Mutator Zone

Overview

The Mutator Zone is a Device in Fortnite: Creative and Unreal Editor for Fortnite.

All Settings

All Settings[]

Contextual Filtering[]

This device is affected by Contextual Filtering; This feature hides or displays options depending on the values selected for certain related options.

All default values have been Bolded.

All Options
Option Value Description
Zone Visible During Game Yes, No Determines whether the zone is visible during the game.
Zone Width 1.0, 0.0 - 100.0 Sets the width of the zone in tiles.
Zone Depth 1.0, 0.0 - 100.0 Sets the width of the zone in tiles.
Zone Height 1.0, 0.0 - 100.0 Sets the width of the zone in tiles.
Affects Players Yes, No Determines whether players are affected by the zone.
Affects Creatures Yes, No Determines whether Creatures are affected by the zone.
Affects Guards Yes, No Determines whether Guards are affected by the zone.
Allow Editing Yes, No Allows or prevents the ability to edit structures for players within the zone.
Building Cost 100.0, 0.0 - 200.0 The percentage of materials required to build structures within the zone.
Building Speed 100.0, 25.0 - 200.0 The speed at which structures can be built within the zone.
Allow Jumping Yes, No Allow or prevent players from jumping within the zone.
Gravity Override 100.0, 20.0 - 150.0 Sets the level of gravity that affects players in the zone.
Movement Multiplier 100.0, 0.0 - 200.0 Multiplies the speed of players in the zone.
Enable VFX Yes, No Determines whether to show VFX when a player enters the zone.
Allow Weapon Fire Yes, No Allows or prevents weapon fire within the zone.
Allow Building Yes, No Allows or prevents the ability to build for players within the zone.
Enabled on Phase Gameplay Only, None, Always, Pre-Game Only Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown).
Selected Team Any, Team 1 - Team 100 Determines what team is affected by this volume.
Selected Class Any, No Class, Class 1 - Class 254 Determines what class is affected by this volume.
Invert Class Selection Yes, No Determines if all classes except the selected class are affected by this volume.
Invert Team Selection Yes, No Determines if all teams except the selected team are affected by this volume.
Pickup Life Span Do Not Override (Infinite), 0.0 - 30.0 Pickups dropped into this zone will be destroyed after this time. If set to Do Not Override, life span will be infinite.
Override All Movement Bonuses at Zero Yes, No Prevent players from moving if the movement multiplier is set to zero. This overrides any other movement bonuses.
Zone Shape Box, Cylinder Determines the shape of the Zone.
Allow Map Marker Yes, No Determines if players within the zone can place map markers.
Allow Emote Wheel Yes, No Determines if players within the zone can open the various communication wheels, including emotes, squad commands, and hired AI command.
External Volume None, Select a Volume Sets the mutator zone to an external volume.

Functions and Events

Functions and Events[]

Functions
Option Description
Enable When Receiving From Enables the device.
Disable When Receiving From Disables the device.
Update Selected Class When Receiving From Changes the Selected Class setting to match the player who triggered the event.
Update Selected Team When Receiving From Changes the Selected Team setting to match the player who triggered the event.
Events
Option Description
On Player Stops Emoting Send Event To When a player stops emoting, broadcasting an event. Will not trigger for players on the Safe Team or if Affects Players is disabled.
On Player Starts Emoting Send Event To When a player begins emoting, broadcasting an event. Will not trigger for players on the Safe Team or if Affects Players is disabled.
On Player Exiting Zone Send Event To When a player exits this zone broadcast an event.
On Player Entering Zone Send Event To When a player enters this zone broadcast an event.
On Agent Exiting Zone Send Event To When a AI agent exits this zone broadcast an event.
On Agent Entering Zone Send Event To When a AI agent enters this zone broadcast an event.

This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Gameplay

mutator_zone_device class

mutator_zone_device class[]

using { /Fortnite.com/Devices }

Inheritance Hierarchy
Inheriting Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
Data
Event Function Type Description
AgentBeginsEmotingEvent listenable(agent) Signaled when an agent in this zone begins emoting. This will not signal if the agent is on the Safe Team or if Affects Players is disabled. Sends the agent that started emoting.
AgentEndsEmotingEvent listenable(agent) Signaled when an agent in this zone ends emoting. This will not signal if the agent is on the Safe Team or if Affects Players is disabled. Sends the agent that stopped emoting.
AgentEntersEvent listenable(agent) Signaled when an agent enters this zone. Sends the agent entering this zone.
AgentExitsEvent listenable(agent) Signaled when an agent exits this zone. Sends the agent exiting this zone.
Functions
Function Parameters Description
Enable Enables this device.
Disable Disables this device.
UpdateSelectedClass Agent:agent Updates Selected Class to agent's class.
UpdateSelectedTeam Agent:agent Updates Selected Team to agent's team.
IsInVolume Agent:agent Is true when agent is in the zone.