Overview
| Item | Notes | Origin | Reason | Re-Creatable? | |
|---|---|---|---|---|---|
| Unique Wildlife | |||||
| Hostile wildlife that can stick to the player to give speed boosts. | Unknown. | ? | |||
| Friendly or Hostile AI which replicates a player. | Would likely require a lot of optimisation, but leaks suggest that they are being worked on. | In a basic form using the NPC Spawner. | |||
| A mushroom companion woken up by dancing. | It was very buggy in Battle Royale. | ? | |||
| Massive hostile AI. | Unknown. | ? | |||
| Flying Wildlife. | Unknown. | ? | |||
| Hostile AI that jumped out of objects to attack the player. | Unknown. | ? | |||
| Large, neutral AI. | Unknown, possibly too large and complex. | ? | |||
| Passive wildlife which flees from the player. | Unknown. | ? | |||
| Hostile AI which can be ridden with a Fishing Rod. | Unknown. | No. | |||
| Hostile AI which shoots bomb shots at the player, digs in the ground, and spawn other bugs. | Unknown. | No. | |||
| Hostile AI. | Unknown. | No. | |||
| Hostile AI. | Unknown, other cube monsters are available. | ? | |||
| Hostile AI boss. | A Storm King spawner was in the works and was never finished. | ? | |||
| Hostile stationary AI. | Unknown. | ? | |||
| Hostile AI summoned by the Dark Voyager (Reality Redacted). | Unknown. | ? | |||
| Alternate Versions of Present Wildlife | |||||
| Neutral wildlife which flees from the player and drops Golden Eggs. | Bars are not available in Creative. | ? | |||
| Red and green version of the Raptor. | Unknown, other wildlife has styles. | ? | |||
| Version of the Wolf that can perform an Underworld Dash. | Unknown, other wildlife has styles. | ? | |||
| Hostile Chicken. | Unknown, other wildlife has styles. | ? | |||
| Item | Notes | Origin | Reason | ||
|---|---|---|---|---|---|
| Unique Containers | |||||
| Container that spawns one High Tier item. | Unknown. | ||||
| Containers that drops Witch Brooms. | Unknown. | ||||
| Container which spawns High Tier loot. | Unknown. | ||||
| Container which spawns Low Tier loot. Spawns buried in the ground. | Unknown. | ||||
| Container which spawns High Tier loot. Spawns buried in the ground. | Unknown. | ||||
| Container which spawns Candy. | Unknown. | ||||
| Container which spawns Bars. | Unknown. | ||||
| Container which spawns in vaults. | Unknown. | ||||
| Container which spawns High Tier loot. | Unknown. | ||||
| Container which requires multiple players to open. | Unknown. | ||||
| Container which a player can buy an item multiple times. Comes in multiple sizes and shelves too! | Unknown. | ||||
| Container which spawns at locations with no faction. | Unknown. | ||||
| Container which spawns at GHOST owned locations. | Unknown. | ||||
| Foraged Item which spawns Bars upon interaction. | Unknown. | ||||
| Container which spawns High Tier loot. | Unknown. | ||||
| Container which spawns a Grappler Glove. | Unknown. | ||||
| Locked container which spawns High-Tier loot. Also includes the Exotic variant. | Unknown. | ||||
| Container owned by the IO. | Unknown. | ||||
| Container which spawns a Jetpack. | Unknown. | ||||
| Container which spawns a Kinetic Blade. | Unknown. | ||||
| Container which spawns a Kinetic Boomerang. | Unknown. | ||||
| Container which spawns a Klomberry. | Unknown. | ||||
| Container which spawns Weapons and Ammo when destroyed. Includes the normal, Ship It Express!, and Winterfest Ship It Express!. | Unknown. | ||||
| Containers of different rarities that spawn at The Mothership. | Unknown. | ||||
| Container which spawns a Fire Oni Mask and Void Oni Mask. | Unknown. | ||||
| Container which spawns a Ripsaw. | Unknown. Could be that it is very similar to the Item Placer | ||||
| Container which spawns Bars. | Bars are unavailable in Creative. | ||||
