Overview
|
This item can currently be obtained in Reload. |
| It is available in the loot pool and can be obtained through different means. |
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. |
| This item isn't present in competitive reload playlists. | |
| This item can still be found in core playlists and other game modes when available. |
| “ | Bolt-Action Sniper Rifle. Powerful and accurate, with a slow rate of fire.
|
” |
- — In-Game Description
The Reaper Sniper Rifle is a Sniper Rifle in Fortnite that was introduced in Chapter 7: Season 2.
The Reaper Sniper Rifle is the unmoddable version of the Reaper Modular Sniper Rifle.
Functionality
Functionality[]
Reaper Sniper Rifle is a high damage, bolt action sniper rifle with 3 shots per magazine. It is equipped with a
Sniper Scope and
Suppressor.
Reaper Sniper Rifle fires a Fast Moving Projectile that is affected by gravity.
Projectile Details:
- Hitscan up to: 10m
- Bullet Speed: 550m/s
- Bullet Drop Scale: 3.5
Stats
Stats[]
Current Stats since v40.20[]
The Reaper Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Reaper Sniper Rifle (Uncommon) |
|---|---|
| DPS | 52.5 |
| DAMAGE | 105 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.94s |
| CRITICAL HIT DAMAGE | 262.5 (2.5x) |
|
Reaper Sniper Rifle (Rare) |
|---|---|
| DPS | 55 |
| DAMAGE | 110 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.75s |
| CRITICAL HIT DAMAGE | 275 (2.5x) |
|
Reaper Sniper Rifle (Epic) |
|---|---|
| DPS | 58 |
| DAMAGE | 116 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.56s |
| CRITICAL HIT DAMAGE | 290 (2.5x) |
|
Reaper Sniper Rifle (Legendary) |
|---|---|
| DPS | 60.5 |
| DAMAGE | 121 |
| STRUCTURE DAMAGE | 110 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.38s |
| CRITICAL HIT DAMAGE | 302.5 (2.5x) |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Reaper Sniper Rifle (Common) |
|---|---|
| DPS | 49.5 |
| DAMAGE | 99 |
| STRUCTURE DAMAGE | 90 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 4.12s |
| CRITICAL HIT DAMAGE | 247.5 (2.5x) |
Stats from v40.00 to v40.20[]
The Reaper Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Reaper Sniper Rifle (Common) |
|---|---|
| DPS | 49.5 |
| DAMAGE | 99 |
| STRUCTURE DAMAGE | 90 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 4.12s |
| CRITICAL HIT DAMAGE | 247.5 (2.5x) |
|
Reaper Sniper Rifle (Uncommon) |
|---|---|
| DPS | 52.5 |
| DAMAGE | 105 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.94s |
| CRITICAL HIT DAMAGE | 262.5 (2.5x) |
|
Reaper Sniper Rifle (Rare) |
|---|---|
| DPS | 55 |
| DAMAGE | 110 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.75s |
| CRITICAL HIT DAMAGE | 275 (2.5x) |
|
Reaper Sniper Rifle (Epic) |
|---|---|
| DPS | 58 |
| DAMAGE | 116 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.56s |
| CRITICAL HIT DAMAGE | 290 (2.5x) |
|
Reaper Sniper Rifle (Legendary) |
|---|---|
| DPS | 60.5 |
| DAMAGE | 121 |
| STRUCTURE DAMAGE | 110 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.38s |
| CRITICAL HIT DAMAGE | 302.5 (2.5x) |
Stats from v38.00 to v40.00[]
The Reaper Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Reaper Sniper Rifle (Common) |
|---|---|
| DPS | 49.5 |
| DAMAGE | 99 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.96s |
| CRITICAL HIT DAMAGE | 247.5 (2.5x) |
|
Reaper Sniper Rifle (Uncommon) |
|---|---|
| DPS | 52.5 |
| DAMAGE | 105 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.78s |
| CRITICAL HIT DAMAGE | 262.5 (2.5x) |
|
Reaper Sniper Rifle (Rare) |
|---|---|
| DPS | 55 |
| DAMAGE | 110 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.6s |
| CRITICAL HIT DAMAGE | 275 (2.5x) |
|
Reaper Sniper Rifle (Epic) |
|---|---|
| DPS | 58 |
| DAMAGE | 116 |
| STRUCTURE DAMAGE | 110 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.42s |
| CRITICAL HIT DAMAGE | 290 (2.5x) |
|
Reaper Sniper Rifle (Legendary) |
|---|---|
| DPS | 60.5 |
| DAMAGE | 121 |
| STRUCTURE DAMAGE | 116 |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.5 |
| RELOAD TIME | 3.24s |
| CRITICAL HIT DAMAGE | 302.5 (2.5x) |
Prefixed Weapon Mods
Weapon Changes
Weapon Changes[]
Chapter 7: Season 2[]
Update v40.00[]
- Decreased structure damage from 95/100/105/110/116 to 90/95/100/105/110.
- Increased reload time from 3.96s/3.78s/3.6s/3.42s/3.24s to 4.12s/3.94s/3.75s/3.56s/3.38s.
- Now comes with a
Suppressor. - Increased projectile speed from 500m/s to 550m/s.
- Increased equip time.
