Overview
The Capture Item Spawner is a Device in Fortnite: Creative, added in Update v8.30.
All Settings
All Settings[]
All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Friendly Team | All, 1 - 100 | The team associated with this capture item. |
| Captured By | Friendly Team, Hostile Teams | Which teams can pick up the capture item. |
| Accent Color Type | Direct Color, Team Color | Determines how the device should be colored. |
| Accent Color | White, Sky Blue, Red Orange, Gold, Apple Green, Fuchsia, Orange, Aquamarine, Beige, Purple, Neon Green, Cerulean, Silver, Aqua, Pink, Green | Changes the device color to a specific color preset. |
| Return Dropped Items | Instantly, 3 Seconds, 5 Seconds, 10 Seconds, 20 Seconds, 30 Seconds, Never | How long it takes the item to return to the spawner after it is dropped. |
| Play Capture Sounds | On, Off | Play sound alerts when capture items change states (captured, taken, dropped, etc.) |
| Item List | {Array Elements} | The list of items associated with this device/trap.
This option is only available in UEFN. Simply drop an item on the spawner to add it if your using Fortnite: Creative |
| Score Value | 0, 1 - 100 | Sets the score awarded when a player delivers the item to a Capture Area. |
| Show Capture Messages | On, Off | Show alerts when capture items change states (captured, taken, dropped, etc.) |
| Enabled At Game Start | Enabled, Disabled | Whether or not this device is enabled when the game is started. For use in conjunction with Transmitters / Receivers. |
| Initial Weapon Ammo | 0, 1 - 999 | The amount of ammunition loaded in the weapon when granted (clamped to weapon's magazine size) |
| Spare Weapon Ammo | 0, 1 - 999 | The amount of spare ammunition added to the player's inventory when a weapon is granted. If default, will provide ammo based on the ammo type if the player does not currently have any ammo of that type. |
Functions and Events
Functions and Events[]
| Option | Description |
|---|---|
| Enable When Receiving From | Enable spawning of Capture Item |
| Disable When Receiving From | Disable spawning of Capture Item |
| Option | Description |
|---|---|
| On Item Picked Up Send Event To | Each time the Captured Item is picked up, send an event to linked devices. |
| On Item Dropped Send Event To | Each time the Captured Item is dropped, send an event to linked devices. |
| On Item Returned Send Event To | Each time the Captured Item is returned, send an event to linked devices. |
| On Item Captured Send Event To | Each time the Captured Item is captured, send an event to linked devices. |
This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Item
base_device class
base_device class[]
using { /Fortnite.com/Devices }
| Inheriting | Description |
|---|---|
creative_object
|
Base class for creative devices and props. |
creative_device_base
|
Base class for creative_device.
|
| Event Function | Type |
|---|---|
ItemCapturedEvent
|
listenable(agent)
|
ItemPickedUpEvent
|
listenable(agent)
|
ItemDroppedEvent
|
listenable(agent)
|
ItemReturnedEvent
|
listenable(agent)
|
| Function | Parameters | Description |
|---|---|---|
Enable:void
|
Enables this device. | |
Disable:void
|
Disables this device. |