Overview
This page is split into multiple sections, as there are 3 weapons with the same name.
Day of Doom |
|
This article is about an item that was only available within Limited Time Modes. |
| This page is about an item that has been removed from the game. |
| “ | Fully automatic. Difficult to master but exceptionally strong. Now supports weapon mods.
|
” |
- — In-Game Description
Combat Assault Rifle is an Assault Weapon in the Day of Doom LTM that was added in Chapter 5: Season 4.
The Combat Assault Rifle is an alternative version of the Modular Combat Assault Rifle.
Functionality
Functionality[]
The Combat Assault Rifle is a fast firing assault rifle with stellar accuracy and significantly high recoil.
The Combat Assault Rifle is a Projectile weapon with First Shot Accuracy enabled.
Damage falloff:
- Damage falloff begins at 50 meters (10 tiles).
- Damage decreases down to 92% of its maximum at 85 meters (17 tiles).
- Damage reaches its minimum value of 90% of its maximum at 100 meters (20 tiles).
Stats
Weapon Mods
Weapon Mods[]
| Name | Icon | Stats |
|---|---|---|
| Holo-13 Optic | ![]() |
|
| Speed Mag | ![]() |
|
| Vertical Foregrip | ![]() |
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| Muzzle Brake | ![]() |
|
Note: Reload time changes caused by prefixed Magazine Attachments have already been reflected in the stats section.
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Sunrose_TacticalAR_Pickup_01Sunrose_TacticalAR_Pickup_02Sunrose_TacticalAR_Pickup_XX
| |||
| Equip | Moonflax_CombatAR_Equip_01Moonflax_CombatAR_Equip_02Moonflax_CombatAR_Equip_XX
| |||
| Aiming | In | Weapon_MILRIFLE_ADS_IN_01Weapon_MILRIFLE_ADS_IN_02Weapon_MILRIFLE_ADS_IN_XX
| ||
| Out | Weapon_MILRIFLE_ADS_OUT_01Weapon_MILRIFLE_ADS_OUT_02Weapon_MILRIFLE_ADS_OUT_XX
| |||
| Shooting (1P) |
Close | SunRose_Assault_Fire_1P_Close_01SunRose_Assault_Fire_1P_Close_02SunRose_Assault_Fire_1P_Close_03SunRose_Assault_Fire_1P_Close_04SunRose_Assault_Fire_1P_Close_05SunRose_Assault_Fire_1P_Close_06SunRose_Assault_Fire_1P_Close_07SunRose_Assault_Fire_1P_Close_08SunRose_Assault_Fire_1P_Close_XX
| ||
| Low Ammo | Moonflax_CombatAR_Fire_1P_LowAmmo_01Moonflax_CombatAR_Fire_1P_LowAmmo_02Moonflax_CombatAR_Fire_1P_LowAmmo_03Moonflax_CombatAR_Fire_1P_LowAmmo_XX
| |||
| Mech | Moonflax_CombatAR_Fire_1P_Mech_01Moonflax_CombatAR_Fire_1P_Mech_02Moonflax_CombatAR_Fire_1P_Mech_03Moonflax_CombatAR_Fire_1P_Mech_04Moonflax_CombatAR_Fire_1P_Mech_05Moonflax_CombatAR_Fire_1P_Mech_06Moonflax_CombatAR_Fire_1P_Mech_XX
| |||
| Sweetener | Moonflax_CombatAR_Fire_1P_Sweetener_01Moonflax_CombatAR_Fire_1P_Sweetener_02Moonflax_CombatAR_Fire_1P_Sweetener_03Moonflax_CombatAR_Fire_1P_Sweetener_04Moonflax_CombatAR_Fire_1P_Sweetener_05Moonflax_CombatAR_Fire_1P_Sweetener_06Moonflax_CombatAR_Fire_1P_Sweetener_XX
| |||
| Shooting (3P) |
Medium | Moonflax_CombatAR_Fire_3P_Medium_01Moonflax_CombatAR_Fire_3P_Medium_02Moonflax_CombatAR_Fire_3P_Medium_03Moonflax_CombatAR_Fire_3P_Medium_04Moonflax_CombatAR_Fire_3P_Medium_05Moonflax_CombatAR_Fire_3P_Medium_06Moonflax_CombatAR_Fire_3P_Medium_XX
| ||
| Distant | Moonflax_CombatAR_Fire_3P_Distant_01Moonflax_CombatAR_Fire_3P_Distant_02Moonflax_CombatAR_Fire_3P_Distant_03Moonflax_CombatAR_Fire_3P_Distant_04Moonflax_CombatAR_Fire_3P_Distant_05Moonflax_CombatAR_Fire_3P_Distant_06Moonflax_CombatAR_Fire_3P_Distant_XX
| |||
| Reload | Start | Moonflax_CombatAR_Reload_Start_01Moonflax_CombatAR_Reload_Start_02Moonflax_CombatAR_Reload_Start_XX
| ||
| Insert | Moonflax_CombatAR_Reload_Insert_01Moonflax_CombatAR_Reload_Insert_02Moonflax_CombatAR_Reload_Insert_03Moonflax_CombatAR_Reload_Insert_XX
| |||
| End | Moonflax_CombatAR_Reload_End_01Moonflax_CombatAR_Reload_End_02Moonflax_CombatAR_Reload_End_03Moonflax_CombatAR_Reload_End_XX
| |||
| Out of Ammo | Moonflax_Combat_AR_Dryfire_01
| |||
| Drop | Drop | Weapon_Generic_Drop_AR_01Weapon_Generic_Drop_AR_02Weapon_Generic_Drop_AR_03Weapon_Generic_Drop_AR_04Weapon_Generic_Drop_AR_XX
| ||
| Impact | Sunrose_TacticalAR_Drop_Impt_01Sunrose_TacticalAR_Drop_Impt_02Sunrose_TacticalAR_Drop_Impt_XX
| |||
Weapon ID
Weapon ID[]
The Combat Assault Rifle is referred to as Toad Jam Assault Combat AR in the files.
- Mythic: WID_ToadJam_Assault_CombatAR
Trivia
Trivia[]
- The Combat Assault Rifle resembles the IWI Galil ACE battle rifle with a longer hand guard.[1]
- The Combat Assault Rifle has the same stats as The Machinist's Modular Combat Assault Rifle, with the only difference being Weapon Mods that they have equipped.
References
References[]
- ↑
IWI Galil ACE on Wikipedia.