- Adjusted spread.
- Removed the "Hitscan" WIDs.[1]
Sounds
Sounds[]
Reaper Sniper Rifle's sounds have been inherited from Reaper Modular Sniper Rifle:
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Sniper_Paprika_Pickup_01
| |||
| Equip | Sniper_Paprika_Equip_01Sniper_Paprika_Equip_02Sniper_Paprika_Equip_XX
| |||
| Aiming |
In | Weapon_MILRIFLE_ADS_IN_01Weapon_MILRIFLE_ADS_IN_02Weapon_MILRIFLE_ADS_IN_XX
| ||
| Out | Weapon_MILRIFLE_ADS_OUT_01Weapon_MILRIFLE_ADS_OUT_02Weapon_MILRIFLE_ADS_OUT_XX
| |||
| Shooting (1P) |
Close | Sniper_Paprika_Fire_1P_Close_01Sniper_Paprika_Fire_1P_Close_02Sniper_Paprika_Fire_1P_Close_03Sniper_Paprika_Fire_1P_Close_04Sniper_Paprika_Fire_1P_Close_XX
| ||
| Mech | Sniper_Paprika_Fire_1P_Mech_01Sniper_Paprika_Fire_1P_Mech_02Sniper_Paprika_Fire_1P_Mech_03Sniper_Paprika_Fire_1P_Mech_XX
| |||
| Sweetener | Sniper_Paprika_Sweetener_01Sniper_Paprika_Sweetener_02Sniper_Paprika_Sweetener_03Sniper_Paprika_Sweetener_XX
| |||
| Pickup | Sniper_Paprika_LowAmmo_01
| |||
| Shooting | Medium | Sniper_Paprika_Fire_Med_01Sniper_Paprika_Fire_Med_02Sniper_Paprika_Fire_Med_03Sniper_Paprika_Fire_Med_XX
| ||
| Distant | Sniper_Paprika_Fire_Dist_01Sniper_Paprika_Fire_Dist_02Sniper_Paprika_Fire_Dist_03Sniper_Paprika_Fire_Dist_XX
| |||
| Reload | Start | Weapon_Sniper_Paprika_Reload_Start
| ||
| End | Weapon_Sniper_Paprika_Reload_End
| |||
| Out of Ammo | Sniper_OutofAmmo_01Sniper_OutofAmmo_02Sniper_OutofAmmo_03Sniper_OutofAmmo_04Sniper_OutofAmmo_XX
| |||
| Drop | Drop | Sniper_Paprika_Drop_01
| ||
| Land | Sniper_Paprika_Land_01
| |||
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Reaper Sniper Rifle comes with a Suppressor prefixed by default, meaning you'll stay off enemy compasses when you fire. This makes the weapon great for stealthy long range kills.
- Much like most other sniper rifles, players should aim above targets at long ranges to compensate for bullet drop. Each tick mark roughly equates to 50m.
- A headshot from any rarity of this weapon overkills a player - dealing 250+ damage, making it good at incapacitating unaware, stationary enemies.
- Stay moving or remain well hidden if you are not ready to fire back.
- Bullet drop distances:
- 40m or less - Center
- 50m - 1st line
- 75m - 1.5 lines
- 100m - 2nd line
- 125m - 2.5 lines
- 150m - 3rd line
- 175m - 3.5 lines
- 200m - 4th line
- 225m - 4.5 lines
- 250m - 5th line
- 275m - 5.5 lines
- 300m - 6th line
- 325m - 6.5 lines
- 350m - 7th line
- 375m - 7.5 lines
- 400m - 8th line
- 425m - 8.5 lines
- 450m - 9th line
- The position of aim when opponent is moving. It is the same no matter what distance the opponent is away from you:
- Crouching - 1st line
- Running - 3rd line
- Sprinting - 5th line
- Gliding - 7th line
- Flying (Wings of Icarus) - 7th line
Counters[]
- Carrying mobility items such as Shockwave Grenades can be beneficial as the high bullet drop and slow fire rate can make hitting shots difficult for an opponent wielding a Reaper Sniper Rifle.
- The Reaper Sniper Rifle has a very slow reload time, so if you find yourself able to close the distance in a long range fight while an enemy reloads it, you'll have a major advantage.
Weapon ID
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Chapter 7: Season 2[]
Update v40.20[]
- Introduced Legendary rarity through the Stabilize the Anomaly Rift Anomaly.
Update v40.30[]
- Vaulted.
Reload History
Reload History[]
Chapter 7: Season 2[]
Update v40.20[]
Update v40.30[]
- The Rare to Legendary rarities are now exclusive to Elite Stronghold.
- Vaulted Uncommon rarity.
Update v40.40[]
- Unvaulted Epic rarity on all islands.
Chapter 7: Season 3[]
Update v41.00[]
- Vaulted but remain on Elite Stronghold.
Trivia
Trivia[]
- The Reaper Sniper Rifle resembles the M2010 ESR.[3]
- The Reaper Sniper Rifle has the slowest fire rate out of all the multi-round weapons in the game.
- The Reaper Sniper Rifle is the second Society weapon to return to Battle Royale without any changes to it's paintjob to distance itself from the faction, the first being the Enforcer AR.








