Overview
The End Game Device is a Device in Fortnite: Creative, that was added in Update v15.30.
All Settings
All Settings[]
Contextual Filtering[]
This device is affected by Contextual Filtering; This feature hides or displays options depending on the values selected for certain related options.
All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Winning Team | Winning Team, Activating Team, 1 - 100 | Determines which team will win when the device is activated. Requires the selected team to have at least one player. |
| Activating Team | Any, Team 1 - Team 100 | Determines which Team can activate the device. |
| What to End | End Round, End Game | When activated, determines whether the round ends or the entire game ends. |
| Custom Victory Callout | { Custom Text } | Message to be displayed on victory or cooperative game end. |
| Custom Default Callout | { Custom Text } | Message to be displayed in the defeat screen. |
| Game End Callout | You Win/Lose, Placement, Cooperative | Choose the callout type of the game end screen. Cooperative shows everyone the same end screen using the Custom Victory Callout. |
| Enabled At Game Start | Enabled, Disabled | Whether or not this device is enabled when the game is started. For use in conjunction with Transmitters / Receivers. |
| Allowed Class | No Class, Any, Class 1 - Class 254 | Determines which Class can activate the device. |
| Post Game Type | Classic, Battle Royale, Custom | Battle Royale Island Plot Post Game Type.
|
| Custom Show Scoreboard | Show, Hide | Show scoreboard on custom post game flow |
| Custom Victory Animation Style | Lightning Bolt, Shards, Wipe Left to Right, Wipe Right to Left, Wipe Top to Bottom, Wipe Bottom to Top, None | Victory animation style to use on the custom post game flow |
| Custom Victory Animation Color Set | Golden Yellow, Blue Green, Vibrant Purple, Furious Flame, Monochrome, Failure Red | Victory animation color set to use on the custom post game flow |
| Custom Victory Animation Text | { Custom Text } | Optional victory text for custom post game flow |
| Custom Victory Animation Sub Text | { Custom Text } | Victory flavor text for custom post game flow. |
| Custom Defeat Animation Style | Lightning Bolt, Shards, Wipe Left to Right, Wipe Right to Left, Wipe Top to Bottom, Wipe Bottom to Top, None | Defeat animation style to use on the custom post game flow |
| Custom Defeat Animation Color Set | Golden Yellow, Blue Green, Vibrant Purple, Furious Flame, Monochrome, Failure Red | Defeat animation color set to use on the custom post game flow |
| Custom Defeat Animation Text | { Custom Text } | Optional defeat text for custom post game flow |
| Custom Defeat Animation Sub Text | { Custom Text } | Defeat flavor text for custom post game flow. |
| Custom Tie Animation Style | Lightning Bolt, Shards, Wipe Left to Right, Wipe Right to Left, Wipe Top to Bottom, Wipe Bottom to Top, None | Tie animation style to use on the custom post game flow |
| Custom Tie Animation Color Set | Golden Yellow, Blue Green, Vibrant Purple, Furious Flame, Monochrome, Failure Red | Tie animation color set to use on the custom post game flow |
| Custom Tie Animation Text | { Custom Text } | Optional tie text for custom post game flow |
| Custom Tie Animation Sub Text | { Custom Text } | Tie flavor text for custom post game flow. |
Functions and Events
Functions and Events[]
| Option | Description |
|---|---|
| Enable When Receiving From | Enables the device. |
| Disable When Receiving From | Disables the device. |
| Activate When Receiving From | Ends the Round / Game. |
Events
No settings to display
This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Logic
end_game_device class
end_game_device class[]
using { /Fortnite.com/Devices }
| Inheriting | Description |
|---|---|
creative_object
|
Base class for creative devices and props. |
creative_device_base
|
Base class for creative_device.
|
Data
This class has no data members
| Function | Parameters | Description |
|---|---|---|
Enable:void
|
Enables this device. | |
Disable:void
|
Disables this device. | |
Activate:void
|
Agent:agent
|
Ends the round/game. Uses Agent's team to determine if the round/game ends when Activating Team is enabled.
|