Overview
The Skydive Volume is a Device in Fortnite: Creative, added in Update v19.20.
All Settings
All Settings[]
All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Zone Visible During Game | Yes, No | Determines whether the zone is visible during the game. |
| Zone Width | 0.5, 1, 2 - 100 | Sets the width of the zone in tiles. |
| Zone Depth | 0.5, 1, 2 - 100 | Sets the depth of the zone in tiles. |
| Zone Height | 0.5, 1, 2 - 100 | Sets the height of the zone in tiles. |
| Enabled During Phase | None, All, Pre-Game Only, Gameplay Only | Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown). |
| Affected Team | Any, 1 - 60 | Determines which Team is affected by this device. |
| Affected Class | No Class, Any, 1 - 16 | Determines which Class is affected by this device. |
| Push Force | -2.0, -1.5, -1.0, -0.5, 0.0, 0.5, 1.0, 1.5, 2.0 | The strength of the force that will constantly push the player while skydiving in the volume. A negative value will push the player towards the bottom of the volume, a positive value will push the player towards the top of the volume, and a value of zero will apply no push. The higher the value, the stronger the push will be. The push will be relative to the rotation of the volume. |
| Lock Affected Players in Volume | Yes, No | Determines whether affected players are prevented from leaving the volume once entering. |
| Launch Velocity | 0, 500, 1000, 1500, 2000, 2500, 5000, 10000 | The upward velocity at which the player is launched upon entering the volume on foot. |
| Allow Glider Deploy | Yes, No | Whether the player can deploy glider while skydiving inside the volume. |
| Player Skydive FX | On, Off | Determines whether players will experience skydive effect such as screen shake, trails, and wind audio while skydiving in the volume. |
| Option | Value | Description |
|---|---|---|
| Disable When Receiving From | No Channel, 1 - 500 | Disables the device on receiving a signal from the selected channel. |
| Enable When Receiving From | No Channel, 1 - 500 | Enables the device on receiving a signal from the selected channel. |
| Enable Volume Locking When Receiving From | No Channel, 1 - 500 | Enable any locking behavior on receiving a signal from the selected channel. |
| Disable Volume Locking When Receiving From | No Channel, 1 - 500 | Disable any locking behavior on receiving a signal from the selected channel. |
| When a Player Enters the Volume Transmit On | No Channel, 1 - 500 | Send a message on the channel when a valid player enters the volume. |
| When a Player Leaves the Volume Transmit On | No Channel, 1 - 500 | Send a message on the channel when a valid player leaves the volume. |
| Transmit On Channel When Zone is Occupied | No Channel, 1 - 500 | When the Volume changes from empty to occupied, transmit on a signal. |
| Transmit On Channel When Zone is Empty | No Channel, 1 - 500 | When the Volume changes from occupied to empty, transmit on a signal. |