Overview

This page is split into multiple sections, as there are 9 different variants with the same name.

OG (High Tier)
Taxi! - Emote - Fortnite This item can currently be obtained in OG.
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It is available in the loot pool and can be obtained through different means.

Fully Automatic, flexible assault rifle capable of handling all types of combat scenarios.
— In-Game Description

The Assault Rifle is an Assault Weapon that was added in OG Chapter 1: Season 1.

Functionality

Functionality[]

The Assault Rifle is an accurate, fully automatic, fast firing medium to long ranged weapon.

The Assault Rifle is a hitscan weapon, with First Shot Accuracy enabled.

The Assault Rifle can be reloaded whilst aiming.

Stats

Stats[]

Current Stats since v37.00[]

The Assault Rifle uses Medium Bullets - Ammunition - Fortnite Medium Bullets and has a headshot multiplier of 2x.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Epic)
DPS 192.5
DAMAGE 35
STRUCTURE DAMAGE 35
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.12s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Legendary)
DPS 198
DAMAGE 36
STRUCTURE DAMAGE 36
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.07s

Unreleased[]

Note: The stats listed below only exist in the files and are not available in-game.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Common)
DPS 165
DAMAGE 30
STRUCTURE DAMAGE 30
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.3s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Uncommon)
DPS 170.5
DAMAGE 31
STRUCTURE DAMAGE 31
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.24s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Rare)
DPS 181.5
DAMAGE 33
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.19s

Stats from v36.20 (July 16th) to v37.00[]

The Assault Rifle uses Medium Bullets - Ammunition - Fortnite Medium Bullets and has a headshot multiplier of 2x.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Epic)
DPS 192.5
DAMAGE 35
STRUCTURE DAMAGE 35
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.18s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Legendary)
DPS 198
DAMAGE 36
STRUCTURE DAMAGE 36
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.07s

Unreleased[]

Note: The stats listed below only exist in the files and are not available in-game.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Common)
DPS 165
DAMAGE 30
STRUCTURE DAMAGE 30
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.53s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Uncommon)
DPS 170.5
DAMAGE 31
STRUCTURE DAMAGE 31
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.41s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Rare)
DPS 181.5
DAMAGE 33
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.3s

Current Stats from v36.20 to v36.20 (July 16th)[]

The Assault Rifle uses Medium Bullets - Ammunition - Fortnite Medium Bullets and has a headshot multiplier of 2x.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Epic)
DPS 192.5
DAMAGE 35
STRUCTURE DAMAGE 35
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.12s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Legendary)
DPS 198
DAMAGE 36
STRUCTURE DAMAGE 36
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.07s

Unreleased[]

Note: The stats listed below only exist in the files and are not available in-game.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Common)
DPS 181.5
DAMAGE 33
STRUCTURE DAMAGE 30
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.3s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Uncommon)
DPS 187
DAMAGE 34
STRUCTURE DAMAGE 31
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.24s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Rare)
DPS 192.5
DAMAGE 35
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.18s

Stats from v33.30 to 36.20[]

The Assault Rifle uses Medium Bullets - Ammunition - Fortnite Medium Bullets and has a headshot multiplier of 2x.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Epic)
DPS 192.5
DAMAGE 35
STRUCTURE DAMAGE 35
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.18s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Legendary)
DPS 198
DAMAGE 36
STRUCTURE DAMAGE 36
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.07s

Unreleased[]

Note: The stats listed below only exist in the files and are not available in-game.

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Common)
DPS 165
DAMAGE 30
STRUCTURE DAMAGE 30
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.53s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Uncommon)
DPS 170.5
DAMAGE 31
STRUCTURE DAMAGE 31
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.41s
Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle
(Rare)
DPS 181.5
DAMAGE 33
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.3s

Stats from v33.00 to v33.30[]

The Assault Rifle uses Medium Bullets - Ammunition - Fortnite Medium Bullets and has a headshot multiplier of 2x.

Assault Rifle (v11.00 - High Tier) - Weapon - Fortnite Assault Rifle
(Epic)
DPS 192.5
DAMAGE 35
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.12s
Assault Rifle (v11.00 - High Tier) - Weapon - Fortnite Assault Rifle
(Legendary)
DPS 198
DAMAGE 36
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.07s

Unreleased[]

Note: The stats listed below only exist in the files and are not available in-game.

Assault Rifle (v11.00 - High Tier) - Weapon - Fortnite Assault Rifle
(Common)
DPS 165
DAMAGE 30
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.3s
Assault Rifle (v11.00 - High Tier) - Weapon - Fortnite Assault Rifle
(Uncommon)
DPS 170.5
DAMAGE 31
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.24s
Assault Rifle (v11.00 - High Tier) - Weapon - Fortnite Assault Rifle
(Rare)
DPS 181.5
DAMAGE 33
STRUCTURE DAMAGE 33
MAGAZINE SIZE 30
FIRE RATE 5.5
RELOAD TIME 2.18s

Sounds

Sounds[]

