Audio Mixer

Overview

The Audio Mixer is a Device in Fortnite: Creative, added in Update v27.00.

All Settings

All Settings[]

All default values have been Bolded.

All Options
Option Value Description
Mix None, Select a Control Bus Mix The Mix that this device will activate / deactivate.

This option is only visible in UEFN Editor.

Bus None, Music, SFX, Ambience, Explosions, Footsteps, Gadgets, Impacts, Vehicles, Vehicle Engines, Weapons The stages of the mix we want to activate.

Some Control Buses are not displayed here as they are UEFN Only currently.

Fader Value 1.0, 0.0 - 1.0 When a Mix isn't set, this is the value that the Bus above will be set to.
Can be Heard By None, Everyone, Registered Players, Non Registered Players This determines which players will experience the mix.
Activate in Edit Mode Off, On When enabled, the mix will automatically activate in Edit Mode.
Activate on Game Start Off, On When enabled, the mix will automatically activate when the game starts.

Functions and Events

Functions and Events[]

Functions
Option Description
Activate Mix When Receiving From Activates the mix associated with this mixer.
Deactivate Mix When Receiving From Deactivates the mix associated with this mixer.
Register Player When Receiving From Registers a player, to be used in conjunction with the Can Be Heard By option.
Unregister Player When Receiving From Unregisters a registered player, to be used in conjunction with the Can Be Heard By option.
Unregister All Players When Receiving From Unregisters all registered players, to be used in conjunction with the Can Be Heard By option.


Events
No settings to display

This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Audio

audio_mixer_device class

audio_mixer_device class[]

using { /Fortnite.com/Devices }

Inheritance Hierarchy
Option Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
Data

This class has no data members

Functions
Option Parameters Description
ActivateMix Activates the mix set on the audio mixer.
DeactivateMix Deactivates the mix set on the audio mixer.
Register Agent:agent Adds agent as a target when using the Can Be Heard By; Registered Players or Non Registered Players options.
Unregister Agent:agent Removes agent as a target when using the Can Be Heard By; Registered Players or Non Registered Players options.
UnregisterAll Removes all previously registered agents when using the Can Be Heard By; Registered Players or Non Registered Players options.

References