Overview
|
The media represented on this page has been created by a second/third party. |
| This content is not originally part of the game but has been introduced through a special collaboration. |
| This item isn't present in competitive playlists. | |
| This item can still be found in core playlists and other game modes when available. |
|
This item is currently vaulted in Battle Royale. |
| It has been made unavailable to balance the loot pool, and may return in the future. |
| “ | A secret combination of cursed techniques that erases buildings in its path and deals damage over time to enemies.
|
” |
- — In-Game Description
Hollow Purple is an Uncategorized Item in Fortnite: Battle Royale that was introduced in Chapter 4: Season 3.
Functionality
Functionality[]
Hollow Purple is a 3 charge item that works similar to the Deku's Smash. When activated, the player creates two spheres that merge together, darkening the screen, and after a few seconds of charging, the player launches a fast moving sphere in front of them, dealing massive damage. After 3 uses, the item is depleted. Hollow Purple pierces through and destroys any destroyable objects it hits.
Stats
Sounds
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | IP_BelongTreaty_Flood_Pickup_01
| |||
| Equip | Equip | IP_BelongTreaty_Flood_Equip_01IP_BelongTreaty_Flood_Equip_02IP_BelongTreaty_Flood_Equip_03IP_BelongTreaty_Flood_Equip_04IP_BelongTreaty_Flood_Equip_XX
| ||
| Ready Loop | IP_BelongTreaty_Flood_Ready_Loop
| |||
| Cooldown Loop | IP_BelongTreaty_Flood_Charging_Loop
| |||
| Cooldown End | IP_BelongTreaty_Flood_Idle_ChargingReady_01IP_BelongTreaty_Flood_Idle_ChargingReady_02IP_BelongTreaty_Flood_Idle_ChargingReady_03IP_BelongTreaty_Flood_Idle_ChargingReady_04IP_BelongTreaty_Flood_Idle_ChargingReady_XX
| |||
| ADS | In | IP_BelongTreaty_Flood_ADS_01IP_BelongTreaty_Flood_ADS_02IP_BelongTreaty_Flood_ADS_03IP_BelongTreaty_Flood_ADS_XX
| ||
| Out | IP_BelongTreaty_Flood_ADS_End_01IP_BelongTreaty_Flood_ADS_End_02IP_BelongTreaty_Flood_ADS_End_03IP_BelongTreaty_Flood_ADS_End_XX
| |||
| Wind Up | Normal | IP_BelongTreaty_Flood_WindUp_01IP_BelongTreaty_Flood_WindUp_02IP_BelongTreaty_Flood_WindUp_03IP_BelongTreaty_Flood_WindUp_04IP_BelongTreaty_Flood_WindUp_XX
| ||
| Mono | IP_BelongTreaty_Flood_WindUp_Mono_01IP_BelongTreaty_Flood_WindUp_Mono_02IP_BelongTreaty_Flood_WindUp_Mono_03IP_BelongTreaty_Flood_WindUp_Mono_04IP_BelongTreaty_Flood_WindUp_Mono_XX
| |||
| Cast | IP_BelongTreaty_Flood_Cast_01IP_BelongTreaty_Flood_Cast_02IP_BelongTreaty_Flood_Cast_03IP_BelongTreaty_Flood_Cast_06IP_BelongTreaty_Flood_Cast_XX
| |||
| Projectile | Projectile Loop | IP_BelongTreaty_Flood_Projectile_Loop_03
| ||
| Wind | IP_BelongTreaty_Flood_ProjectileWind_Close
| |||
| Energy | IP_BelongTreaty_Flood_ProjectileEnergy_Close
| |||
| Zap Loop | IP_BelongTreaty_Flood_ProjectileZap_Loop
| |||
| Zap Sweetner | IP_BelongTreaty_Flood_Impact_ZapSweetner_01IP_BelongTreaty_Flood_Impact_ZapSweetner_02IP_BelongTreaty_Flood_Impact_ZapSweetner_03IP_BelongTreaty_Flood_Impact_ZapSweetner_04IP_BelongTreaty_Flood_Impact_ZapSweetner_05IP_BelongTreaty_Flood_Impact_ZapSweetner_06IP_BelongTreaty_Flood_Impact_ZapSweetner_XX
