Overview
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | Oscar's personal Auto Shotgun
|
” |
- — In-Game Description
Oscar's Modular Frenzy Auto Shotgun is a Shotgun in Fortnite: Battle Royale that was added in Chapter 5: Season 1.
Oscar's Modular Frenzy Auto Shotgun is the Mythic version of the Modular Frenzy Auto Shotgun.
Oscar's Modular Frenzy Auto Shotgun has an alternate version called Oscar's Frenzy Auto Shotgun.
Functionality
Functionality[]
Oscar's Modular Frenzy Auto Shotgun is a fast firing automatic shotgun with a drum magazine, which adds more bullets to the clip for multi-eliminations.
Oscar's Modular Frenzy Auto Shotgun is a Hitscan weapon that fires a spread of 10 pellets when both aiming down sights and hipfiring. Aiming down sights tightens the spread of pellets.
Damage falloff:
- Damage falloff begins at 8 meters (1.6 tiles).
- Damage steadily decreases down to 67% of its maximum at 15 meters (3 tiles).
- Damage steadily decreases down to 33% of its maximum at 20 meters (4 tiles).
- It deals damage until 25 meters (5 tiles).
Stats
Stats[]
Current Stats since v40.00[]
Oscar's Modular Frenzy Auto Shotgun uses
Shells, has a headshot multiplier of 1.65x and a max damage cap of 140.
Do note that the Oscar's Modular Frenzy Auto Shotgun cannot reach its max damage cap.
|
Oscar's Modular Frenzy Auto Shotgun (Mythic) |
|---|---|
| DPS | 177.75 |
| DAMAGE | 79 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 12 |
| FIRE RATE | 2.25 |
| RELOAD TIME | 4.16s |
| CRITICAL HIT DAMAGE | 130.35 (1.65x) |
Stats from v33.00 to v40.00[]
Oscar's Modular Frenzy Auto Shotgun uses
Shells, has a headshot multiplier of 1.65x and a max damage cap of 140.
Do note that the Oscar's Modular Frenzy Auto Shotgun cannot reach its max damage cap.
|
Oscar's Modular Frenzy Auto Shotgun (Mythic) |
|---|---|
| DPS | 171.6 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 12 |
| FIRE RATE | 2.2 |
| RELOAD TIME | 4.44s |
| CRITICAL HIT DAMAGE | 128.7 (1.65x) |
Stats from v29.10 (April 5th) to v33.00[]
Oscar's Frenzy Auto Shotgun uses
Shells, has a headshot multiplier of 1.65x and a max damage cap of 140.
Do note that the Oscar's Frenzy Auto Shotgun cannot reach its max damage cap.
|
Oscar's Frenzy Auto Shotgun (Mythic) |
|---|---|
| DPS | 171.6 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 12 |
| FIRE RATE | 2.2 |
| RELOAD TIME | 4.44s |
| CRITICAL HIT DAMAGE | 128.7 (1.65x) |
Stats from v28.01.01 to v29.10 (April 5th)[]
Oscar's Frenzy Auto Shotgun uses
Shells, has a headshot multiplier of 1.75x and a max damage cap of 140.
Do note that the Oscar's Frenzy Auto Shotgun cannot reach its max damage cap.
|
Oscar's Frenzy Auto Shotgun (Mythic) |
|---|---|
| DPS | 195 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 12 |
| FIRE RATE | 2.5 |
| RELOAD TIME | 4.44s |
| CRITICAL HIT DAMAGE | 128.7 (1.65x) |
Stats from v28.00 to v28.01.01[]
Oscar's Frenzy Auto Shotgun uses
Shells, has a headshot multiplier of 1.75x and a max damage cap of 140.
Do note that the Oscar's Frenzy Auto Shotgun cannot reach its max damage cap.
