Vehicle Spawners

Overview

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Vehicle Spawners allow creators to spawn various vehicles such as Cars, Busses, etc. All vehicles have various customisation options, such as the ability to change their health and prevent certain teams from using them, with Car Spawners being most customisable.

Each Vehicle Spawner will spawn its respective vehicle at the spawn plate's current orientation and location. A preview of how the vehicle will spawn will be displayed while the spawn plate is being placed. If the spawner is Disabled, the Vehicle will spawn after it has been Enabled.

List of Vehicle Spawners

List of Vehicle Spawners[]

Options

Options[]

Options[]

Option Value Description
Visible in Game On, Off Determines whether the device is visible during the game. This does affect its collision properties.
Enabled During Phase All, None, Pre-Game Only, Gameplay Only Determines which game phases the device will be enabled in.
Respawn Time Instant, Never, Pick a time Respawns a vehicle that's been destroyed after a selected delay.
Respawn Vehicle when Enabled Yes, No, Only if Needed If this is set to Yes, a vehicle will spawn when the device is enabled. Choosing Only If Needed will not reset an existing vehicle.
Destroy Vehicle when Disabled Yes, No Destroys a spawned vehicle when the spawner is disabled.
Owning Team Any, 1 - 100 Sets the team the device belongs to.
Selected Class None, Any, No Class, Pick a class Determines what class can use this vehicle.

Values for this option are:

  • None: All players, including players with no class assigned, can use the vehicle.
  • Any: Any player with a class assigned can use the vehicle.
  • No Class: Only players with no class assigned can use the vehicle.
  • Pick a class: Pick a class identifier; only players assigned that class can use the vehicle.
Vehicle Health Pick a number, Indestructable Determines how much damage the vehicle can take before it is destroyed.

Receivers[]

Option Value Description
Assigns Driver Add Event Sets the player that instigated the signal as the spawned vehicle's driver
Respawn Vehicle Add Event Spawns a new vehicle after receiving a signal on the selected channel. The existing vehicle will be destroyed before a new vehicle spawns.
Destroy Vehicle Add Event When receiving a signal on the selected channel, the spawned vehicle is destroyed if it exists.
Enable Add Event When a signal is received on the selected channel, the Whiplash spawner is enabled.
Disable Add Event When a signal is received on the selected channel, the Whiplash spawner is disabled.

Transmitters[]

Option Value Description
When Player Enters Vehicle Add Event Transmits a signal on the selected channel when a player enters the spawned vehicle.
When Player Exits Vehicle Add Event Transmits a signal on the selected channel when a player exits the spawned vehicle.
When Vehicle Spawns Add Event Transmits a signal on the selected channel when a vehicle is spawned or respawned.
When Vehicle is Destroyed Add Event Transmits a signal on the selected channel when a vehicle is destroyed.

Car Spawner's have options than other Vehicle Spawner's. You can customize some basic functionality, such as enabling/disabling the Radio, and customizing the Boost capacity of the Vehicle. You can also customize more advanced features such as whether the Vehicle takes damage from Collision, how much damage the Car's explosion does, and how long the Vehicle can stay submerged for before being destroyed.

Options[]

Option Value Description
Visible in Game On, Off Determines whether the device is visible during the game. This does affect its collision properties.
Boost Regen No Boost, Slow, Default, Fast, Unlimited Determines if the vehicle is able to boost, and how quickly the boost meter fills.
Radio Enabled, Disabled Determines whether the vehicle will have a radio.
Color And Style*** Random, Pick a color Applies a design to the vehicle.
Enabled During Phase All, None, Pre-Game Only, Gameplay Only Determines which game phases the device will be enabled in.
Respawn Time Instant, Never, Pick a time Respawns a vehicle that's been destroyed after a selected delay.
Respawn Vehicle when Enabled Yes, No, Only if Needed If this is set to Yes, a vehicle will spawn when the device is enabled. Choosing Only If Needed will not reset an existing vehicle.
Destroy Vehicle when Disabled Yes, No Destroys a spawned vehicle when the spawner is disabled.
Owning Team Any, 1 - 100 Sets the team the device belongs to.
Selected Class None, Any, No Class, Pick a class Determines what class can use this vehicle.

Values for this option are:

