Overview
This page is split into multiple sections, as there are 4 different variants with the same names.
OG |
|
This item is currently vaulted in OG. |
| It has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | Pistol: Revolver. Fast, precise sidearm, with a good punch but small capacity.
|
” |
- — In-Game Description
The Revolver is a Pistol in Fortnite OG that was added in the OG Chapter 1: Season 1.
Functionality
Functionality[]
The Revolver is a slow-firing, 6-round pistol with a good headshot multiplier. The Revolver suffers at close ranges due to its slow fire rate and wide hip-fire spread. The weapon can function at long ranges, as it is a hitscan, but this strategy can be difficult due to the lack of a scope.
The Revolver is a Hitscan weapon with First Shot Accuracy enabled.
Stats
Stats[]
Current Stats since v36.20[]
Revolver uses
Medium Bullets and has a headshot multiplier of 2x.
|
Revolver (Common) |
|---|---|
| DPS | 48.6 |
| DAMAGE | 54 |
| STRUCTURE DAMAGE | 54 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.42s |
| CRITICAL HIT DAMAGE | 108 (2x) |
|
Revolver (Uncommon) |
|---|---|
| DPS | 51.3 |
| DAMAGE | 57 |
| STRUCTURE DAMAGE | 57 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.31s |
| CRITICAL HIT DAMAGE | 114 (2x) |
|
Revolver (Rare) |
|---|---|
| DPS | 54 |
| DAMAGE | 60 |
| STRUCTURE DAMAGE | 60 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 120 (2x) |
|
Revolver (Epic) |
|---|---|
| DPS | 56.7 |
| DAMAGE | 63 |
| STRUCTURE DAMAGE | 63 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 126 (2x) |
|
Revolver (Legendary) |
|---|---|
| DPS | 59.4 |
| DAMAGE | 66 |
| STRUCTURE DAMAGE | 66 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 132 (2x) |
Stats from v33.30 to v36.20[]
Revolver uses
Medium Bullets and has a headshot multiplier of 2.5x.
|
Revolver (Common) |
|---|---|
| DPS | 48.6 |
| DAMAGE | 54 |
| STRUCTURE DAMAGE | 54 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.42s |
| CRITICAL HIT DAMAGE | 135 (2.5x) |
|
Revolver (Uncommon) |
|---|---|
| DPS | 51.3 |
| DAMAGE | 57 |
| STRUCTURE DAMAGE | 57 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.31s |
| CRITICAL HIT DAMAGE | 142.5 (2.5x) |
|
Revolver (Rare) |
|---|---|
| DPS | 54 |
| DAMAGE | 60 |
| STRUCTURE DAMAGE | 60 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 150 (2.5x) |
|
Revolver (Epic) |
|---|---|
| DPS | 56.7 |
| DAMAGE | 63 |
| STRUCTURE DAMAGE | 63 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 157.5 (2.5x) |
|
Revolver (Legendary) |
|---|---|
| DPS | 59.4 |
| DAMAGE | 66 |
| STRUCTURE DAMAGE | 66 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 165 (2.5x) |
Stats from v33.00 to v33.30[]
The Common to Rare rarities use
Medium Bullets and have a headshot multiplier of 2.5x.
The Epic to Legendary rarities use
Medium Bullets and have a headshot multiplier of 2x.
|
Revolver (Common) |
|---|---|
| DPS | 48.6 |
| DAMAGE | 54 |
| STRUCTURE DAMAGE | 60 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.42s |
| CRITICAL HIT DAMAGE | 135 (2.5x) |
|
Revolver (Uncommon) |
|---|---|
| DPS | 51.3 |
| DAMAGE | 57 |
| STRUCTURE DAMAGE | 60 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.31s |
| CRITICAL HIT DAMAGE | 142.5 (2.5x) |
|
Revolver (Rare) |
|---|---|
| DPS | 54 |
| DAMAGE | 60 |
| STRUCTURE DAMAGE | 60 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 0.9 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 150 (2.5x) |
|
Revolver (Epic) |
|---|---|
| DPS | 94.5 |
| DAMAGE | 63 |
| STRUCTURE DAMAGE | 63 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 1.5 |
| RELOAD TIME | 1.9s |
| CRITICAL HIT DAMAGE | 126 (2x) |
|
Revolver (Legendary) |
|---|---|
| DPS | 99 |
| DAMAGE | 66 |
| STRUCTURE DAMAGE | 66 |
| MAGAZINE SIZE | 6 |
| FIRE RATE | 1.5 |
| RELOAD TIME | 1.8s |
| CRITICAL HIT DAMAGE | 132 (2x) |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Pickup | Revolver_Pickup
| ||
| Stinger | new_weapon_loot_reward_02
| |||
| Equip | revolver_reload_B_close_01revolver_reload_B_close_02revolver_reload_B_close_XX
| |||
| Shoot | Close | shotgun_sharpshot_01
| ||
| Medium | Sixshooter_Fire_Medium_01Sixshooter_Fire_Medium_02Sixshooter_Fire_Medium_XX
| |||
| Distant | Sixshooter_Fire_Distant_01Sixshooter_Fire_Distant_02Sixshooter_Fire_Distant_XX
| |||
| Out Of Ammo | Dry Fire | auto_sdk_end_01
| ||
| Generic Error | fort_ui_new_neg_01
| |||
| Reload | Start | revolver_reload_B_open_01
| ||
| Shells | revolver_reload_B_reaload_01revolver_reload_B_reaload_02revolver_reload_B_reaload_XX
| |||
| End | revolver_reload_B_close_01revolver_reload_B_close_02revolver_reload_B_close_XX
| |||
| Drop | Drop | pistol_drop_04
| ||
| Land | Weapon_Generic_Drop_Impact_01Weapon_Generic_Drop_Impact_02Weapon_Generic_Drop_Impact_03Weapon_Generic_Drop_Impact_04Weapon_Generic_Drop_Impact_05Weapon_Generic_Drop_Impact_06Weapon_Generic_Drop_Impact_XX
| |||
Weapon Changes
Weapon Changes[]
OG Chapter 1: Season 4[]
Update v36.20[]
- Adjusted damage falloff to correctly fit its chapter 1 version.
- Decreased headshot multiplier from 2.5x to 2x.
- Removed interpolation time to gain First Shot Accuracy.
Strategy Guide
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Revolver has a low fire rate, so accuracy is essential. Missing a shot with a Revolver can be very unforgiving due to the long time to take a second shot.
- Headshots with any rarity of the Revolver do over 100 damage at close ranges, allowing for instant eliminations in early-game gunfights.
- Revolvers are weak against builds and enemies using high fire-rate weapons. Although the burst damage of a revolver is decent, you can be quickly outpaced by rapid low damage shots from an opponent using almost any other weapon.
Counters[]
- The Revolver, as mentioned above, is very weak against structures. Building or moving between natural cover during an engagement with an opponent wielding a Revolver can be beneficial.
Mode Specific History
Mode Specific History[]
Fortnite OG History
Fortnite OG History[]
Creative History
Creative History[]
Chapter 6: Season 1[]
Update v33.10[]
- Introduced.
Update v33.30[]
- Now uses the correct fire rate of 0.9 instead of 1.5.
Trivia
Trivia[]
- The Revolver's appearance is modeled after the Italian Chiappa Rhino 50DS.



