Overview
|
The media represented on this page has been created by a second/third party. |
| This content is not originally part of the game but has been introduced through a special collaboration. |
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | There are no weapons on the Island more fitting for the Clone Trooper Outfit than the DC-15 Heavy Blaster Rifle. Similar to a Heavy Assault Rifle in distant galaxies, this blaster has high recoil, high accuracy and excels at medium-to-long range combat.
|
” |
- — In-Game Description
The DC-15 Heavy Blaster Rifle is an Assault Weapon in Fortnite: Battle Royale that was added in Chapter 6: Mini Season 1.
Functionality
Functionality[]
The DC-15 Heavy Blaster Rifle is an Assault Rifle that has high accuracy and excels at medium-to-long range combat. The weapon has infinite Ammo but enters a short cooldown when fired continuously. The cooldown period can be manually entered by pressing the reload key after shooting for a bit.
The DC-15 Heavy Blaster Rifle can continuously fire for 5.95 seconds or 25 shots before it overheats. This can be extended by waiting a bit between each shot.
The DC-15 Heavy Blaster Rifle is a Hitscan weapon, with has First Shot Accuracy enabled.
Stats
Stats[]
Current Stats since v35.00[]
The DC-15 Heavy Blaster Rifle uses infinite
Energy Cells and has a critical hit multiplier of 1.5x
|
DC-15 Heavy Blaster Rifle (Common) |
|---|---|
| DPS | 151.2 |
| DAMAGE | 36 |
| STRUCTURE DAMAGE | 34 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Uncommon) |
|---|---|
| DPS | 159.6 |
| DAMAGE | 38 |
| STRUCTURE DAMAGE | 36 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Rare) |
|---|---|
| DPS | 168 |
| DAMAGE | 40 |
| STRUCTURE DAMAGE | 38 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Epic) |
|---|---|
| DPS | 176.4 |
| DAMAGE | 42 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Legendary) |
|---|---|
| DPS | 184.8 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
Unreleased[]
Note: The stats listed below only exist in the files and are not available in-game.
|
DC-15 Heavy Blaster Rifle (Mythic) |
|---|---|
| DPS | 193.2 |
| DAMAGE | 46 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
Current Stats since 37.30[]
The DC-15 Heavy Blaster Rifle uses infinite
Energy Cells and has a critical hit multiplier of 1.5x
|
DC-15 Heavy Blaster Rifle (Common) |
|---|---|
| DPS | 151.2 |
| DAMAGE | 36 |
| STRUCTURE DAMAGE | 34 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Uncommon) |
|---|---|
| DPS | 159.6 |
| DAMAGE | 38 |
| STRUCTURE DAMAGE | 36 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Rare) |
|---|---|
| DPS | 168 |
| DAMAGE | 40 |
| STRUCTURE DAMAGE | 38 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Epic) |
|---|---|
| DPS | 176.4 |
| DAMAGE | 42 |
| STRUCTURE DAMAGE | 40 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Legendary) |
|---|---|
| DPS | 184.8 |
| DAMAGE | 44 |
| STRUCTURE DAMAGE | 42 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
|
DC-15 Heavy Blaster Rifle (Mythic) |
|---|---|
| DPS | 193.2 |
| DAMAGE | 46 |
| STRUCTURE DAMAGE | 44 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 4.2 |
| COOLDOWN TIME | 1.61s |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | BlasterPlotTwist_PickUp
| |||
| Equip | BlasterPlotTwist_Reload_05
| |||
| ADS | In | Weapon_MILRIFLE_ADS_IN_01
| ||
| Out | Weapon_MILRIFLE_ADS_OUT_01