  • None: All players, including players with no class assigned, can use the vehicle.
  • Any: Any player with a class assigned can use the vehicle.
  • No Class: Only players with no class assigned can use the vehicle.
  • Pick a class: Pick a class identifier; only players assigned that class can use the vehicle.
Fuel Consumption Has Infinite Fuel, Uses Fuel Determines if the spawned vehicle uses fuel.
Starting Fuel Random, Pick a percentage Only displayed when Fuel Consumption is set to Uses Fuel. The percentage of fuel in the vehicle's fuel tank at spawn. Random will spawn the vehicle with a percentage of fuel between 25% and 80%.
Fuel Use Slow, Normal, Fast Only displayed when Fuel Consumption is set to Uses Fuel. Controls how quickly the vehicle will use fuel while driving.
Boost Fuel Use No Boost, Slow, Default, Fast, None Only displayed when Fuel Consumption is set to Uses Fuel. Controls how quickly the vehicle will use fuel while boosting. No Boost will disable boosting. None will make boosting have no effect on fuel usage.
Tire Selection** Road Tires, Off-Road Tires Determines the type of tires for the spawned vehicle.
Spawn With Cow Catcher Yes, No Determines whether the vehicle has the Cow Catcher equipped when spawned.
Vehicle Health 800, Indestructible, Pick a number Determines how much damage the vehicle can take before it is destroyed.
Damage Friendly Fire** Yes, No Determines whether friendly driven vehicles will damage each other on collision.
Damage Other Vehicles** Yes, No Determines whether vehicles will damage each other on collision.
Allow Damage From Other Vehicles** Yes, No Yes will allow other vehicles to damage this vehicle by colliding with it.
Damage Own Vehicle** Yes, No Determines whether a collision will damage the player's own vehicle.
Max Explosion Delay 1 second, Instant, Pick a delay time The maximum time the vehicle can have zero health, after which it will explode.
Lifetime After Explosion 1 second, Instant, Pick a duration The duration in seconds that the destroyed vehicle will remain in the world, after which it is removed entirely.
Explosion Damage to Environment 800, None, Pick an amount of damage The amount of damage dealt to environment objects when the vehicle explodes.
Explosion Damage to Players 800, None, Pick an amount of damage The amount of damage dealt to players when the vehicle explodes.
Explosion Damage to Vehicles 800, None, Pick an amount of damage The amount of damage dealt to other vehicles when the vehicle explodes.
Water Destruction Delay Never, Instant, 5 seconds, Pick a time When the vehicle is too deep in water to drive, destroy it after this delay.

Receivers[]

Option Value Description
Assigns Driver Add Event Sets the player that instigated the signal as the spawned vehicle's driver
Respawn Vehicle Add Event Spawns a new vehicle after receiving a signal on the selected channel. The existing vehicle will be destroyed before a new vehicle spawns.
Destroy Vehicle Add Event When receiving a signal on the selected channel, the spawned vehicle is destroyed if it exists.
Enable Add Event When a signal is received on the selected channel, the Whiplash spawner is enabled.
Disable Add Event When a signal is received on the selected channel, the Whiplash spawner is disabled.

Transmitters[]

Option Value Description
When Player Enters Vehicle Add Event Transmits a signal on the selected channel when a player enters the spawned vehicle.
When Player Exits Vehicle Add Event Transmits a signal on the selected channel when a player exits the spawned vehicle.
When Vehicle Spawns Add Event Transmits a signal on the selected channel when a vehicle is spawned or respawned.
When Vehicle is Destroyed Add Event Transmits a signal on the selected channel when a vehicle is destroyed.

* = Not Available with the Taxi Spawner

** = Not Available with the Battle Bus Spawner

*** = Not Available with either the Taxi Spawner or the Battle Bus Spawner.

History

History[]

Season 7[]

  • Update v7.00: Added the Shopping Cart, All Terrain Kart, Quadcrasher, and X-4 Stormwing Spawners.
  • Update v7.40: Added the Driftboard Spawner.

Season 8[]

Season X[]

Chapter 2: Season 6[]

  • Update v16.20: Added the Whiplash, Taxi, Prevalent, Mudflap, and Bear Spawners.
    • All of the previous Vehicle Spawners have been removed, except for the Baller, Driftboard, and X-4 Stormwing, with all except the B.R.U.T.E slated for a future return. This is due to them using an outdated physics engine which caused various issues with the vehicles.
    • All Vehicle Spawners have been converted from a trap to a prop. An option to disable the visibility of the spawner has been added, as well as an option to determine whether the vehicle supports Wraps, if applicable.
  • Update v16.30: Added the Choppa Spawner.
    • Added health options to various Vehicle Spawners.
  • Update v16.40: Added the Boat and Surfboard Spawners.
    • Added the Water Destruction Delay option to the Car Spawners.
  • Update v16.50: Added Explosion and Collision options to the Car Spawners.

Chapter 2: Season 7[]

Chapter 2: Season 8[]

  • Update v18.00: Re-added the Cannon Spawner under the new physics system.
  • Update v18.10: Re-added the Quadcrasher Spawner under the new physics system.
  • Update v18.30: Re-added the Shopping Kart Spawner under the new physics system.

Chapter 3: Season 1[]

  • Update v19.20: Added fuel support to the Car Spawners and some other vehicles.

Chapter 3: Season 2[]

  • Update v20.20: Added the Tank Spawner.
  • Update v20.30: Added the Armored Battle Bus Spawner.
    • Added Support for Cow Catchers to all Car Spawners.

Chapter 3: Season 4[]

Chapter 4: Season 1[]

Chapter 4: Season 2[]

Chapter 4: Season 4[]

Chapter 5: Season 1[]

Chapter 5: Season 3[]

Trivia

Trivia[]

Gallery

Gallery[]

Former Icons[]