Overview

The Barrier Device is a Device in Fortnite: Creative and Unreal Editor for Fortnite, originally added in Update v7.30 then was converted into a prop device in Update v16.00.

All Settings

All Settings[]

All default values have been Bolded.

All Options
Option Value Description
Enabled on Phase None, Always, Pre-Game Only, Gameplay Only, Create Only Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown). Always setting does not enable the barrier in Create mode.
Base Visible During Game On, Off Determines whether the base is visible during the game.
Barrier Material Invisible, Translucent (Red), Translucent, Pure Black, Stone, Thread Plate, Brick, Gloss Black, Sky Blue, Red Forcefield, Blue Forcefield, Nebula, Nebula (Red), Nebula (Green), Nebula (Purple), Starfield, Starfield (Red), Starfield (Green), Starfield (Blue), Translucent (Only Visible When Close), Dream Sky, Cloudy Sky 1, Cloudy Sky 2, Cloudy Sky 3, Flames, Planet Ascension, Screen Void, Night City Rooftops, Night City Street Set the visual style of the barrier.
Zone Shape Box, Hollow Box, Cylinder What Shape is the Zone? Hollow shapes can have players inside them.
Barrier Width 1, Minimal (0.01) - 100 Sets the width of the barrier in tiles.
Barrier Depth 1, Minimal (0.01) - 100 Sets the depth of the barrier in tiles.
Barrier Height 1, Minimal (0.01) - 100 Sets the height of the barrier in tiles.
Block Weapon Fire On, Off Determines whether the barrier will block weapon fire during the game.
Collide With Camera On, Off Determines whether the barrier will block the camera while active.
Ignore Team Don't Use, Off Causes the Barrier to ignore a player and their camera when that player is on the selected team. Note: Has no effect on bullets.
Ignore Class Don't Use, Off Causes the Barrier to ignore a player and their camera when that player is of the selected class. Note: Has no effect on bullets.
Shrink To Allow Building On, Off Applies a slight scale reduction to allow space to build on top and sides of the barrier.
Invisible to Ignored Players On, Off Determines whether or not ignored players will see the barrier

Functions and Events

Functions and Events[]

Functions
Option Description
Enable When Receiving From Enables the device when receiving an event.
Disable When Receiving From Disables the device when receiving an event.
Add Player to Ignore List When Receiving From Adds a player to a list of additional players that the Barrier should ignore. This list is in addition to the Ignore Team and Ignore Class options. Note: Has no effect on bullets.
Remove Player from Ignore List When Receiving From Removes a specific player from the ignore list. The player will still be ignored if they are on an ignored team or of an ignored class.
Remove All Players from Ignore List When Receiving From Removes all players from the ignore list. Players will still be ignored if they are on an ignored team or of an ignored class.
Events
No settings to display

This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Gameplay

barrier_device class

barrier_device class[]

using { /Fortnite.com/Devices }

Inheritance Hierarchy
Option Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
Data

This class has no data members

Functions
Option Parameters Description
Enable:void Enables this device.
Disable:void Disables this device.
AddToIgnoreList:void Agent:agent Adds the specified agent to a list of additional agents that the Barrier should ignore. This list is in addition to the Ignore Team and Ignore Class options. Note: Has no effect on bullets.
RemoveFromIgnoreList:void Agent:agent Removes the specified agent from the ignore list. The agent will still be ignored if they are on an ignored team or of an ignored class.
RemoveAllFromIgnoreList:void Removes all agents from the ignore list. Agents will still be ignored if they are on an ignored team or of an ignored class.