Overview
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The media represented on this page has been created by a second/third party. |
| This content is not originally part of the game but has been introduced through a special collaboration. |
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. |
|
This page is about an item that is present in the files but cannot be accessed through legitimate means. |
| “ | A pair of curious gauntlets seemingly imbued with the power to control Metal with the user's mind and gestures.
|
” |
- — In-Game Description
Magneto Power is a Rare Utility Item in Fortnite: Battle Royale that was introduced in Chapter 5: Season 3.
Functionality
Functionality[]
Magneto Power is primarily used for attacking players, vehicles, and structures. The player can throw Metal Clumps that deal 95 damage to players, 415 damage to vehicles, and 85 damage to structures, while also knocking them back upon impact. Each Metal Clump takes 7.5 seconds to recharge, with a maximum of 5 charges available at a time.
In addition to its offensive capabilities, Magneto Power can be used defensively with the Shield Ability. The shield has 400 HP, effectively blocking bullets and vehicles, and it also knocks back vehicles on impact.
While Magneto Power is equipped, the player benefits from Low Gravity, allowing for higher jumps and immunity to fall damage.
Stats
Obtaining
Obtaining[]
As of Update v31.00, Magneto Power cannot currently be obtained in Battle Royale and Zero Build as it has been vaulted.
Obtaining History[]
Chapter 5: Season 3[]
Update v30.20[]
| Rarity | Chest |
Chest |
Floor |
Supply
|
|---|---|---|---|---|
| Rare | ✓ | ✓ | ✓ | ✓
|
- Can be obtained by purchasing it from Wastelander Magneto for
400 Bars.
Chapter 5: Season 4[]
Update v31.00[]
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | TwinStretchCorn_Pickup_01TwinStretchCorn_Pickup_02TwinStretchCorn_Pickup_03TwinStretchCorn_Pickup_XX
| |||
| Equip | TwinStretchCorn_Equip_01TwinStretchCorn_Equip_02TwinStretchCorn_Equip_03TwinStretchCorn_Equip_04TwinStretchCorn_Equip_05TwinStretchCorn_Equip_XX
| |||
| Projectile | Fire | TwinStretchCorn_Proj_Fire_01TwinStretchCorn_Proj_Fire_02TwinStretchCorn_Proj_Fire_03TwinStretchCorn_Proj_Fire_04TwinStretchCorn_Proj_Fire_05TwinStretchCorn_Proj_Fire_06TwinStretchCorn_Proj_Fire_XX
| ||
| Form | TwinStretchCorn_Proj_Form_01TwinStretchCorn_Proj_Form_02TwinStretchCorn_Proj_Form_03TwinStretchCorn_Proj_Form_04TwinStretchCorn_Proj_Form_05TwinStretchCorn_Proj_Form_XX
| |||
| Impact | TwinStretchCorn_Proj_Impact_01TwinStretchCorn_Proj_Impact_02TwinStretchCorn_Proj_Impact_03TwinStretchCorn_Proj_Impact_04TwinStretchCorn_Proj_Impact_05TwinStretchCorn_Proj_Impact_06TwinStretchCorn_Proj_Impact_XX
| |||
| Impact Debris | TwinStretchCorn_Proj_Impact_Debris_01TwinStretchCorn_Proj_Impact_Debris_02TwinStretchCorn_Proj_Impact_Debris_03TwinStretchCorn_Proj_Impact_Debris_04TwinStretchCorn_Proj_Impact_Debris_05TwinStretchCorn_Proj_Impact_Debris_06TwinStretchCorn_Proj_Impact_Debris_XX
| |||
| Impact Distant | TwinStretchCorn_Proj_Impact_Distant_01TwinStretchCorn_Proj_Impact_Distant_02TwinStretchCorn_Proj_Impact_Distant_03TwinStretchCorn_Proj_Impact_Distant_04TwinStretchCorn_Proj_Impact_Distant_05TwinStretchCorn_Proj_Impact_Distant_06TwinStretchCorn_Proj_Impact_Distant_XX
| |||
| Impact Water | TwinStretchCorn_Proj_Impact_Water_Layer_01TwinStretchCorn_Proj_Impact_Water_Layer_02TwinStretchCorn_Proj_Impact_Water_Layer_03TwinStretchCorn_Proj_Impact_Water_Layer_04TwinStretchCorn_Proj_Impact_Water_Layer_05TwinStretchCorn_Proj_Impact_Water_Layer_XX
| |||
| Impact Water Distant | TwinStretchCorn_Proj_Impact_Water_Layer_Distant_01TwinStretchCorn_Proj_Impact_Water_Layer_Distant_02TwinStretchCorn_Proj_Impact_Water_Layer_Distant_03TwinStretchCorn_Proj_Impact_Water_Layer_Distant_04TwinStretchCorn_Proj_Impact_Water_Layer_Distant_05TwinStretchCorn_Proj_Impact_Water_Layer_Distant_XX
