Overview

This page is split into multiple sections, as there are 7 different variants with the same name.

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SMG: Submachine Gun. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.
— In-Game Description

The Submachine Gun is a Submachine Gun in Fortnite: Battle Royale that was added in the Pre-Season with the launch of Battle Royale.

Functionality

Functionality[]

The Submachine Gun is a fully automatic SMG that functions similarly to other SMGs, being a fast firing, close range weapon. It can also damage targets at longer ranges, but due to weapon spread and damage drop off, it is exceedingly weak.

Submachine Gun is a Hitscan weapon with First Shot Accuracy disabled.

Stats

Stats[]

Stats since v4.50[]

The Submachine Gun uses Light Bullets - Ammunition - Fortnite Light Bullets and has a headshot multiplier of 2x.

Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Common)
DPS 210
DAMAGE 14
STRUCTURE DAMAGE 14
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2.2s
CRITICAL HIT DAMAGE 28 (2x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Uncommon)
DPS 225
DAMAGE 15
STRUCTURE DAMAGE 15
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2.1s
CRITICAL HIT DAMAGE 30 (2x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Rare)
DPS 240
DAMAGE 16
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2s
CRITICAL HIT DAMAGE 32 (2x)

Stats from v3.40 to v4.50[]

The Submachine Gun uses Light Bullets - Ammunition - Fortnite Light Bullets and has a headshot multiplier of 2x.

Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Common)
DPS 210
DAMAGE 14
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2.2s
CRITICAL HIT DAMAGE 28 (2x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Uncommon)
DPS 225
DAMAGE 15
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2.1s
CRITICAL HIT DAMAGE 30 (2x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Rare)
DPS 240
DAMAGE 16
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2s
CRITICAL HIT DAMAGE 32 (2x)

Stats from v1.9.1 to v3.40[]

The Submachine Gun uses Light Bullets - Ammunition - Fortnite Light Bullets and has a headshot multiplier of 2.5x.

Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Common)
DPS 210
DAMAGE 14
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2.2s
CRITICAL HIT DAMAGE 35 (2.5x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Uncommon)
DPS 225
DAMAGE 15
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2.1s
CRITICAL HIT DAMAGE 37.5 (2.5x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Rare)
DPS 240
DAMAGE 16
STRUCTURE DAMAGE 16
MAGAZINE SIZE 35
FIRE RATE 15
RELOAD TIME 2s
CRITICAL HIT DAMAGE 40 (2.5x)

Stats from v1.7.2 to v1.9.1[]

The Submachine Gun uses Light Bullets - Ammunition - Fortnite Light Bullets and has a headshot multiplier of 2.5x.

Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Common)
DPS 165
DAMAGE 11
STRUCTURE DAMAGE 12
MAGAZINE SIZE 25
FIRE RATE 15
RELOAD TIME 2.2s
CRITICAL HIT DAMAGE 27.5 (2.5x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Uncommon)
DPS 180
DAMAGE 12
STRUCTURE DAMAGE 12
MAGAZINE SIZE 25
FIRE RATE 15
RELOAD TIME 2.1s
CRITICAL HIT DAMAGE 30 (2.5x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Rare)
DPS 195
DAMAGE 13
STRUCTURE DAMAGE 12
MAGAZINE SIZE 25
FIRE RATE 15
RELOAD TIME 2s
CRITICAL HIT DAMAGE 32.5 (2.5x)

Stats from v1.6 to v1.7.2[]

The Submachine Gun uses Light Bullets - Ammunition - Fortnite Light Bullets and has a headshot multiplier of 2.5x.

Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Common)
DPS 150
DAMAGE 10
STRUCTURE DAMAGE 11
MAGAZINE SIZE 25
FIRE RATE 15
RELOAD TIME 2.2s
CRITICAL HIT DAMAGE 25 (2.5x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Uncommon)
DPS 165
DAMAGE 11
STRUCTURE DAMAGE 11
MAGAZINE SIZE 25
FIRE RATE 15
RELOAD TIME 2.1s
CRITICAL HIT DAMAGE 27.5 (2.5x)
Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun
(Rare)
DPS 180
DAMAGE 12
STRUCTURE DAMAGE 11
MAGAZINE SIZE 25
FIRE RATE 15
RELOAD TIME 2s
CRITICAL HIT DAMAGE 30 (2.5x)

Sounds

Sounds[]

Submachine Gun (v1.6) - Weapon - Fortnite Submachine Gun Sounds
Sounds ID
Pickup Pickup Pistol_Pickup
Stinger new_weapon_loot_reward_01new_weapon_loot_reward_02new_weapon_loot_reward_XX
Equip machine_pistol_reload_end
Shoot Close sfx_smg_singlefire_close
Medium sfx_smg_singlefire_medium
Distant sfx_smg_singlefire_distant
Reload Start machine_pistol_reload_start
Insert machine_pistol_reload_insertlong
End machine_pistol_reload_end
Out of Ammo fort_ui_new_neg_01
Drop Drop pistol_drop_04
Land Weapon_Generic_Drop_Impact_Pistol
Weapon Changes

Weapon Changes[]

Pre-Season[]

Update v1.6[]

  • Added.

Update v1.7.2[]

  • Increased damage from 10/11/12 to 11/12/13.
  • Increased structure damage from 11 to 12 on all rarities.

Season 1[]

Update v1.8[]

  • Added damage falloff.

Unknown[]

  • Removed damage falloff.

Update v1.9.1[]

  • Increased damage from 11/12/13 to 14/15/16.
  • Increased structure damage from 12 to 16 on all rarities.
  • Increased magazine size from 25 to 35.

Season 3[]

Content Update v3.40[]

  • Added first shot accuracy.
  • Decreased headshot multiplier from 2.5x to 2x.
  • Added damage fall-off.

Season 4[]

Content Update v4.30[]

  • Removed damage fall-off against structures.

Update v4.50[]

  • Structures damage now correctly scales with rarity.
    • New structure damage is 14/15/16.

Season 7[]

Update v7.10[]

Strategy Guide

Strategy Guide[]

Calculated - Emote - Fortnite This section outlines a strategy.
Feel free to add tips, tricks and general advice about the topic.
  • The Submachine Gun is ideally paired with a Shotgun, due to their close range abilities, if you do not kill the enemy with the shotgun, switch to the Submachine Gun to finish them off.
  • Make sure to be close range so you can hit all your shots, so you can do much damage to the enemy.
  • This weapon can be somewhat accurate at range in a pinch, as the first 3 or so shots are a lot more accurate, so in a situation in which you run out of ammo for an Assault Weapon and need to lay suppressive fire on an opponent to make them back off so you can reload, you can tap fire this a few times before reloading your Assault Weapon.

Counters[]

  • The Submachine Gun becomes very inaccurate with sustained fire, especially at medium range, so keeping distance between an opponent using a Submachine Gun and using a more suitable weapon, such as an Assault Rifle, can be very effective.
Weapon ID

Weapon ID[]

The Submachine Gun is referred to as Pistol Auto Heavy in the files.

  • Common: WID_Pistol_AutoHeavy_Athena_C_Ore_T02
  • Uncommon: WID_Pistol_AutoHeavy_Athena_UC_Ore_T03
  • Rare: WID_Pistol_AutoHeavy_Athena_R_Ore_T03
Mode Specific History

Mode Specific History[]

Battle Royale and Zero Build History

Battle Royale and Zero Build History[]

Trivia

Trivia[]

  • Submachine Gun was the first weapon to be officially Vaulted.
  • The Machine SMG reused the Submachine Gun's WID in the game files when it was added.
  • The Submachine Gun is based off the Swedish Intratec TEC-9.
    • The Tactical and Makeshift Submachine Gun are also based off the TEC-9, but with a modified appearance to distinguish them from the Pre-Season SMG.
  • It uses the same model as the Thrasher in Save the World.