| Container which spawns basic loot and increases your score multiplier. | Horde Rush | Unknown. | |||
| Container owned by The Seven. | Unknown. | ||||
| Container owned by SHADOW. | Unknown. | ||||
| Container that falls from the sky in Starry Suburbs and drops High-Tier loot. | Unknown. | ||||
| Containers which spawns High Tier loot and Sideways weapons. | Unknown. | ||||
| Container which spawns Medium Tier loot. | Unknown. | ||||
| Container that spawns Slap Berries. | Unknown. | ||||
| Ammo Box that also drops Vehicle Mods and Repair Torches. | Unknown. | ||||
| Containers which spawns on the Train and Hot Air Balloons. Comes in black and gold, red and white, and blue and white. | Unknown. | ||||
| Container which spawns on the Train. | Unknown. | ||||
| Container which spawns from Buried Treasure. | Buried Treasure is not present. | ||||
| Container which spawns a Typhoon Blade. | Unknown. | ||||
| Container which a player can break and steal the item in it. | Unknown. | ||||
| Container which spawns standard loot. | Unknown. | ||||
| Alternate Variants of Present Containers | |||||
| Blitz version of the Supply Drop. | Blitz Royale | Unknown. | |||
| Blitz exclusive chest. Drops High Tier loot and a Boon. Looks like the Olympus Chest, but with a blue and yellow glow coming out of it instead of only yellow. | Blitz Royale | Unknown. | |||
| Camouflaged version of the Supply Drop. | Unknown. | ||||
| Container which gives basic loot and the Self-Revive Device. | The Self-Revive Device isn't in creative. | ||||
| Container which gives out Chrome loot. | Unknown. | ||||
| Container which spawns by bodies of water. | Unknown. | ||||
| Container which spawns from the Dial-A-Drop and drops healing consumables. | Unknown. | ||||
| Container which spawns after destroying a Cube Creature Spawner in Horde Rush. Gives medium tier loot. | Unknown. | ||||
| Container which spawns after destroying a Cube Creature Spawner in Horde Rush. Gives medium tier loot. | Unknown. | ||||
| Container which spawns foraged items. | Unknown. | ||||
| Container which gives ammo and a healing item. | Unknown. | ||||
| Container which gives rare loot. Has 2 styles, one with only a blue glow, and one with a blue and orange glow. | Unknown. | ||||
| A suitcase that tests your patience. Drops High Tier Loot. | Unknown. | ||||
| Camouflaged version of the Supply Drop. | Unknown. | ||||
| Container which spawns from the sky late game and drops high tier loot. Now festive! | Unknown. | ||||
| Container which spawns from the sky late game and drops high tier loot. Now with Driftboards! | Unknown. | ||||
| Container which spawns from the sky and drops golden tickets. | Rally Royale | Unknown. | |||
| Red version of the Supply Drop. | Unknown. | ||||
| Safe version of the Supply Drop. | The Getaway | Unknown. | |||
| Feature | Notes | Origin | Reason | ||
|---|---|---|---|---|---|
| Style Variants of Present Features | |||||
| The Machinist's and Armored Train's variants are missing. Icon doesn't represent the visual look for The Machinist's Automated Turret. | Unknown. | ||||
| The barrier from the Food Fight LTM is missing. | Unknown. | ||||
| The half and brown variants are missing. | Unknown. | ||||
| The stone variants are missing. Can also become a D-Launcher. | Unknown. | ||||
| The stone, pot, and og variants are missing. | Unknown. | ||||
| The Invasion, No-Sweat Insurance, Chapter 3: Season 3 summer, and Crash Pad Jr. variants are missing. | Unknown. | ||||
| The Golden Sideways, Large Creature, Sideways, and Storm Creature Spawner variants are missing. | Unknown. | ||||
| All rank Drop Pods are missing. | Unknown. | ||||
| The Chapter 2 and colour variants are missing. | Unknown. | ||||