| |||
| World Impact | IP_BelongTreaty_Flood_Projectile_WorldImpact_01IP_BelongTreaty_Flood_Projectile_WorldImpact_02IP_BelongTreaty_Flood_Projectile_WorldImpact_03IP_BelongTreaty_Flood_Projectile_WorldImpact_04IP_BelongTreaty_Flood_Projectile_WorldImpact_05IP_BelongTreaty_Flood_Projectile_WorldImpact_06IP_BelongTreaty_Flood_Projectile_WorldImpact_07IP_BelongTreaty_Flood_Projectile_WorldImpact_08IP_BelongTreaty_Flood_Projectile_WorldImpact_09IP_BelongTreaty_Flood_Projectile_WorldImpact_10IP_BelongTreaty_Flood_Projectile_WorldImpact_XX
| |||
| Explosion | Close | IP_BelongTreaty_Flood_Projectile_Explosion_Close_01IP_BelongTreaty_Flood_Projectile_Explosion_Close_02IP_BelongTreaty_Flood_Projectile_Explosion_Close_03IP_BelongTreaty_Flood_Projectile_Explosion_Close_04IP_BelongTreaty_Flood_Projectile_Explosion_Close_05IP_BelongTreaty_Flood_Projectile_Explosion_Close_06IP_BelongTreaty_Flood_Projectile_Explosion_Close_07IP_BelongTreaty_Flood_Projectile_Explosion_Close_08IP_BelongTreaty_Flood_Projectile_Explosion_Close_XX
| ||
| Distant | IP_BelongTreaty_Flood_Projectile_Explosion_Distant_01IP_BelongTreaty_Flood_Projectile_Explosion_Distant_02IP_BelongTreaty_Flood_Projectile_Explosion_Distant_03IP_BelongTreaty_Flood_Projectile_Explosion_Distant_04IP_BelongTreaty_Flood_Projectile_Explosion_Distant_05IP_BelongTreaty_Flood_Projectile_Explosion_Distant_06IP_BelongTreaty_Flood_Projectile_Explosion_Distant_07IP_BelongTreaty_Flood_Projectile_Explosion_Distant_08IP_BelongTreaty_Flood_Projectile_Explosion_Distant_XX
| |||
| Bass Sweetener | IP_BelongTreaty_Flood_Explode_Bass_Sweetener_01IP_BelongTreaty_Flood_Explode_Bass_Sweetener_02IP_BelongTreaty_Flood_Explode_Bass_Sweetener_03IP_BelongTreaty_Flood_Explode_Bass_Sweetener_XX
| |||
| Air Reflections | IP_BelongTreaty_Flood_Explode_AirReflections_Quad_01IP_BelongTreaty_Flood_Explode_AirReflections_Quad_02IP_BelongTreaty_Flood_Explode_AirReflections_Quad_03IP_BelongTreaty_Flood_Explode_AirReflections_Quad_04IP_BelongTreaty_Flood_Explode_AirReflections_Quad_XX
| |||
| Drop | Drop | IP_BelongTreaty_Flood_Equip_02
| ||
| Ambient Loop (On Cooldown)
|
IP_BelongTreaty_Flood_Idle_Charging_02
| |||
| Ambient Loop (Ready)
|
IP_BelongTreaty_Flood_Idle_Ready_04
| |||
Weapon ID
Weapon ID[]
Hollow Purple is referred to as Belong Treaty Flood in the files.
- Mythic: WID_BelongTreaty_Flood
Mode Specific History
Mode Specific History[]
Battle Royale and Zero Build History
Battle Royale and Zero Build History[]
News Tab
News Tab[]
| Image | Description | Date |
|---|---|---|
![]() ![]()
|
Straw Doll Technique or Hollow Purple? Chase down those Cursed Llamas to learn Cursed Techniques to take down your opponents Jujutsu Kaisen style 🔥 |
August 12th 2023 |
See Also
See Also[]
- Deku's Smash - A similar item with a similar function, which is also an Anime collaboration item.
- Satoru Gojo - The user of the cursed technique.