| |||
| Shoot | Close | BlasterPlotTwist_Fire_Close_01BlasterPlotTwist_Fire_Close_02BlasterPlotTwist_Fire_Close_03BlasterPlotTwist_Fire_Close_04BlasterPlotTwist_Fire_Close_05BlasterPlotTwist_Fire_Close_XX
| ||
| Medium | BlasterPlotTwist_Fire_Medium_01BlasterPlotTwist_Fire_Medium_02BlasterPlotTwist_Fire_Medium_03BlasterPlotTwist_Fire_Medium_04BlasterPlotTwist_Fire_Medium_05BlasterPlotTwist_Fire_Medium_XX
| |||
| Distant | BlasterPlotTwist_Fire_Distant_01BlasterPlotTwist_Fire_Distant_02BlasterPlotTwist_Fire_Distant_03BlasterPlotTwist_Fire_Distant_04BlasterPlotTwist_Fire_Distant_05BlasterPlotTwist_Fire_Distant_XX
| |||
| Whiz By | BlasterPlotTwist_WhizzBy_02BlasterPlotTwist_WhizzBy_03BlasterPlotTwist_WhizzBy_05BlasterPlotTwist_WhizzBy_XX
| |||
| Impact | Body | BlasterPlotTwist_Impact_Body_01BlasterPlotTwist_Impact_Body_02BlasterPlotTwist_Impact_Body_03BlasterPlotTwist_Impact_Body_04BlasterPlotTwist_Impact_Body_05BlasterPlotTwist_Impact_Body_06BlasterPlotTwist_Impact_Body_XX
| ||
| Surface | BlasterPlotTwist_Impact_Surface_01BlasterPlotTwist_Impact_Surface_02BlasterPlotTwist_Impact_Surface_03BlasterPlotTwist_Impact_Surface_04BlasterPlotTwist_Impact_Surface_05BlasterPlotTwist_Impact_Surface_06BlasterPlotTwist_Impact_Surface_XX
| |||
| Overheat | Sweetener | Galileo_Bun_Overheat_Layer01Galileo_Bun_Overheat_Layer02Galileo_Bun_Overheat_Layer03Galileo_Bun_Overheat_Layer04Galileo_Bun_Overheat_LayerXX
| ||
| End | Galileo_Bun_Overheat_Release_01Galileo_Bun_Overheat_Release_02Galileo_Bun_Overheat_Release_03Galileo_Bun_Overheat_Release_XX
| |||
| Drop | Drop | BlasterPlotTwist_Drop
| ||
| Land | BlasterPlotTwist_Drop_Land
| |||
Weapon Changes
Weapon Changes[]
Base Version
Base Version[]
Galactic Battle[]
Update v35.00[]
Chapter 6: Mini Season 2[]
Update v38.00[]
- Added ID for the Mythic rarity.
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- Phasma's Blaster Medallion increases the amount of shots the DC-15 Heavy Blaster Rifle can fire continuously from 25 to 31 and decreases its cooldown time from 1.61s to 1.28s.
- The DC-15 Heavy Blaster Rifle is most effective in medium ranges, and, as it's in game description suggests, is best used in a similar manner to a Heavy Assault Rifle.
- Avoid using the DC-15 Heavy Blaster Rifle at long ranges because of the rifle's poor accuracy over great distances.
- Remember that the DC-15 Heavy Blaster Rifle's shots glow brightly, making it easier for opponents to see you shooting.
- The DC-15 Heavy Blaster Rifle can be useful for draining an opponent's materials due to its infinite ammo reserve.
- The DC-15 Heavy Blaster Rifle is ideally paired with a sniper rifle or bow to compensate for its poor ranged accuracy.
Counters[]
- The DC-15 Heavy Blaster Rifle has a large amount of vertical recoil, so using a weapon with easier recoil at range such as the A280-CFE Blaster Rifle can be beneficial when engaged with an opponent wielding a DC-15 Heavy Blaster Rifle.
Weapon ID
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Creative History
Creative History[]
Trivia
Trivia[]
- The DC-15 Heavy Blaster Rifle is based on the MG 34.
- The DC-15 Heavy Blaster Rifle is a reworked version of the DC-15 Blaster Rifle from previous Star Wars events.
See Also
See Also[]
- DC-15 Blaster Rifle: A weapon with a similar design.
External Links
External Links[]
DC-15A blaster rifle on the Wookieepedia.




