals additional damage against structure.
The Heavy Impact Sniper Rifle fires a Fast Moving Projectile that is affected by gravity.
Stats
Stats[]
Current Stats since v41.00[]
The Heavy Impact Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Impact Sniper Rifle (Rare) |
|---|---|
| DPS | 80 |
| DAMAGE | 125 |
| STRUCTURE DAMAGE | 175 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3s |
| CRITICAL HIT DAMAGE | 375 (3x) |
|
Heavy Impact Sniper Rifle (Epic) |
|---|---|
| DPS | 83.84 |
| DAMAGE | 131 |
| STRUCTURE DAMAGE | 184 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 2.85s |
| CRITICAL HIT DAMAGE | 393 (3x) |
|
Heavy Impact Sniper Rifle (Legendary) |
|---|---|
| DPS | 88.32 |
| DAMAGE | 138 |
| STRUCTURE DAMAGE | 193 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 2.7s |
| CRITICAL HIT DAMAGE | 414 (3x) |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Impact Sniper Rifle (Common) |
|---|---|
| DPS | 72.32 |
| DAMAGE | 113 |
| STRUCTURE DAMAGE | 157 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.3s |
| CRITICAL HIT DAMAGE | 339 (3x) |
|
Heavy Impact Sniper Rifle (Uncommon) |
|---|---|
| DPS | 76.16 |
| DAMAGE | 119 |
| STRUCTURE DAMAGE | 166 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.15s |
| CRITICAL HIT DAMAGE | 357 (3x) |
|
Heavy Impact Sniper Rifle (Mythic) |
|---|---|
| DPS | 92.16 |
| DAMAGE | 144 |
| STRUCTURE DAMAGE | 201 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 2.55s |
| CRITICAL HIT DAMAGE | 432 (3x) |
Stats from v38.00 to v41.00[]
The Heavy Impact Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Heavy Impact Sniper Rifle (Rare) |
|---|---|
| DPS | 80 |
| DAMAGE | 125 |
| STRUCTURE DAMAGE | 175 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3s |
| CRITICAL HIT DAMAGE | 312.5 (2.5x) |
|
Heavy Impact Sniper Rifle (Epic) |
|---|---|
| DPS | 83.84 |
| DAMAGE | 131 |
| STRUCTURE DAMAGE | 184 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 2.85s |
| CRITICAL HIT DAMAGE | 327.5 (2.5x) |
|
Heavy Impact Sniper Rifle (Legendary) |
|---|---|
| DPS | 88.32 |
| DAMAGE | 138 |
| STRUCTURE DAMAGE | 193 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 2.7s |
| CRITICAL HIT DAMAGE | 345 (2.5x) |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Heavy Impact Sniper Rifle (Common) |
|---|---|
| DPS | 72.32 |
| DAMAGE | 113 |
| STRUCTURE DAMAGE | 157 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.3s |
| CRITICAL HIT DAMAGE | 282.5 (2.5x) |
|
Heavy Impact Sniper Rifle (Uncommon) |
|---|---|
| DPS | 76.16 |
| DAMAGE | 119 |
| STRUCTURE DAMAGE | 166 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 3.15s |
| CRITICAL HIT DAMAGE | 297.5 (2.5x) |
|
Heavy Impact Sniper Rifle (Mythic) |
|---|---|
| DPS | 92.16 |
| DAMAGE | 144 |
| STRUCTURE DAMAGE | 201 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.64 |
| RELOAD TIME | 2.55s |
| CRITICAL HIT DAMAGE | 360 (2.5x) |
Prefixed Weapon Mods
