Overview
The Input Trigger is a Device in Fortnite: Creative, added in Update v28.20.
All Settings
All Settings[]
All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Creative Input | Custom 1 (Fire), Custom 2 (Target), Custom 3 (Crouch), Custom 4 (Jump), Custom 5 (Sprint), Custom 6 (Interact), Custom 7 (Forward/Back), Custom 8 (Left/Right), Custom 9 (Previous Item), Custom 10 (Next Item), Custom 11 (Swap Quickbar), Custom 12 (Harvesting Tool) | Defines the input this device is listening for. These binds can be changed for users in the 'Creative Input Actions' section. These may be rebound by users, so may not be the same keys as the standard actions. They will appear as separate buttons on mobile. |
| Axis Direction | Any, Positive, Negative | If your input is an axis, this determines which direction to listen for. Negative is left or backwards, positive is right or forwards. |
| Show on HUD | Yes, No | Whether to show this input to players on the HUD. |
| HUD Description | {Input}, { Custom Text } | When shown on HUD, determines what text to show. Use {input} to show the current input. |
| Enabled At Game Start | Yes, No | Should we track this input for all applicable players at game start. |
| Selected Team | Any, Team 1 - Team 100 | Determines which team can activate the input. |
| Selected Class | Any, No Class, Class 1 - Class 16 | Determines which Class can activate the input. |
| Invert Team Selection | Yes, No | If set, the device will allow all but the selected team. |
| Invert Class Selection | Yes, No | If set, the device will allow all but the selected class. |
| Register Player Behavior | Add Registered, Required Registered, Ignore Registered | Determines how players that are registered are counted by the device.
|
| Mobile Has Text | Yes, No | For mobile users, determines if the interaction icon shows the description text. |
| Mobile Icon1 | Hand Icon, Select a Icon | For mobile users, determines what icon to show on the Interaction Icon. If none, will use a Hand Icon. |
| Mobile Color | #FFFFFF (White), Select a Color | For mobile users, determines the color of the interaction icon. |
Functions and Events
Functions and Events[]
| Option | Description |
|---|---|
| Enable When Receiving From | Enables the device. When Enabled, relevant players can press or release the input to broadcast the appropriate event |
| Disable When Receiving From | Disables the device. When Disabled, events won't be broadcast and any hud elements will not appear. |
| Register Player When Receiving From | Registers the instigating player, Register players may be added or removed from the counted players depending on the Track Registered Players setting. |
| Unregister Player When Receiving From | Removes the instigating player, Register players may be added or removed from the counted players depending on the Track Registered Players setting. |
| Unregister All Players When Receiving From | Clears all players from the registered list. Register players may be added or removed from the counted players depending on the Track Registered Players setting. |
| Option | Description |
|---|---|
| On Input Pressed Send Event To | Broadcast when the input is pressed. |
| On Input Released Send Event To | Broadcast when the input is released. |
input_trigger_device class
input_trigger_device class[]
using { /Fortnite.com/Devices }
| Option | Description |
|---|---|
creative_object
|
Base class for creative devices and props. |
creative_device_base
|
Base class for creative_device.
|
| Option | Type |
|---|---|
PressedEvent
|
listenable(payload)
|
ReleasedEvent
|
listenable(tuple(agent, float))
|
| Option | Parameters | Description |
|---|---|---|
Enable
|
Enables this device. An Input Trigger will listen for inputs from players that meet the device requirements. | |
Disable
|
Disables this device. A disabled Input Trigger will not listen for inputs and will never show on the HUD. | |
Register
|
Agent:agent
|
Adds Agent to the registered player list. Registered Player Behavior determines whether registered players meet the device requirements.
|
Unregister
|
Agent:agent
|
Removes Agent to the registered player list. Registered Player Behavior determines whether registered players meet the device requirements.
|
UnregisterAll
|
Clears the list of registered players. Registered Player Behavior determines whether registered players meet the device requirements. | |
IsHeld
|
Agent:agent
|
Succeeds if Agent is currently holding the input.
|