| The Chapter 1 and Primal variants are missing. | Unknown. | ||||
| The Slurp and timer variants are missing. | Unknown. | ||||
| The neon green, neon red, neon blue, neon purple, neon rail A, neon rail B, neon rail C, neon rail D, and music reactive neon rail. | Unknown. | ||||
| The variant with boost mushrooms and the pumpkin variant on it is missing. | Unknown. | ||||
| The Fortnitemares variant is missing. | Unknown. | ||||
| The Chapter 4 variant is missing. | Unknown. | ||||
| The modern, Lawless, and Burd variants are missing. Icons do not visually represent the Lawless Port-A-Potty. | Unknown. | ||||
| The brown variant is missing. | Unknown. | ||||
| The Chapter 1 variant is missing. | Unknown. | ||||
Starting Line |
A starting line where all races start. | Unknown, as this look was the official look for the Race Manager in creative when it was first added. | Unknown. | ||
| Blitz and corrupted version of the Rift. Icon does not represent the look of the Corrupted Rift. | Blitz Royale and Battle Royale |
Unknown. | |||
| The Burd variant is missing. | Unknown. | ||||
| Mending Machine, Malfunctioning Vending Machine, all Weapon-O-Matic Vending Machines, Ace's Armory Vending Machine, Ace's Exotic Vending Machine, Midas Vending Machine, Skillet Outlaw Vending Machine, Alpha Outlaw Vending Machine, Joss Outlaw Vending Machine, Keisha Cross Outlaw Vending Machine, Expertise Vending Machine, Monster Part Vending Machine, and Rare Monster Part Vending Machine. | Unknown. | ||||
| Feature | Notes | Origin | Reason | Re-Creatable? | |
|---|---|---|---|---|---|
| Unique Features | |||||
| Launches the player in its direction. | Unknown. | Yes, using the Air Vent. | |||
| Dance on it to gain the Howler Claws. | Unknown. | No. | |||
| Increases your Heat Level. | Unknown. | ? | |||
| A cauldron you can hide in or travel to a different location with. | Unknown. | Yes. | |||
Cube Field |
A field made by Kevin the Cube in which there is zero gravity. | Unknown. | Yes. | ||
Geothermal Cube Vent |
A vent that is made by corruption. Comes in orange. | Unknown. | Yes. | ||
| A cube which does nothing. | Unknown. | ? | |||
Garage Door |
A button activated door which can crush people who are underneath it. | Unknown. | ? | ||
| A cube can make other cubes reproduce, roll in any direction, float, and attack with lightning. | Unknown. | ? | |||
| A Giant Snowball which players can hide in and roll around. | Unknown, as similar features are available. | No. | |||
Haunted Household Furniture |
Furniture that is possessed by ghosts. | Unknown. | ? | ||
| Held over head, used to win the Operation: Infiltration LTM. | Operation: Infiltration | Unknown. | ? | ||
| Scans a large area for opponents and containers. | Unknown. | ? | |||
Keycard Lock |
A device that needs a specific Keycard to open up a vault. | Unknown. | Yes, with the Conditional Button. | ||
| Physics-based rock that charges and then launches upon hit. | Unknown. | ? | |||
Large Bug Spawner |
A large spawner that spawns bugs. | Unknown. | Yes. | ||
| Covers the player in mud to hide them from items that use thermal and allows the player to slide faster. | Unknown. | ? | |||
Particle Accelerator |
Jump into it to ride it across the map. | Unknown. | Yes. | ||
| Vaults which have a rare chest behind it. Can only be opened with Unstable Element. | Unknown. | ? | |||
| Offers random Character Quests to complete for a reward. Also comes in blue. | Unknown. | ? | |||
| A rock which falls and becomes physics-based when hit. | Unknown. | ? | |||
| Shoot to cause an explosion. Can be carried. | Unknown. | ? | |||
| Spawns a Raptor if interacted with long enough. | Unknown. | ? | |||
| Rebooted cube, which can heal the player, teleport, shoot lightning at the player, and make a shield around itself. | Unknown. | ? | |||
