Overview
This page is split into multiple sections, as there are 5 different variants with the same names.
Spy Games |
|
This article is about an item that was only available within Limited Time Modes. |
|
This page is about an item that is present in the files but cannot be accessed through legitimate means. |
| “ | Pistol: Semi-Automatic. Large-caliber sidearm with heavy damage, decent magazine size, and slow rate of fire.
|
” |
- — In-Game Description
Hand Cannon is a Pistol in Spy Games that was added in Chapter 2: Season 2.
Functionality
Functionality[]
The Hand Cannon is a slow firing pistol that deals high damage to players and structures per shot. The Hand Cannon has an effect that knocks back the player who fires the weapon, as well as those hit by its shots.
The Hand Cannon is a Hitscan weapon with First Shot Accuracy enabled.
The Hand Cannon can be reloaded whilst aiming.
Stats
Stats[]
Current Stats since v23.40[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 64 |
| DAMAGE | 80 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 160 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 67.2 |
| DAMAGE | 84 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 168 (2x) |
Stats from v13.20 to v23.40[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Stats from v12.20 to v13.20[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Pistol_Pickup
| |||
| Equipped | auto_sdk_end_01
| |||
| Aiming | In | Weapon_PISTOLHEAVY_ADS_IN_01
| ||
| Out | Weapon_PISTOLHEAVY_Out_IN_01
| |||
| Shooting | Close | Handcannon_Fire_Close_01Handcannon_Fire_Close_02Handcannon_Fire_Close_XX
| ||
| Medium | Handcannon_Fire_MediumNew_01Handcannon_Fire_MediumNew_02Handcannon_Fire_MediumNew_XX
| |||
| Distant | Handcannon_Fire_DistantNew_01Handcannon_Fire_DistantNew_02Handcannon_Fire_DistantNew_XX
| |||
| Reload | Start | auto_sdk_eject_01
| ||
| Insert | auto_sdk_insert_01
| |||
| End | auto_sdk_end_01auto_sdk_end_XX
| |||
| Out of Ammo | Pistol_OutofAmmo_01Pistol_OutofAmmo_02Pistol_OutofAmmo_03Pistol_OutofAmmo_04Pistol_OutofAmmo_XX
| |||
| Drop | Weapon_Generic_Drop_Pistol
| |||
Weapon Changes
Weapon Changes[]
Chapter 6: Season 2[]
Update v34.00[]
- Added magazine eject animation.
- Now plays the magazine insert sound earlier than intended while reloading.
Update v34.20[]
- Fixed the issue where it played the magazine insert sound earlier than intended while reloading.
Chapter 6: Season 4[]
Update v37.51[]
- October 27th 2025:
- Decreased equip time by 5%.
- Decreased spread by 20%.
- Decreased sprinting spread multiplier by 8%.
- Decreased jumping/falling spread multiplier by 8%.
Chapter 7: Season 2[]
Update v40.00[]
- Increased spread.
- Decreased falling/jumping spread.
- Increased equip time.
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Hand Cannon is best used in a similar manner to a Sniper Rifle, as its fire rate greatly hinders any close to mid range viability.
- The Hand Cannon is unique in the fact that despite its amazing lethality at long range, it is still a hitscan weapon.
- The Hand Cannon does very high structure damage, and can almost one shot Wood builds.
Counters[]
- The Hand Cannon, despite its high structure damage, has a very slow fire rate. Take advantage of this by using Stone or Metal builds, or take cover behind a structure with a large amount of health.
Weapon ID
Trivia
Trivia[]
- Hand Cannon resembles the MRI Desert Eagle.[1]
- Prior to Update v13.20, Hand Cannon's model was based on Save the World's Falcon, using the item as a prototype and a base for the Hand Cannon.






