Overview
The Fuel Pump is a Device in Fortnite: Creative. This device was added in Update v19.20.
Function
All Settings
All Settings[]
All Default values are bolded.
| Option | Value | Description |
|---|---|---|
| Fuel Capacity | Infinite, 25 - 1,0001 | The max amount of fuel this pump can contain. |
| Health | Indestructible, 25, 50, 75, 100, 200, 300, 400, 500, 1000, 2000, 5000 | Determines how much damage the device can take. |
| Explosion Deals Damage | Yes, No | When the pump explodes, does it deal damage and spread fire? |
| Enable At Game Start | Enabled, Disabled | Whether or not this device is enabled when the game is started. For use is conjunction with Transmitters / Receivers. |
| Allowed Team | None, All, 1 - 60 | Determines which Team can activate the device. |
| Affects Team | All But Selected, Only Selected | All But Selected - The chosen Team is the only "Safe" Team (They won't be affected by the device).
Only Selected - The chosen Team is the only one affected by the device. |
| Selected Class | None, Any, No Class, 1 - 16 | If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen will be used to determine the Affects Class effect.
Any Class - Players with a Class assigned, regardless of what Class it is. No Class - Players without any assigned class. |
| Affects Class | All But Selected, Only Selected | All But Selected - The chosen Team is the only "Safe" Class (They won't be affected by the device).
Only Selected - The chosen Class (including No Class) is the only one affected by the device. |
1 - Increases by a 25 increments (25, 50, 75, 100, etc.)
| Option | Value | Description |
|---|---|---|
| Enable When Receiving From | No Channel, 1 - 500 | When enabled, players can pick up the nozzle from the pump. |
| Disable When Receiving From | No Channel, 1 - 500 | When disabled, players can not pick up the nozzle from the pump. |