| A cube that can heal the player, roll in any direction, spawn rifts, give the player the Pepper Effect, and attack with lightning. | Unknown. | ? | |||
| Held over head, used to redeem Spire Jump Boots. | Unknown. | ? | |||
| A camera which will make a loud noise upon spotting a player. | Unknown. | ? | |||
Small Bug Spawner |
A small spawner that spawns bugs. | Unknown. | Yes. | ||
| A door which needs some sort of key to open. Includes the normal, rusty, Seven, Cold Blooded, Chapter 4 Season 4, Cell, and Stone. | Unknown. | ? | |||
| Spawns a vehicle when used. Party Royale exclusive. | Party Royale | Unknown, spawning location could contribute to why. | ? | ||
| A water-based gyser that will boost you upwards upon entering it. | Unknown. | ? | |||
| A large glowing orb that has many different effects, such as rifting the player. Also has many different visual looks | Unknown. | ? | |||
| Missing from the Bouncer Gallery | |||||
Bouncy Triangle |
A red, bouncy triangle that makes you do flips in the air. | Unknown. | Yes. | ||
Bouncy Umbrellas |
Multiple bouncy umbrellas. Found all over the map with multiple designs. | Unknown. | Yes. | ||
Cube Floor (The Convergence) |
A bouncy Kevin the Cube floor. | Unknown. | Yes. | ||
Dance Floor Launch Pad |
A dance floor that launches you up in the air when you dance on it. | Unknown. | Yes. | ||
Garbage Hung Tires |
A very bouncy patch of hung tires. From the garbage islands from Chapter 2: Season 3, Primals from Chapter 2: Season 6, and the Port-A-Bunker. | Unknown, as other tires are in the Bouncer Gallery. | Yes. | ||
Kevin the Cube Bouncy Lake Water |
Water that bounces you up high instead of being able to walk in it. Also comes in red. | Unknown. | Yes. | ||
Kevin the Cube Whirlpool |
A whirlpool that bounces you back up if jumped into. | Unknown. | Yes. | ||
Lilly Pads |
The non-Lotus Chapter 6 variant is missing altogether and both the Chapter 2 and 6 variants are missing from the Bouncer Gallery. | Unknown. | Yes. | ||
Racing Track Tires |
A very bouncy patch of racing track tires. From the Chonker's Speedway and the Racetrack landmark from Chapter 1. | Unknown, as other tires are in the Bouncer Gallery. | Yes. | ||
Severed Decomposing Tentacle |
A giant, decomposing Tentacle that was severed off of the beast. Applies a slippery effect when touching it and bounces when you touch its boils. | Unknown. | Yes. | ||
Severed Tentacle |
A giant, bouncy Tentacle that was severed off of the beast. | Unknown. | Yes. | ||
Tires (Brutal Beachhead) |
Piles of bouncy tires. Now with a new design! | Unknown, as other tires are in the Bouncer Gallery. | Yes. | ||
Tires (Chapter 3) |
Piles of bouncy tires. Now with a new design! | Unknown, as other tires are in the Bouncer Gallery. | Yes. | ||
Tires (Other) |
Other bouncy tires. | Unknown, as other tires are in the Bouncer Gallery. | Yes. | ||
| Feature | Notes | Origin | Reason | Re-Creatable? | |
|---|---|---|---|---|---|
| Unique Features | |||||
| Abducts a player and teleports them to a different place. | Unknown. | ? | |||
| An alien spaceship that hovers over specific areas and eventually abducts the player and teleports them. | Requires a mechanic not yet optimised for Creative/UEFN. | ? | |||
| Augments modified each player's gameplay in various ways. | Requires a mechanic not yet optimised for Creative/UEFN. | ? | |||
| Ride the Battle Bus and jump out of it to dive and glide to your destination. Can also be driven by one lucky player. | Unknown. | ? | |||
| Drive the Battle Bus through one of these rings to get XP and spawn a Supply Drop. | Unknown. | ? | |||
| Players must eliminate a specified opponent for a reward. | Unknown. | ? | |||
