Overview
The Player Checkpoint Pad is a Device in Fortnite: Creative, this device was added in update v15.30
Function
All Settings
All Settings[]
All Default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Enabled During Phase | None, All, Create Only, Game Countdown Only, Gameplay Only | Determines the game phases during which the device will be enabled. |
| Activating Team | Any, 1 - 60 | Determines which Team can activate the device. |
| Visible During Game | On, Off | Determines whether the device is visible during the game. This does affect its collision properties. |
| Reset Inventory | Yes, No | Determines whether the player's inventory is reset when they activate the checkpoint. |
| Play Activation FX | On, Off | Determines whether the device plays VFX and SFX when stepped on. |
| Allowed Class | No Class, Any, 1 - 16 | Determines which Class can activate the device. |
| Option | Value | Description |
|---|---|---|
| Enabled When Receiving From | No Channel, 1 - 500 | Enables the device on receiving a signal from the selected channel. |
| Disabled When Receiving From | No Channel, 1 - 500 | Disables the device on receiving a signal from the selected channel. |
| Activate When Receiving From | No Channel, 1 - 500 | Register this checkpoint to the activating player on receiving a signal from the selected channel. |
| On First Activation Per Player Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel each time a new player activates the check for the first time. |
| On First Activation Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel the first time the checkpoint is activated by any player. |