| |||
| In Air | TwinStretchCorn_Proj_InAir_Loop_01TwinStretchCorn_Proj_InAir_Loop_02TwinStretchCorn_Proj_InAir_Loop_03TwinStretchCorn_Proj_InAir_Loop_XX
| |||
| Reloaded | TwinStretchCorn_Proj_Reloaded_01TwinStretchCorn_Proj_Reloaded_02TwinStretchCorn_Proj_Reloaded_03TwinStretchCorn_Proj_Reloaded_04TwinStretchCorn_Proj_Reloaded_05TwinStretchCorn_Proj_Reloaded_XX
| |||
| Whizz By | TwinStretchCorn_Proj_WhizzBy_01TwinStretchCorn_Proj_WhizzBy_02TwinStretchCorn_Proj_WhizzBy_03TwinStretchCorn_Proj_WhizzBy_04TwinStretchCorn_Proj_WhizzBy_05TwinStretchCorn_Proj_WhizzBy_06TwinStretchCorn_Proj_WhizzBy_XX
| |||
| Whizz By Distant | TwinStretchCorn_Proj_WhizzBy_Distant_01TwinStretchCorn_Proj_WhizzBy_Distant_02TwinStretchCorn_Proj_WhizzBy_Distant_03TwinStretchCorn_Proj_WhizzBy_Distant_04TwinStretchCorn_Proj_WhizzBy_Distant_05TwinStretchCorn_Proj_WhizzBy_Distant_06TwinStretchCorn_Proj_WhizzBy_Distant_XX
| |||
| Shield | Activate | TwinStretchCorn_Shield_Activate_01TwinStretchCorn_Shield_Activate_02TwinStretchCorn_Shield_Activate_03TwinStretchCorn_Shield_Activate_04TwinStretchCorn_Shield_Activate_05TwinStretchCorn_Shield_Activate_06TwinStretchCorn_Shield_Activate_XX
| ||
| Activate Loop | TwinStretchCorn_Shield_Active_Loop_01TwinStretchCorn_Shield_Active_Loop_02TwinStretchCorn_Shield_Active_Loop_XX
| |||
| Break | TwinStretchCorn_Shield_Break_01TwinStretchCorn_Shield_Break_02TwinStretchCorn_Shield_Break_03TwinStretchCorn_Shield_Break_04TwinStretchCorn_Shield_Break_05TwinStretchCorn_Shield_Break_XX
| |||
| Deactivate | TwinStretchCorn_Shield_Deactivate_01TwinStretchCorn_Shield_Deactivate_02TwinStretchCorn_Shield_Deactivate_03TwinStretchCorn_Shield_Deactivate_04TwinStretchCorn_Shield_Deactivate_05TwinStretchCorn_Shield_Deactivate_XX
| |||
| Form | TwinStretchCorn_Shield_Form_01TwinStretchCorn_Shield_Form_02TwinStretchCorn_Shield_Form_03TwinStretchCorn_Shield_Form_XX
| |||
| Impact | TwinStretchCorn_Shield_Impacts_01TwinStretchCorn_Shield_Impacts_02TwinStretchCorn_Shield_Impacts_03TwinStretchCorn_Shield_Impacts_04TwinStretchCorn_Shield_Impacts_05TwinStretchCorn_Shield_Impacts_06TwinStretchCorn_Shield_Impacts_07TwinStretchCorn_Shield_Impacts_XX
| |||
| Impact Vehicles | TwinStretchCorn_Shield_Impacts_Vehicle_01TwinStretchCorn_Shield_Impacts_Vehicle_02TwinStretchCorn_Shield_Impacts_Vehicle_03TwinStretchCorn_Shield_Impacts_Vehicle_04TwinStretchCorn_Shield_Impacts_Vehicle_05TwinStretchCorn_Shield_Impacts_Vehicle_06TwinStretchCorn_Shield_Impacts_Vehicle_07TwinStretchCorn_Shield_Impacts_Vehicle_XX
| |||
| Loop | Equipped | TwinStretchCorn_Equipped_Loop
| ||
| Ambient | TwinStretchCorn_Ambient_Loop
| |||
| Jump Hover | TwinStretchCorn_Jump_Hover_01TwinStretchCorn_Jump_Hover_02TwinStretchCorn_Jump_Hover_03TwinStretchCorn_Jump_Hover_04TwinStretchCorn_Jump_Hover_05TwinStretchCorn_Jump_Hover_06TwinStretchCorn_Jump_Hover_XX
| |||
| Recharged | TwimStretchCorn_Recharged_01TwimStretchCorn_Recharged_02TwimStretchCorn_Recharged_03TwimStretchCorn_Recharged_04TwimStretchCorn_Recharged_XX
| |||
| Out of Ammo | TwinStretchCorn_NoAmmo_01TwinStretchCorn_NoAmmo_02TwinStretchCorn_NoAmmo_03TwinStretchCorn_NoAmmo_04TwinStretchCorn_NoAmmo_05TwinStretchCorn_NoAmmo_06TwinStretchCorn_NoAmmo_XX
| |||
| Drop | Drop | TwinStretchCorn_Drop_01TwinStretchCorn_Drop_02TwinStretchCorn_Drop_03TwinStretchCorn_Drop_XX
| ||
| Land | TwinStretchCorn_DropLand_01TwinStretchCorn_DropLand_02TwinStretchCorn_DropLand_XX
| |||
Weapon ID
Weapon ID[]
Magneto Power is referred to as Twin Stretch Corn in the files.
- Rare: WID_TwinStretchCorn
Mode Specific History
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
Chapter 5: Season 3[]
Update v30.20[]
- July 2nd 2024: Introduced.
Chapter 5: Season 4[]
Update v31.00[]
- Vaulted.