| A point which a team can capture and own a Location. Can also come in gold and/or with a dance stage too. | Unknown. | Yes. | |||
| Prevents a car from being driven. | Unknown, potentially due to a lack of support from all vehicles. | No. | |||
| A storm that comes from the top of the map instead of from the sides. | Air Royale | Requires a mechanic not yet optimised for Creative/UEFN. | ? | ||
| Rings which gives the player different guns and gives the X-4 Stormwing a different gun based on rarity. | Air Royale | Requires a mechanic not yet optimised for Creative/UEFN. | ? | ||
| Craft weapons using Resources. | Unknown. | Partially, using the Conditional Button, but in a limited form. | |||
| Kevin the Cube spawning. | Unknown. | ? | |||
| A floor that heals the player both shield and health when danced on. | Demon Rush | Unknown. | Yes. | ||
| A spaceship that'll attack back if attacked. | Unknown. | ? | |||
| A Choppa that can be repaired. | Impossible Escape! | Unknown. | ? | ||
| Donate to complete a global goal. Includes the normal, Seven, one with construction props, and the Fortnite OG. | Unknown. | ? | |||
| A floor that needs to be danced on to be captured. | Disco Domination | Unknown. | ? | ||
| Activate the van to win! | The Getaway | Specific in use case, only functions within a gamemode in the style of The Getaway. | Yes. | ||
| A Ring which heals the player and the X-4 Stormwing. | Air Royale | Requires a mechanic not yet optimised for Creative/UEFN. | ? | ||
| Increase your Heat Level by getting eliminations to unlock additional perks. | Unknown. | Yes, using the Stat Creator. | |||
| Increase your Hero Rank by getting eliminations or surviving storm phases. | Boons are not present. | ? | |||
| Temporarily applies various effects to the player. | Unknown. | No. | |||
| A radio used to inform the player what to do. | The Getaway | Requires a mechanic not yet optimized for Creative/UEFN. | ? | ||
| A vault in which you have to complete it in one of the following ways: give it an item with a rarity the same or higher than what it is asking for, extinguish torches in the correct order, or find a statue. Icons do not represent the torches. | Unknown. | Yes. | |||
| An Easter Egg that brings up an arcade like minigame where you shoot Durrr Burgers. | Unknown. | ? | |||
| An area which has better loot overall and spawns more rare chests. | Unknown. | ? | |||
| A Pod that gets rifted into the island and releases a group of enemy AIs. | Unknown. | ? | |||
| Meteors that strike down from the sky. | Unknown, possibly difficult to implement into Creative. | ? | |||
| Molten Gold that slowly rises. | Midas Presents: The Floor is Lava | Unknown, as the Water (Device) has similar features. | Yes. | ||
| A payload that needs to be escorted to a final destination. | Operation: Payload | Unknown. | Yes. | ||
| Buy a perk to gain a buff. | Unknown. | ? | |||
| Enter to disguise a player into an AI faction. | Unknown, as the Disguise Device, which has a similar function, is available. | Yes, using the Disguise Device, but outfit options are currently limited to modern recruits. | |||
| Lava that slowly rises. | Floor Is Lava | Unknown, as the Water (Device) has similar features. | Yes. | ||
Rift Pod Spawn |
A pod that gets rifted into the map that the player spawns out of. | Shockwave (LTM) | Unknown. | ? | |
Rift Zone |
A bubble in which a number of random effects can occur. | Unknown. | ? | ||
| Kevin the Cube rolling. | Unknown. | ? | |||
| A random event that occurs during gameplay. | Unknown. | ? | |||
| A board that starts a battle between 2 players on opposite factions. | Unknown. | ? | |||
Rift Spawn |
Spawn out of the sky via a Rift and dive and glide to your destination. | Unknown. | ? | ||