|
Oscar's Frenzy Auto Shotgun (Mythic) |
|---|---|
| DPS | 195 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 46 |
| MAGAZINE SIZE | 12 |
| FIRE RATE | 2.5 |
| RELOAD TIME | 4.44s |
| CRITICAL HIT DAMAGE | 128.7 (1.65x) |
Sounds
Sounds[]
Oscar's Modular Frenzy Auto Shotgun's sounds have been inherited from Modular Frenzy Auto Shotgun:
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Paprika_SG_CoreDPS_Pickup_01Paprika_SG_CoreDPS_Pickup_02Paprika_SG_CoreDPS_Pickup_XX
| |||
| Equip | Paprika_Shotgun_Equip_01Paprika_Shotgun_Equip_02Paprika_Shotgun_Equip_03Paprika_Shotgun_Equip_04Paprika_Shotgun_Equip_XX
| |||
| Aiming |
In | Weapon_Shotgun_ADS_In_01Weapon_Shotgun_ADS_In_02Weapon_Shotgun_ADS_In_XX
| ||
| Out | Weapon_HEAVYSHOT_ADS_OUT_01Weapon_HEAVYSHOT_ADS_OUT_02Weapon_HEAVYSHOT_ADS_OUT_XX
| |||
| Shooting (1P) |
Close | Paprika_SG_CoreDPS_Fire_1P_Close_01Paprika_SG_CoreDPS_Fire_1P_Close_02Paprika_SG_CoreDPS_Fire_1P_Close_03Paprika_SG_CoreDPS_Fire_1P_Close_04Paprika_SG_CoreDPS_Fire_1P_Close_05Paprika_SG_CoreDPS_Fire_1P_Close_06Paprika_SG_CoreDPS_Fire_1P_Close_XX
| ||
| Final Shot | Paprika_SG_CoreDPS_Fire_1P_FinalShot_01Paprika_SG_CoreDPS_Fire_1P_FinalShot_02Paprika_SG_CoreDPS_Fire_1P_FinalShot_XX
| |||
| Low Ammo | Paprika_SG_CoreDPS_Fire_1P_LowAmmo_01Paprika_SG_CoreDPS_Fire_1P_LowAmmo_02Paprika_SG_CoreDPS_Fire_1P_LowAmmo_03Paprika_SG_CoreDPS_Fire_1P_LowAmmo_04Paprika_SG_CoreDPS_Fire_1P_LowAmmo_XX
| |||
| Mech | Paprika_SG_CoreDPS_Fire_1P_Mech_01Paprika_SG_CoreDPS_Fire_1P_Mech_02Paprika_SG_CoreDPS_Fire_1P_Mech_03Paprika_SG_CoreDPS_Fire_1P_Mech_04Paprika_SG_CoreDPS_Fire_1P_Mech_05Paprika_SG_CoreDPS_Fire_1P_Mech_06Paprika_SG_CoreDPS_Fire_1P_Mech_XX
| |||
| Out of Ammo | Paprika_SG_CoreDPS_Fire_1P_OutOfAmmo_01Paprika_SG_CoreDPS_Fire_1P_OutOfAmmo_02Paprika_SG_CoreDPS_Fire_1P_OutOfAmmo_XX
| |||
| Sweetener | Paprika_SG_CoreDPS_Fire_1P_Sweetener_01Paprika_SG_CoreDPS_Fire_1P_Sweetener_02Paprika_SG_CoreDPS_Fire_1P_Sweetener_03Paprika_SG_CoreDPS_Fire_1P_Sweetener_04Paprika_SG_CoreDPS_Fire_1P_Sweetener_05Paprika_SG_CoreDPS_Fire_1P_Sweetener_06Paprika_SG_CoreDPS_Fire_1P_Sweetener_XX
| |||
| Shooting (3P) |
Close | Paprika_SG_CoreDPS_Fire_3P_Close_01Paprika_SG_CoreDPS_Fire_3P_Close_02Paprika_SG_CoreDPS_Fire_3P_Close_03Paprika_SG_CoreDPS_Fire_3P_Close_04Paprika_SG_CoreDPS_Fire_3P_Close_XX
| ||
| Medium | Paprika_SG_CoreDPS_Fire_3P_Medium_01Paprika_SG_CoreDPS_Fire_3P_Medium_02Paprika_SG_CoreDPS_Fire_3P_Medium_03Paprika_SG_CoreDPS_Fire_3P_Medium_04Paprika_SG_CoreDPS_Fire_3P_Medium_05Paprika_SG_CoreDPS_Fire_3P_Medium_06Paprika_SG_CoreDPS_Fire_3P_Medium_07Paprika_SG_CoreDPS_Fire_3P_Medium_08Paprika_SG_CoreDPS_Fire_3P_Medium_XX
| |||
| Distant | Paprika_SG_CoreDPS_Fire_3P_Distant_01Paprika_SG_CoreDPS_Fire_3P_Distant_02Paprika_SG_CoreDPS_Fire_3P_Distant_03Paprika_SG_CoreDPS_Fire_3P_Distant_04Paprika_SG_CoreDPS_Fire_3P_Distant_05Paprika_SG_CoreDPS_Fire_3P_Distant_06Paprika_SG_CoreDPS_Fire_3P_Distant_07Paprika_SG_CoreDPS_Fire_3P_Distant_08Paprika_SG_CoreDPS_Fire_3P_Distant_XX
| |||
| Reload | Start | Paprika_SG_CoreDPS_Reload_Start
| ||
| Mag Out | Paprika_SG_CoreDPS_Reload_Mag_Out_01
| |||
| Mag In | Paprika_SG_CoreDPS_Reload_Mag_In_01
| |||
| Mag Hit | Paprika_SG_CoreDPS_Reload_Mag_Hit_01
| |||
| End | Paprika_SG_CoreDPS_Reload_End
| |||
| Drop | Drop | Paprika_Shotgun_Drop_01Paprika_Shotgun_Drop_02Paprika_Shotgun_Drop_XX
| ||
| Impact | Paprika_SG_CoreDPS_Drop_Impt_01Paprika_SG_CoreDPS_Drop_Impt_02Paprika_SG_CoreDPS_Drop_Impt_XX
| |||
Prefixed Weapon Mods
Prefixed Weapon Mods[]
Oscar's Modular Frenzy Auto Shotgun comes with prefixed weapon mods that cannot be taken off or replaced at the Mod Benches.