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Sniper_MoonFlax_Pickup_01
| |||
| Equip | Sniper_MoonFlax_Equip_01Sniper_MoonFlax_Equip_02Sniper_MoonFlax_Equip_03Sniper_MoonFlax_Equip_XX
| |||
| Aiming | In | Sniper_MoonFlax_ADS_In_01
| ||
| Out | Sniper_MoonFlax_ADS_Out_01
| |||
| Shooting (1P) |
Close | Sniper_MoonFlax_Fire_1P_Close_01Sniper_MoonFlax_Fire_1P_Close_02Sniper_MoonFlax_Fire_1P_Close_03Sniper_MoonFlax_Fire_1P_Close_04Sniper_MoonFlax_Fire_1P_Close_05Sniper_MoonFlax_Fire_1P_Close_06Sniper_MoonFlax_Fire_1P_Close_XX
| ||
| Mech | Sniper_MoonFlax_Fire_1P_Mech_01Sniper_MoonFlax_Fire_1P_Mech_02Sniper_MoonFlax_Fire_1P_Mech_03Sniper_MoonFlax_Fire_1P_Mech_04Sniper_MoonFlax_Fire_1P_Mech_05Sniper_MoonFlax_Fire_1P_Mech_06Sniper_MoonFlax_Fire_1P_Mech_XX
| |||
| Sweetener | Sniper_MoonFlax_Fire_1P_Sweetener_01Sniper_MoonFlax_Fire_1P_Sweetener_02Sniper_MoonFlax_Fire_1P_Sweetener_03Sniper_MoonFlax_Fire_1P_Sweetener_05Sniper_MoonFlax_Fire_1P_Sweetener_XX
| |||
| Shooting (3P) |
Close | Sniper_MoonFlax_Fire_3P_Close_01Sniper_MoonFlax_Fire_3P_Close_02Sniper_MoonFlax_Fire_3P_Close_03Sniper_MoonFlax_Fire_3P_Close_04Sniper_MoonFlax_Fire_3P_Close_05Sniper_MoonFlax_Fire_3P_Close_06Sniper_MoonFlax_Fire_3P_Close_XX
| ||
| Medium | Sniper_MoonFlax_Fire_3P_Medium_01Sniper_MoonFlax_Fire_3P_Medium_02Sniper_MoonFlax_Fire_3P_Medium_03Sniper_MoonFlax_Fire_3P_Medium_04Sniper_MoonFlax_Fire_3P_Medium_05Sniper_MoonFlax_Fire_3P_Medium_06Sniper_MoonFlax_Fire_3P_Medium_XX
| |||
| Distant | Sniper_MoonFlax_Fire_3P_Distant_01Sniper_MoonFlax_Fire_3P_Distant_02Sniper_MoonFlax_Fire_3P_Distant_03Sniper_MoonFlax_Fire_3P_Distant_04Sniper_MoonFlax_Fire_3P_Distant_05Sniper_MoonFlax_Fire_3P_Distant_06Sniper_MoonFlax_Fire_3P_Distant_XX
| |||
| Reload | Start | Sniper_MoonFlax_Reload_Start_01Sniper_MoonFlax_Reload_Start_02Sniper_MoonFlax_Reload_Start_03Sniper_MoonFlax_Reload_Start_04Sniper_MoonFlax_Reload_Start_05Sniper_MoonFlax_Reload_Start_06Sniper_MoonFlax_Reload_Start_XX
| ||
| Insert | Sniper_MoonFlax_Reload_Insert_01Sniper_MoonFlax_Reload_Insert_02Sniper_MoonFlax_Reload_Insert_03Sniper_MoonFlax_Reload_Insert_04Sniper_MoonFlax_Reload_Insert_05Sniper_MoonFlax_Reload_Insert_06Sniper_MoonFlax_Reload_Insert_XX
| |||
| End | Sniper_MoonFlax_Reload_End_01Sniper_MoonFlax_Reload_End_02Sniper_MoonFlax_Reload_End_03Sniper_MoonFlax_Reload_End_04Sniper_MoonFlax_Reload_End_05Sniper_MoonFlax_Reload_End_06Sniper_MoonFlax_Reload_End_XX
| |||
| Out of Ammo | Sniper_OutofAmmo_01Sniper_OutofAmmo_02Sniper_OutofAmmo_03Sniper_OutofAmmo_04Sniper_OutofAmmo_XX
| |||
| Drop | Drop | Sniper_MoonFlax_Drop_01Sniper_MoonFlax_Drop_02Sniper_MoonFlax_Drop_03Sniper_MoonFlax_Drop_XX
| ||
| Land | Sniper_MoonFlax_Drop_Land_01Sniper_MoonFlax_Drop_Land_02Sniper_MoonFlax_Drop_Land_03Sniper_MoonFlax_Drop_Land_XX
| |||
Weapon Changes
Weapon Changes[]
Chapter 5 Version
Chapter 5 Version[]
Chapter 5: Season 3[]
Update v30.00[]
- Added in an unfinished state with no WID.