| Interact with the device in order to receive a task that you must complete in a short amount of time. | Unknown. | Yes, using the Conversation Device and Tracker. | |||
| A rift which spawns a bubble that spawns waves of enemies the player needs to eliminate. | Unknown. | ? | |||
| A bar that protects you from The Storm. A Fortnite: China exclusive. | Requires a mechanic not available in the international version of Fortnite. | ? | |||
| Bring a Sprite to them to gain loot and a Boon. | Unknown. | ? | |||
| Different shapes of the storm besides a circle. | Unknown. | ? | |||
| Players who deal the least amount of damage will be eliminated if there are too many players alive. | Unknown. | ? | |||
| Surf a wave and jump off of the board to dive and glide to your destination. | Unknown. | ? | |||
| Increase your Super Soldier Rank by getting eliminations or surviving storm phases. | Boons are not present. | ? | |||
| An orb that increases your timer for how long you last in the Mothership's minigame. | Unknown. | Yes. | |||
| A wall of water, allowing for underwater swimming, that acts like The Storm. | Unknown, may be difficult to implement. | No. | |||
Training Target |
Targets which give you points upon shooting them. Can also be enabled to drop loot when destroyed. | Unknown. | Yes. | ||
| A bench that allows you to upgrade items to a higher rarity. Also has a monster part variant. | Unknown, may be difficult to implement. | No. | |||
| An orb that increases your loot level in the Mothership's minigame. | Unknown. | Yes. | |||
| Interact with the device in order to apply a status effect that makes gameplay more difficult in exchange for additional XP after a victory. | Unknown. | Yes. | |||
| A bunker which opens after a certain amount of time or with a player's Super Soldier Rank. Also has a locked up and Supernova Academy variant that isn't shown here. | Unknown. | Yes. | |||
| Weather effects, such as Tornadoes, Lightning, and the Chrome Tornado, that interact with gameplay. | Unknown, may be difficult to implement. | ? | |||
| Different weapons that the X-4 Stormwing can get during Air Royale. | Air Royale | Requires a mechanic not yet optimised for Creative/UEFN. | ? | ||
| Item | Notes | Origin | Reason | Re-Creatable? | |
|---|---|---|---|---|---|
| Unique Foraged Items | |||||
| Slowly grants HP after consuming. Available as an item in the Content Browser. | Unknown. | Yes, | |||
| Slowly grants HP after consuming. Available as an item in the Content Browser. | Unknown. | Yes. | |||
| Slowly grants HP or Shields after consuming. Available as an item in the Content Browser. | Unknown, possibly due to bugs. | Yes. | |||
| Randomly switches between different consumables. | Quickly disabled due to issues in Battle Royale. | No. | |||
| Gives the Nitro effect to the player when consumed. | Unknown. | No. | |||
| Transforms the player into a Shadow with various effects. | Disabled multiple times in Battle Royale due to issues. | No. | |||
| Heals effective health and grants a speed boost. | Unknown. | Yes. | |||
| Grants a temporary dash ability. | Unknown. | No. | |||
| Alternate Versions of Present Items | |||||
| Alternate version of the Mushroom. Grants 100 Shield. | Very buggy (eg picking it up will turn it into a normal mushroom) as it was only meant as an easter egg. | Yes. | |||
| Cosmetic | Notes | Target Mode | Reason | ||
|---|---|---|---|---|---|
| Unique Cosmetics | |||||
| Activates when you get the maximum multiplier by consistently hitting correct notes. | Unknown, as there are various ways it could be integrated into Creative (eg a device that activates the player's Aura). | ||||
| A building that players can place down and construct ingame in Lego Fortnite Odyssey. | Difficult to implement into Lego Fortnite Creative due to it having different grid sizes to Lego Fortnite Odyssey. | ||||