Weapon Changes
Weapon Changes[]
Chapter 5: Season 1[]
Update v28.00[]
- Added.
Update v28.01.01[]
- Updated icon.
Chapter 5: Season 2[]
Update v29.10[]
- April 5th 2024:
- Fire rate reduced from 2.5 to 2.2.
- Headshot multiplier reduced from x1.75 to x1.65.
Chapter 6: Season 1[]
Update v33.00[]
- Name changed from Oscar's Frenzy Auto Shotgun to Oscar's Modular Frenzy Auto Shotgun.
- Added support for Canting.
Chapter 7: Season 2[]
Update v40.00[]
- Increased damage from 78 to 79
- Increased fire rate from 2.2 to 2.25.
- Decreased reload time from 4.44s to 4.16s
Obtaining
Obtaining[]
As of Update v31.00, Oscar's Modular Frenzy Auto Shotgun cannot currently be obtained in Battle Royale and Zero Build as it has been vaulted.
Obtaining History[]
Chapter 5: Season 1[]
Update v28.00[]
- Can be obtained by eliminating Oscar at Lavish Lair.
Chapter 5: Season 2[]
Update v29.00[]
- Can not be obtained as it has been vaulted.
Chapter 5: Season 3[]
Update v30.00[]
- Can be obtained by dueling Oscar at Classy Courts.
Chapter 5: Season 4[]
Update v31.00[]
- Cannot currently be obtained as it has been vaulted.
Weapon ID
Weapon ID[]
Oscar's Modular Frenzy Auto Shotgun is referred to as Shotgun Auto Paprika in the files.
- Mythic: WID_Shotgun_Auto_Paprika_Athena_UR_Boss
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Chapter 5: Season 1[]
Update v28.00[]
- Introduced.
Chapter 5: Season 2[]
Update v29.00[]
- Vaulted.
Chapter 5: Season 3[]
Update v30.00[]
- Unvaulted.
Chapter 5: Season 4[]
Update v31.00[]
- Vaulted.
Creative History
Creative History[]
Trivia
Trivia[]
- Oscar's Modular Frenzy Auto Shotgun resembles the AA-12 CQB Auto Shotgun.[1]
- Just like other weapons dropped by Society Bosses, Oscar's Modular Frenzy Auto Shotgun uses Unbreakable as the base texture. It, however, uses the default texture when held by Oscar himself.
- It's unknown why Oscar, a member of The Society, uses a weapon affiliated with The Underground lore wise. Though it was likely done just so there was a Mythic version of both shotguns in Chapter 5: Season 1.
- This also could be a reference to the fact Oscar was previously affiliated with Hope before the events of Chapter 5: Season 1
- Oscar's Modular Frenzy Auto Shotgun is the first Mythic Boss Weapon to be unvaulted within the same Chapter it was vaulted in.
- Oscar's Modular Frenzy Auto Shotgun and Cerberus' Modular Gatekeeper Shotgun are the only Mythic weapons obtainable from duels.
- The description of Oscar's Modular Frenzy Auto Shotgun incorrectly refers to it as an Auto Shotgun. This is likely an oversight due to the weapons having very similar names.









