Overview
|
This item can currently be obtained in Blitz Royale. |
| It is available in the loot pool and can be obtained through different means. |
|
This item is currently vaulted in Battle Royale and Reload. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | Fully automatic fast firing shotgun. Deals considerable damage at close range, shoots two rounds at the same time, and requires a lengthy reload.
|
” |
- — In-Game Description
The Twinfire Auto Shotgun is an Shotgun in Fortnite: Battle Royale that was added in Chapter 6: Season 1.
Twinfire Auto Shotgun has a Mythic variant called the Enhanced Twinfire Auto Shotgun and an Exotic variant called the Lawless Twinfire Slap Shotgun.
Functionality
Functionality[]
The Twinfire Auto Shotgun is a fully automatic, short ranged weapon. It fires a spread of 12 pellets when shot, which tighten on aiming down sights. The weapon can be fired continuously with no effect on accuracy. At medium range, it suffers due to the spread of pellets failing to connect with a target, and at long ranges it is almost completely ineffective.
The Twinfire Auto Shotgun is a hitscan weapon, that fires 2 bullets per shot.
Damage falloff:
- Damage falloff begins at 7 meters (1.4 tiles).
- Damage decreases down to 72% of its maximum at 10 meters (2 tiles).
- Damage steadily decreases down to 48% of its maximum at 15 meters (3 tiles).
- It deals damage until 26.5 meters (5.3 tiles).
Stats
Stats[]
Current Stats since v40.00[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 115/120/125/130/135.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 140.6 |
| DAMAGE | 74 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 18 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.12s |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 150.1 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 18 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.94s |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 157.7 |
| DAMAGE | 83 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 18 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.75s |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 163.4 |
| DAMAGE | 86 |
| STRUCTURE DAMAGE | 51 |
| MAGAZINE SIZE | 18 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.56s |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 172.9 |
| DAMAGE | 91 |
| STRUCTURE DAMAGE | 53 |
| MAGAZINE SIZE | 18 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.38s |
Stats from v38.00 to v40.00[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 115/120/125/130/135.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 138.7 |
| DAMAGE | 73 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 16 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.4s |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 148.2 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 16 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.2s |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 155.8 |
| DAMAGE | 82 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 16 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.0s |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 161.5 |
| DAMAGE | 85 |
| STRUCTURE DAMAGE | 51 |
| MAGAZINE SIZE | 16 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.8s |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 171 |
| DAMAGE | 90 |
| STRUCTURE DAMAGE | 53 |
| MAGAZINE SIZE | 16 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.6s |
Stats since v37.20 (September 11th) to v38.00[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 115/120/125/130/135.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 138.7 |
| DAMAGE | 73 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.4s |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 148.2 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.2s |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 155.8 |
| DAMAGE | 82 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.0s |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 161.5 |
| DAMAGE | 85 |
| STRUCTURE DAMAGE | 51 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.8s |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 171 |
| DAMAGE | 90 |
| STRUCTURE DAMAGE | 53 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.6s |
Stats from v37.20 to v37.20 (September 11th)[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 115/120/125/130/135.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 134.9 |
| DAMAGE | 71 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.73s |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 144.4 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.52s |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 150.1 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.3s |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 157.7 |
| DAMAGE | 83 |
| STRUCTURE DAMAGE | 51 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.09s |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 167.2 |
| DAMAGE | 88 |
| STRUCTURE DAMAGE | 53 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 3.87s |
Stats from v36.00 to v37.20[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 115/120/125/130/135.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 134.9 |
| DAMAGE | 71 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.95s |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 144.4 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.72s |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 150.1 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.5s |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 157.7 |
| DAMAGE | 83 |
| STRUCTURE DAMAGE | 51 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.28s |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 167.2 |
| DAMAGE | 88 |
| STRUCTURE DAMAGE | 53 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.05s |
Stats from v33.20 (January 24th) to v36.00[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 100/105/110/115/120.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 123.5 |
| DAMAGE | 65 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 5.06s |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 129.2 |
| DAMAGE | 68 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.83s |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 136.8 |
| DAMAGE | 72 |
| STRUCTURE DAMAGE | 45 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.6s |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 144.4 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.37s |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 150.1 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 50 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.14s |
Stats from v33.00 (December 9th 2024) to v33.20 (January 24th)[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 100/105/110/115/120.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 123.5 |
| DAMAGE | 65 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 5.2 |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 129.2 |
| DAMAGE | 68 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 5 |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 136.8 |
| DAMAGE | 72 |
| STRUCTURE DAMAGE | 45 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.8 |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 144.4 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.5 |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 150.1 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 50 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.3 |
Stats from v33.00 to v33.00 (December 9th 2024)[]
Twinfire Auto Shotgun uses
Shells, has a headshot multiplier of 1.7x and a max damage cap of 100/105/110/115/120.
