Overview
The Objective Device Gallery is a Gallery of Devices in Fortnite: Creative, added in Update v8.10.
This gallery consists of 10 options to choose from.
All Settings
All Settings[]
All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Health | 100, 1 - 25000, Invulnerable | The amount of hit points this object has. |
| Owning Team | None, Team 1 - Team 100 | The Team this device belongs to. |
| Blast Radius | Off, 0.25, 0.5, 1, 2, 3, 5, 10, 20 | The radius to destroy all object within, in tiles. |
| Beacon | Off, Arrow, Light Beam, Flare | A beacon so players know where this is. |
| Beacon Color1 | Friendly/Enemy, Blue, Red, Orange | The color of the beacon |
| Beacon Scale1 | Object Scale, Extra Small, Small, Medium, Large, Extra Large | The size of beacon above the objective |
| Hide Health Bar At | 5 Tiles, 1 Tile - 100 Tiles, Never, Always | The health bar will show until it is this far away |
| Show in Objective HUD | On, Off |
|
| Objective Identifier | None, Choose an Icon | Used for distinguishing this device others within the Objective HUD |
| Custom Objective Text | { Custom Text } | Custom objective text to show on the HUD, if left as empty it will the Objective Identifier name instead. |
| Display Damage Numbers | On, Off | Determines whether damage numbers should be displayed when players deal damage to the device. |
| Visible During Games | On, Off | Determines whether the device is visible during the game or not. |
| Show Destroy Messages | On, Off | Determines if a message shows in the feed that this device has been destroy. |
| Critical Notification Threshold | None, 5%, 10%, 25% | Displays a HUD message warning players of the device's health. |
| Warning Notification Threshold | None, 35%, 50%, 75% | Displays a HUD message warning players of the device's health. |
| Play Audio / VFX | Off, On | Enables/Disables Audio and VFX. |
| Score | 0 - 1000 | Awards this many points when destroyed. |
| Collision During Games | Off, On, Only When Visible | Determines whether the device has collision properties during the game. |
| Collides With | Everything, Weapons Only | Determines what can collide the device when collision is turned on. |
| Show Objective Pulse to Instigator | Yes, No | The Objective Pulse will only appear for the players who activate it. Likewise it will only disappear for the player who activated it. |
| Show Objective Pulse to Friendly Players | Yes, No | The Objective Pulse will only appear to Friendly Players indicating the location of the device in relation to the Player. |
| Show Objective Pulse to Enemy Players | Yes, No | The Objective Pulse will only appear to Enemy Players indicating the location of the device in relation to the Player. |
| Option | Value | Description |
|---|---|---|
| Destroy When Receiving From | No Channel, 1 - 500 | Destroys the objective on receiving a signal from the selected channel. |
| Turn On Visibility When Receiving From | No Channel, 1 - 500 | Makes the device visible on receiving a signal from the selected channel. |
| Turn Off Visibility When Receiving From | No Channel, 1 - 500 | Makes the device invisible on receiving a signal from the selected channel. |
| Activate Objective Pulse When Receiving From | No Channel, 1 - 500 | Enables a pulse at Player location pointing toward this Device. |
| Deactivate Objective Pulse When Receiving From | No Channel, 1 - 500 | Disables a pulse at Player location pointing toward this Device. |
| When Destroyed Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel when the objective is destroyed. |