| A collection of LEGO assets that players can place down ingame in Lego Fortnite Odyssey. | Difficult to implement into Lego Fortnite Creative due to it having different grid sizes to Lego Fortnite Odyssey. | ||||
| Uses of Cosmetics | |||||
| Play your selected Jam Tracks while skydiving and after a victory. | Unknown, similar situation to Auras. | ||||
| Feature | Notes | Origin | Reason | Re-Creatable? | |
|---|---|---|---|---|---|
| Unique Features | |||||
| Creates a bubble around the player that bounces. | The Hologram Pad is not available. | No. | |||
| Allows the player to transform into a blob of Chrome when sprinting. | Chrome is not available. | No. | |||
| The player wears a Durrr Burger mask, signifying what team they are on. | Unknown. | Yes. | |||
| The player becomes a boss, increasing their size, health, shield, and giving them an ability. | Unknown. | Yes. | |||
| Stop moving in sand in order to sink into it and travel quickly. | Frequently disabled due to issues. | No. | |||
Shockwave Damage |
Instead of getting rid of health after getting damaged, the player gains damage and gets knocked back more and more. | Shockwave (LTM) | Unknown. | ? | |
| The player wears a Tomatohead mask, signifying what team they are on. | Unknown. | Yes. | |||
| The player becomes a Shadow on death, gaining new abilities. | Unknown. | No. | |||
| The higher placement you are, the better the Aura you get. This aura gives the player a multitude of buffs. | Unknown. | No. | |||
| Vehicle | Notes | Origin | Reason | ||
|---|---|---|---|---|---|
| Unique Vehicles | |||||
| Turret with a fast fire rate. Also appears on the Titan Tank and the Seven's version of the Titan Tank with different looks. Icons do not represent the Titan Tank's Anti-Personnel Turret's looks. | Unknown. | ||||
| Two-seater armored mech. | Disabled as it was still running the old physics system and there were many game-breaking glitches with the B.R.U.T.E. | ||||
| Two-seater armored mech. | Base vehicle was disabled. | ||||
| Boss Vehicles | |||||
| An SUV with a Spiked Bumper, Grenade Launcher Turret, and Bulletproof Tires. Always has the Nitro effect. | It is an SUV cosmetic. | ||||
| Two seater car with a Spiked Bumper, Machine Gun Turret, and Bulletproof Tires. Always has the Nitro effect. | It is an Sports Car cosmetic. | ||||
| Alternate Versions of Present Vehicles | |||||
| The War Bus style is missing. | Unknown. | ||||
| The Party Bus style is missing. | Unknown. | ||||
| The Seven style is missing. | Unknown. | ||||
| The Crackshot style is missing. | Unknown. | ||||
| The Decayed, Holiday Big Rig, IO, and Party styles are missing. | Unknown. | ||||
| The IO and Party styles are missing. | Unknown. | ||||
| The Seven style is missing. | Unknown. | ||||
| The Baron, Camo, Decayed, Party, and Super Circuit styles are missing. | Unknown. | ||||
| The Operation Snowdown style is missing. | Unknown. | ||||
| Mod | Notes | Origin | Reason | ||
|---|---|---|---|---|---|
| Weapon Mods | |||||
| x2 magnification optic. | Vaulted from Battle Royale and therefore it was likely removed from the Creative Mod Bench as an oversight, as both modes share the same bench. | ||||
| Vehicle Mods | |||||
| Allows a car to bounce. | Potentially a reference to Snoop Dogg, and therefore potentially a collaboration item. | ||||

























































































































































































































































































































