|
Twinfire Auto Shotgun (Common) |
|---|---|
| DPS | 123.5 |
| DAMAGE | 65 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 5.72 |
|
Twinfire Auto Shotgun (Uncommon) |
|---|---|
| DPS | 129.2 |
| DAMAGE | 68 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 5.46 |
|
Twinfire Auto Shotgun (Rare) |
|---|---|
| DPS | 136.8 |
| DAMAGE | 72 |
| STRUCTURE DAMAGE | 45 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 5.2 |
|
Twinfire Auto Shotgun (Epic) |
|---|---|
| DPS | 144.4 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 48 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.94 |
|
Twinfire Auto Shotgun (Legendary) |
|---|---|
| DPS | 150.1 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 50 |
| MAGAZINE SIZE | 14 |
| FIRE RATE | 1.9 |
| RELOAD TIME | 4.68 |
Weapon Changes
Weapon Changes[]
Chapter 6: Season 1[]
Update v33.00[]
- Added.
- December 9th 2024: Decreased reload time from 5.72s/5.46s/5.2s/4.94s/4.68s to 5.2s/5s/4.8s/4.5s/4.3s.
Update v33.20[]
- January 24th 2025: Decreased reload time from 5.2s/5s/4.8s/4.5s/4.3s to 5.06s/4.83s/4.6s/4.37s/4.14s.
Chapter 6: Season 3[]
Update v36.00[]
- Increased damage from 65/68/71/76/79 to 71/76/79/83/88.
- Increased max damage cap from 100/105/110/115/120 to 115/120/125/130/135.
- Increased structure damage from 40/42/45/48/50 to 44/46/48/51/53.
- Decreased reload time from 5.06s/4.83s/4.6s/4.37s/4.14s to 4.95s/4.72s/4.5s/4.28s/4.05s.
Chapter 6: Season 4[]
Update v37.20[]
- Decreased reload time from 4.95s/4.72s/4.5s/4.28s/4.05s to 4.73s/4.52s/4.3s/4.09s/3.87s.
- September 11th 2025:
Chapter 6: Mini Season 2[]
Update v38.00[]
- Increased magazine size from 14 to 16.
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Twinfire Auto Shotgun is most effective when aiming for the chest and above, as hitting any lower can lead to less consistent damage output.
- Keep in mind that the Twinfire Auto Shotgun shoots two shells at a time, so while the magazine takes 18 shells, it effectively only has 9. Because of this, it is advised to reload after every engagement.
- The Twinfire Auto Shotgun has a very slow reload, so having a good spray weapon such as the Fury Assault Rifle or Stinger SMG to swap to in the case you get attacked in close range is recommended.
Counters[]
- The Twinfire Auto Shotgun has a very slow reload time, so engaging with an opponent as they attempt to reload it is recommended.
History
History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Chapter 6: Season 1[]
Update v33.00[]
- Introduced.
Galactic Battle[]
Update v35.00[]
- Vaulted.
Chapter 6: Season 3[]
Update v36.00[]
- Unvaulted.
Chapter 6: Season 4[]
Update v37.20[]
- Septermber 12th 2025: Vaulted.
Reload History
Reload History[]
Chapter 7: Season 1[]
Update v39.40[]
Update v39.50[]
- Vaulted in Teams of 8 only.
Update v39.51[]
- Vaulted.
Creative History
Creative History[]
News Tab
News Tab[]
| Image | Description | Date |
|---|---|---|
![]() |
Hitscan Weapons Are Back All traditional weapons in Battle Royale Chapter 6 will be hitscan. Forge your wrath as a demon hunter with the Holo Twister Assault Rifle, Surgefire SMG, Oni Shotgun, and more! |
December 1st 2024 |
Trivia
Trivia[]
- The Twinfire Auto Shotgun, alongside other Chapter 6: Season 1 weapons, loses its magazine when placed on an interactable object in Creative/UEFN Maps such as the Chapter 5 Modular weapons do, nix the Drum Mag and Sniper Scope on the Modular Drum Gun and Reaper Modular Sniper Rifle respectively, suggesting that it was once planned to be moddable.