Assault Rifle (High Tier) - Weapon - Fortnite Assault Rifle Sounds
Sounds ID
Pickup Pickup Rifle_Pickup
Stinger new_weapon_loot_reward_01
Equip rifle_auto_single_cock
ADS In Weapon_SCAR_ADS_IN_01Weapon_SCAR_ADS_IN_02Weapon_SCAR_ADS_IN_XX
Out Weapon_SCAR_ADS_OUT_01Weapon_SCAR_ADS_OUT_02Weapon_SCAR_ADS_OUT_XX
Shoot Close sfx_strikerSR_singlefire_close_01
Medium sfx_strikerSR_singlefire_mediumNew_01sfx_strikerSR_singlefire_mediumNew_02sfx_strikerSR_singlefire_mediumNew_03sfx_strikerSR_singlefire_mediumNew_XX
Distant sfx_strikerSR_singlefire_distantNew
Low Ammo weapon_low_ammo_hi_rifle_05
Out of Ammo Error fort_ui_new_neg_01
Out of Ammo assault_end_sdk_01
Reload Start rifle_auto_single_clip_out
Insert rifle_auto_single_clip_in
End rifle_auto_single_cock
Drop fort_weapons_drop_02
Former Sounds (Before v37.40)
Reload Start rifle_SCAR_single_clip_out
Insert rifle_SCAR_single_clip_in
End rifle_SCAR_single_cock
Former Sounds (Before v36.00)
Shoot Close sfx_strikerSR_singlefire_close
Medium sfx_strikerSR_singlefire_medium
Distant sfx_strikerSR_singlefire_distant
Weapon Changes

Weapon Changes[]

OG Chapter 1: Season 2[]

Update v33.30[]

OG Chapter 1: Season 3[]

Update v34.20[]

  • Now uses the Chapter 2 model when equipped.
    • It still uses the correct Chapter 1 textures.

OG Chapter 1: Season 4[]

Update v36.00[]

Update v36.20[]

OG Chapter 1: Season 5[]

Update v37.00[]

Update v37.20[]

  • Re-added targeting sounds.
  • Now uses it's proper Season 3 reload sound.

OG Chapter 1: Season 6[]

Update v37.40[]

  • Reverted the change to it's reload sounds.
  • Now uses Sniper targeting sounds.

Update v37.50[]

  • Fixed it's targeting sounds.

Update v38.00[]

  • Now uses it's proper Season 3 reload sound again.

OG Chapter 1: Season 8[]

Update v40.10[]

  • April 1st 2026 Hotfix:
    • Decreased recoil.
    • Recovers from recoil faster.

Strategy Guide

Strategy Guide[]

Calculated - Emote - Fortnite This section outlines a strategy.
Feel free to add tips, tricks and general advice about the topic.

Usage[]

  • The Assault Rifle is arguably the best all-around weapon in the game, being good at short and long-range combat, and excelling at medium-range. It should be the player's go-to weapon if the player is in a position to swap another weapon out.
  • Along longer sight lines, firing in bursts or "tap-firing" single shots can improve overall effectiveness, as consistent fire can make the weapon's degree of spread severe, especially when paired with strafing.
  • Crouching with this gun resets its first shot accuracy faster, allowing for more accurate shots. Crouching also reduces its hipfire spread and spread in general.
  • The Assault Rifle has a high DPS and excels at breaking enemy structures fast.
  • This weapon is most effective at medium range (e.g. 1-2 tiles away from the player/entity) due to its accuracy and decent rate of fire. It can also be used at long range, however, this is less effective because of bloom. A weapon such as a Scoped Assault Rifle or Red-Eye Assault Rifle would be better for long-range usage.
    • Close-range usage is sometimes useful to quickly deal damage to players/entities and catch them off-guard, but a Submachine Gun will be more useful for these kinds of engagements.
  • It is unwise to challenge players wielding Sniper Rifles, as they can instantly eliminate the player with a single well-placed shot while attempting to whittle away at their health one shot at a time. Instead, close the gap between the enemy by placing some structures to get within a range where sniping isn't nearly as practical.
  • Since the Assault Rifle is a hitscan weapon, it is very easy to use since its shots instantly connect with their target rather than having travel time. This makes it especially effective at very long ranges against weapons like the Striker AR or DMR, although these ranges are not ideal.

Countering[]

  • This weapon is good at destroying tiles, so Wood is not a preferred building material for countering an Assault Rifle. Instead, players should use Metal or Stone as a way of blocking an Assault Rifle, as it is harder to destroy these materials.
  • A good strategy for countering an Assault Rifle is to move far away from the opponent, especially if you have a Sniper Rifle equipped. Because of the Assault Rifle's bloom, it will make the opponents' shots less accurate.
Weapon ID

Weapon ID[]

The Assault Rifle is referred to as Figment Assault Auto High in the files.

  • Common: WID_Figment_Assault_AutoHigh_Athena_C
  • Uncommon: WID_Figment_Assault_AutoHigh_Athena_UC
  • Rare: WID_Figment_Assault_AutoHigh_Athena_R
  • Epic: WID_Figment_Assault_AutoHigh_Athena_VR
  • Legendary: WID_Figment_Assault_AutoHigh_Athena_SR
Mode Specific History

Mode Specific History[]

Fortnite OG History

Fortnite OG History[]

OG Chapter 1: Season 1[]

Update v33.00[]

Trivia

Trivia[]

  • The Assault Rifle follows suite with other weapons which have received duplicates based on models / reworks.
    • The Burst Assault Rifle received a model change after the Striker Burst Rifle was introduced, but the names were kept different and the weapons function differently.
    • The Heavy Shotgun got a rework, but was still a separate weapon with a new function but identical name.
      • These changes make the Assault Rifle the first weapon to be identical to its original version, but with only a model / icon change.
  • The Assault Rifle is used for the applied Wrap model for every wrap in the game, to showcase how it looks on something within the game, instead of a flat texture.
  • The Assault Rifle is the first weapon to have a different look for the Epic and Legendary versions.

Visuals[]

  • The Assault Rifle is modeled after the Belgian FN SCAR-L.
Gallery

Gallery[]

Former Icons[]

Other[]