Overview
This page is split into multiple sections, as there are 3 different variants with the same name.
OG |
|
This item can currently be obtained in OG. |
| It is available in the loot pool and can be obtained through different means. |
| “ | Sniper Rifle: Suppressed. A powerful sniper rifle equipped with a suppressor built for single precise shots with a slow rate of fire.
|
” |
- — In-Game Description
The Suppressed Sniper Rifle is a Sniper Rifle in Fortnite OG that was introduced in OG Chapter 1: Season 7.
Functionality
Functionality[]
The Suppressed Sniper Rifle is weapon which fires a single, fast moving, projectile bullet, which is affected by gravity. The weapon is fitted with a Scope for long range engagements but has only one bullet in its magazine, and thus has to be reloaded after every shot. Its scope, damage and lack of damage falloff makes it well-suited for long range combat, but its hipfire inaccuracy – having no indication on which direction the bullet will go – and single-shot magazine makes it ineffective at close range. When firing, the weapon does not make a blip on the compass.
The Suppressed Sniper Rifle uses a Fast Moving Projectile. As it uses a scope, the fired bullet will always shoot from the center of the crosshair. There is no damage falloff on the Suppressed Sniper Rifle's projectiles.
Stats
Stats[]
Current Stats since v39.10[]
The Suppressed Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Suppressed Sniper Rifle (Epic) |
|---|---|
| DPS | 33 |
| DAMAGE | 100 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 2.85s |
| CRITICAL HIT DAMAGE | 250 (2.5x) |
|
Suppressed Sniper Rifle (Legendary) |
|---|---|
| DPS | 34.65 |
| DAMAGE | 105 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 2.7s |
| CRITICAL HIT DAMAGE | 262.5 (2.5x) |
Stats Only[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Suppressed Sniper Rifle (Rare) |
|---|---|
| DPS | 31.35 |
| DAMAGE | 95 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.33 |
| RELOAD TIME | 3s |
| CRITICAL HIT DAMAGE | 237.5 (2.5x) |
Stats since v39.00 to v39.10[]
The Suppressed Sniper Rifle uses
Heavy Bullets and has a headshot multiplier of 2.5x.
|
Suppressed Sniper Rifle (Epic) |
|---|---|
| DPS | 82.5 |
| DAMAGE | 110 |
| STRUCTURE DAMAGE | 110 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.75 |
| RELOAD TIME | 1.9s |
| CRITICAL HIT DAMAGE | 275 (2.5x) |
|
Suppressed Sniper Rifle (Legendary) |
|---|---|
| DPS | 87 |
| DAMAGE | 116 |
| STRUCTURE DAMAGE | 116 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.75 |
| RELOAD TIME | 1.8s |
| CRITICAL HIT DAMAGE | 290 (2.5x) |
Stats Only[]
Note: The stats listed below only exist in the files and are not available in-game.
|
Suppressed Sniper Rifle (Rare) |
|---|---|
| DPS | 78.75 |
| DAMAGE | 105 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 1 |
| FIRE RATE | 0.75 |
| RELOAD TIME | 2s |
| CRITICAL HIT DAMAGE | 262.5 (2.5x) |
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | RR_Sniper_Pickup_01
| |||
| Equip | Winter_Sniper_ReloadEnd_01
| |||
| Shoot | Close | Winter_Sniper_FireClose_01Winter_Sniper_FireClose_02Winter_Sniper_FireClose_03Winter_Sniper_FireClose_XX
| ||
| Medium | Winter_Sniper_Fire_MediumNew_01Winter_Sniper_Fire_MediumNew_02Winter_Sniper_Fire_MediumNew_03Winter_Sniper_Fire_MediumNew_XX
| |||
| Reload | Start | Winter_Sniper_ReloadStart_02
| ||
| Insert | Winter_Sniper_ReloadInsert_01
| |||
| Cartridge Impact | Winter_Sniper_ReloadEjectImpact_01Winter_Sniper_ReloadEjectImpact_02Winter_Sniper_ReloadEjectImpact_03Winter_Sniper_ReloadEjectImpact_XX
| |||
| End | Winter_Sniper_ReloadEnd_01
| |||
| Drop | Drop | SniperSuppressed_Drop
| ||
| Land | SniperSuppressed_Land
| |||
| Former Sounds (Before v39.11) | ||||
| Pickup | SniperSuppressed_Pickup
| |||
| Former Sounds (Before v39.10) | ||||
| Equip | SniperSuppressed_Reload_End_01SniperSuppressed_Reload_End_02SniperSuppressed_Reload_End_03SniperSuppressed_Reload_End_XX
| |||
| Shoot (Own) |
Close | SniperSuppressed_Fire_1P_Close_01SniperSuppressed_Fire_1P_Close_02SniperSuppressed_Fire_1P_Close_03SniperSuppressed_Fire_1P_Close_XX
| ||
| Mech | SniperSuppressed_Fire_1P_Mech_01SniperSuppressed_Fire_1P_Mech_02SniperSuppressed_Fire_1P_Mech_03SniperSuppressed_Fire_1P_Mech_XX
| |||
| Shoot (Other Player) |
Close | SniperSuppressed_Fire_3P_Close_01SniperSuppressed_Fire_3P_Close_02SniperSuppressed_Fire_3P_Close_03SniperSuppressed_Fire_3P_Close_XX
| ||
| Medium | SniperSuppressed_Fire_3P_Medium_01SniperSuppressed_Fire_3P_Medium_02SniperSuppressed_Fire_3P_Medium_03SniperSuppressed_Fire_3P_Medium_XX
| |||
| Distant | SniperSuppressed_Fire_3P_Distant_01SniperSuppressed_Fire_3P_Distant_02SniperSuppressed_Fire_3P_Distant_03SniperSuppressed_Fire_3P_Distant_XX
| |||
| Reload | Start | SniperSuppressed_Reload_Start_01SniperSuppressed_Reload_Start_02SniperSuppressed_Reload_Start_03SniperSuppressed_Reload_Start_XX
| ||
| Cartridge Eject | SniperSuppressed_Reload_CartridgeEject_01SniperSuppressed_Reload_CartridgeEject_02SniperSuppressed_Reload_CartridgeEject_03SniperSuppressed_Reload_CartridgeEject_XX
| |||
| Cartridge Impact | SniperSuppressed_Reload_CartridgeImpact_01SniperSuppressed_Reload_CartridgeImpact_02SniperSuppressed_Reload_CartridgeImpact_03SniperSuppressed_Reload_CartridgeImpact_XX
| |||
| Insert | SniperSuppressed_Reload_CartridgeInsert_01SniperSuppressed_Reload_CartridgeInsert_02SniperSuppressed_Reload_CartridgeInsert_03SniperSuppressed_Reload_CartridgeInsert_XX
| |||
| End | SniperSuppressed_Reload_End_01SniperSuppressed_Reload_End_02SniperSuppressed_Reload_End_03SniperSuppressed_Reload_End_XX
| |||
Weapon Changes
Weapon Changes[]
OG Chapter 1: Season 7[]
Update v39.10[]
- Increased damage from 105/110/116 to 95/100/105.
- Increased structure damage from 105/110/116 to 95/100/105.
- Increased reload time from 2s/1.9s/1.8s to 3s/2.85s/2.7s.
- Decreased fire rate from 0.75 to 0.33.
- Updated model and sounds to match its Chapter 1 version.
- Still uses the new reload animation which causes animation issues.
Update v39.11[]
- Now uses the correct pickup sound.
Weapon ID
Mode Specific History
Mode Specific History[]




