Overview
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | Pistol: Semi-Automatic. Versatile sidearm with moderate damage, good rate of fire and large magazine.
|
” |
- — In-Game Description
The Sidearm Pistol is a Pistol in Fortnite: Battle Royale that was added Chapter 3: Season 1.
Functionality
Functionality[]
The Sidearm Pistol is an automatic, high fire-rate cap, any range weapon, but it excels at close to medium range combat. The Sidearm Pistol has first shot accuracy, meaning it is capable of consistent damage at longer ranges.
The Sidearm Pistol is a Hitscan weapon with First Shot Accuracy enabled.
The Sidearm Pistol can be aimed down sights while reloading.
Stats
Stats[]
The Sidearm Pistol uses
Light Bullets and has a headshot multiplier of 2x.
|
Sidearm Pistol (Common) |
|---|---|
| DPS | 168.75 |
| DAMAGE | 25 |
| STRUCTURE DAMAGE | 25 |
| MAGAZINE SIZE | 15 |
| FIRE RATE | 6.75 |
| RELOAD TIME | 1.54s |
| CRITICAL HIT DAMAGE | 50 (2x) |
|
Sidearm Pistol (Uncommon) |
|---|---|
| DPS | 182.25 |
| DAMAGE | 27 |
| STRUCTURE DAMAGE | 27 |
| MAGAZINE SIZE | 15 |
| FIRE RATE | 6.75 |
| RELOAD TIME | 1.47s |
| CRITICAL HIT DAMAGE | 54 (2x) |
|
Sidearm Pistol (Rare) |
|---|---|
| DPS | 189 |
| DAMAGE | 28 |
| STRUCTURE DAMAGE | 28 |
| MAGAZINE SIZE | 15 |
| FIRE RATE | 6.75 |
| RELOAD TIME | 1.4s |
| CRITICAL HIT DAMAGE | 56 (2x) |
|
Sidearm Pistol (Epic) |
|---|---|
| DPS | 195.75 |
| DAMAGE | 29 |
| STRUCTURE DAMAGE | 29 |
| MAGAZINE SIZE | 15 |
| FIRE RATE | 6.75 |
| RELOAD TIME | 1.33s |
| CRITICAL HIT DAMAGE | 58 (2x) |
|
Sidearm Pistol (Legendary) |
|---|---|
| DPS | 209.25 |
| DAMAGE | 31 |
| STRUCTURE DAMAGE | 31 |
| MAGAZINE SIZE | 15 |
| FIRE RATE | 6.75 |
| RELOAD TIME | 1.26s |
| CRITICAL HIT DAMAGE | 62 (2x) |
Stats Only[]
Note: The stats listed below only do not have an ID and are not able to be released.
|
Sidearm Pistol (Mythic) |
|---|---|
| DPS | 216 |
| DAMAGE | 32 |
| STRUCTURE DAMAGE | 32 |
| MAGAZINE SIZE | 15 |
| FIRE RATE | 6.75 |
| RELOAD TIME | 1.19s |
| CRITICAL HIT DAMAGE | 64 (2x) |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Pistol_Core_Pickup_02Pistol_Core_Pickup_03Pistol_Core_Pickup_XX
| |||
| Equip | Pistol_Core_Equip_03
| |||
| ADS | In | Pistol_Core_ADS_Start_01Pistol_Core_ADS_Start_02Pistol_Core_ADS_Start_XX
| ||
| Out | Pistol_Core_ADS_End_01Pistol_Core_ADS_End_02Pistol_Core_ADS_End_XX
| |||
| Shoot (Own) |
Close | Pistol_Core_Fire_Close_01Pistol_Core_Fire_Close_02Pistol_Core_Fire_Close_03Pistol_Core_Fire_Close_04Pistol_Core_Fire_Close_05Pistol_Core_Fire_Close_06Pistol_Core_Fire_Close_XX
| ||
| Casings Drop | Pistol_BurstFireSMG_Bullet_Casings_Drop_01Pistol_BurstFireSMG_Bullet_Casings_Drop_02Pistol_BurstFireSMG_Bullet_Casings_Drop_03Pistol_BurstFireSMG_Bullet_Casings_Drop_04Pistol_BurstFireSMG_Bullet_Casings_Drop_05Pistol_BurstFireSMG_Bullet_Casings_Drop_XX
| |||
| Shoot (Other Player) |
Close | Pistol_Core_Fire_Close_01Pistol_Core_Fire_Close_02Pistol_Core_Fire_Close_03Pistol_Core_Fire_Close_04Pistol_Core_Fire_Close_05Pistol_Core_Fire_Close_06Pistol_Core_Fire_Close_XX
| ||
| Medium | Pistol_Core_Fire_Medium_01Pistol_Core_Fire_Medium_02Pistol_Core_Fire_Medium_03Pistol_Core_Fire_Medium_XX
| |||
| Distant | Pistol_Core_Fire_Distant_04Pistol_Core_Fire_Distant_05Pistol_Core_Fire_Distant_06Pistol_Core_Fire_Distant_XX
| |||
| Low Ammo | Pistol_Core_LowAmmo_01Pistol_Core_LowAmmo_02Pistol_Core_LowAmmo_03Pistol_Core_LowAmmo_04Pistol_Core_LowAmmo_06Pistol_Core_LowAmmo_XX
| |||
| Out Of Ammo | Pistol_Core_OutOfAmmo_01Pistol_Core_OutOfAmmo_02Pistol_Core_OutOfAmmo_03Pistol_Core_OutOfAmmo_XX
| |||
| Reload | Start | Pistol_Core_ReloadStart_01
| ||
| Insert | Pistol_Core_ReloadInsert_01
| |||
| End | Pistol_Core_ReloadEnd_01Pistol_Core_ReloadEnd_02Pistol_Core_ReloadEnd_XX
| |||
| Drop | Drop | Pistol_Core_Drop_01Pistol_Core_Drop_02Pistol_Core_Drop_XX
| ||
| Land | Pistol_Core_Landed_01Pistol_Core_Landed_02Pistol_Core_Landed_XX
| |||
Weapon Changes
Weapon Changes[]
Chapter 6: Mini Season 2[]
Update v38.00[]
- Changed firing mode from Semi-Automatic to Automatic.
- Its in-game description was not changed.
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- Landing headshots is very beneficial with this weapon. At a decent fire-rate and mixing in headshots gives the Sidearm Pistol a higher DPS than most other weapons.
- Even though the Sidearm Pistol has a slightly lower DPS than most of the SMGs, it can still be beneficial due to better range, higher damage, speedier reload times, first shot accuracy, and a higher headshot multiplier.
Counters[]
- The Sidearm Pistol is generally unsuited for destroying structures, so building or taking cover is beneficial.
Weapon ID
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Creative History
Creative History[]
News Tab
News Tab[]
| Image | Description | Date |
|---|---|---|
|
Welcome to Chapter 3 Creators! Here’s what is new in v19.00: ☑️ All new Battle Royale items ☑️ Squad Interact ☑️ Sliding ☑️ New Prefabs and Galleries ☑️ Quality of Life improvements Learn more: https://fn.gg/v19-00-cr |
December 5th 2021 |
Trivia
Trivia[]
- The Sidearm Pistol is based on the Italian Berreta M9.
- The Sidearm Pistol is one of the two weapons introduced in Chapter 3 to have never been vaulted throughout the chapter, the other being Ranger Assault Rifle.