Update v30.10[]
Update v30.30[]
- No longer can spawn with pre-modded weapon name tags like Iron Warrior.
Chapter 7: Season 2[]
Update v40.00[]
- Adjusted spread.
- Decreased ADS time.
- Increased projectile speed from 500m/s to 550m/s.
- Decreased projectile gravity from 3.5 to 3.25.
- Removed the "Hitscan" WIDs.[1]
Chapter 7: Season 3[]
Update v41.00[]
- Added Common rarity.
- Increased projectile size.
- Decreased spread while jumping/falling.
Chapter 6 Version
Chapter 6 Version[]
Chapter 7: Season 2[]
Update v40.00[]
- Adjusted spread.
- Decreased ADS time.
- Increased projectile speed from 500m/s to 550m/s.
- Decreased projectile gravity from 3.5 to 3.25.
Obtaining
Obtaining[]
As of Update v31.00, Heavy Impact Sniper Rifle cannot currently be obtained in Battle Royale and Zero Build as it has been vaulted.
Obtaining History[]
Chapter 5: Season 3[]
Update v30.20[]
| Rarity | Chest |
Chest |
Drone
|
|---|---|---|---|
| Rare | 1.92% | ✗ | 1.57% |
| Epic | 0.44% | ✓ | 0.36% |
| Legendary | 0.11% | ✓ | 0.09%
|
Chapter 5: Season 4[]
Update v31.00[]
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Heavy Impact Sniper Rifle does large amounts of damage against vehicles, making it very effective in preventing an opponent from retreating from an engagement.
- The Heavy Impact Sniper Rifle can also one shot Wood structures.
Counters[]
- The Heavy Impact Sniper Rifle, while it can one shot Wood structures, cannot one shot other materials, so taking cover behind a high health structure can be beneficial.
Weapon ID
Weapon ID[]
The "Unmodded"[2] Heavy Impact Sniper Rifle is referred to as Sniper Moon Flax UM in the files.
- Common: WID_Sniper_MoonFlax_UM_Athena_C
- Uncommon: WID_Sniper_MoonFlax_UM_Athena_UC
- Rare: WID_Sniper_MoonFlax_UM_Athena_R
- Epic: WID_Sniper_MoonFlax_UM_Athena_VR
- Legendary: WID_Sniper_MoonFlax_UM_Athena_SR
The "Hitscan"[1] Heavy Impact Sniper Rifle is referred to as Sniper Moon Flax HS in the files.
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Reload History
Reload History[]
Chapter 7: Season 2[]
Update v40.30[]
- Introduced Epic and Legendary rarities to Elite Stronghold only.
Chapter 7: Season 3[]
Update v41.00[]
Creative History
Creative History[]
News Tab
News Tab[]
Trivia
Trivia[]
- Heavy Impact Sniper Rifle can be seen wielded by Brite Raider in the Brite Raider Loading Screen before it was released.
- Heavy Impact Sniper Rifle is the first modular weapon in Chapter 5 that comes in regular rarities and cannot be modded.
- There exists a Mythic variant of the Heavy Impact Sniper Rifle that is unused in the game's stat rows.
- The Patch Notes for Update v33.30 claim that the Common and Uncommon variants were added to Creative. This however, is not true, as the Common and Uncommon variants did not exist until Update v38.00.
- Heavy Impact Sniper Rifle is the first non-modular Sniper Rifle to support Weapon Canting.
- Heavy Impact Sniper Rifle has Drum Mag reload animations in the files that are copy-pasted from the Reaper Modular Sniper Rifle. As it is not possible to mod the weapon, these are impossible to see.
- Heavy Impact Sniper Rifle still has a bit of weapon spread even when aiming down with the scope.
- Whilst the Heavy Impact Sniper Rifle can be reloaded while ADS in Reload, attempting to do this in a Creative or UEFN map will take the player out of ADS like it did originally during it's time in Battle Royale.








