Dirt Bike Spawner

Overview


The Dirt Bike Spawner is a Device in Fortnite: Creative, added in Update v23.10.

Function

Function[]

Spawns a drivable Dirt Bike that can be configured.

All Settings

All Settings[]

All default values have been Bolded.

All Options
Option Value Description
Enabled During Phase None, Always, Pre-Game Only, Gameplay Only, Create Only Determines in which phases the device is enabled. Pre-Game Only includes all phases that occur before the game starts.
Enable Respawn On, Off Determines if the dirt bike will respawn after it is destroyed.
Respawn Time Instant, Pick or enter an amount of time Determines how much time it takes for a new vehicle to spawn when the previous one is destroyed.
Respawn Vehicle When Enabled Yes, No, Only If Needed By default, the spawner destroys any existing vehicles and spawns a new one. If you choose No, enabling the device will not spawn a vehicle. If you choose Only If Needed the spawner will only spawn a new vehicle if there is no existing vehicle.
Destroy Vehicle When Disabled On, Off Determines whether any spawned vehicles are destroyed when the spawner is disabled.
Activating Team Any, Pick or enter a team number Determines which team owns this spawner and can use its vehicles. If you choose Any, all players can use the vehicle from this spawner.
Allowed Class No Class, All, Any, Pick or enter a class This determines which class is allowed to use the vehicle from this spawner. No Class means only players without an assigned class can use it; All means all players can use it (even those without a class assigned); Any means any player with an assigned class can use it.
Visible During Game On, Off Determines whether the spawner device is visible during a game.
Vehicle Indestructible Off, On Determines whether the vehicle can be damaged. By default, this is set to Off, and the Vehicle Health option is displayed. If you choose On, the Vehicle Health option is not displayed.
Vehicle Health 550, Pick or enter a number This only displays if the Vehicle Indestructible option is set to Off. This is the amount of damage a vehicle can take before being destroyed.
Destroy When Stuck Underwater On, Off Determines whether the vehicle destroys itself when it is stuck underwater. By default, this is set to On, and the Water Destruction Timer option is displayed. If you choose Off, the Water Destructions Timer option is not displayed.
Water Destruction Timer 5.0 seconds, Pick or enter an amount of time This only displays if the Destroy When Stuck Underwater option is set to On. When the vehicle is stuck underwater, this is the amount of time before it destroys itself.
Fuel Consumption Off, On Determines whether the vehicle requires fuel to operate.
Fuel Use Multiplier 1.0, Pick or enter a number If the vehicle requires fuel, this determines how quickly the vehicle uses that fuel. If you want the fuel to run out faster, increase the multiplier. If you want the fuel to last longer, reduce the multiplier.
Random Starting Fuel On, Off If the vehicle requires fuel and this is set to On, the vehicle will spawn with a random amount of fuel between 85% and 95% of its full capacity.
Starting Fuel 100, Pick or enter a number If Random Starting Fuel is set to Off, this determines how much fuel the vehicle has when it spawns. By default it has 100% of its full capacity.
Functions and Events

Functions and Events[]

Functions
Option Description
Enable When Receiving From Enables the Vehicle Spawner, allowing it to spawn vehicles.
Disable When Receiving From Disables the Vehicle Spawner, stopping it from spawning any more vehicles.
Respawn Vehicle When Receiving From Spawns the vehicle (Destroying the existing vehicle if it still exists).
Destroy Vehicle When Receiving From If a vehicle spawned from this device exists, it is destroyed when the device receives a signal on the selected channel.
Assigns Driver When Receiving From Seats the player that instigated the message as the spawned vehicle's driver.
Events
Option Description
On Player Enters Vehicle Send Event To When a player enters the spawned vehicle, the device sends a signal on the selected channel.
On Player Exits Vehicle Send Event To When a player exits the spawned vehicle, the device sends a signal on the selected channel.
On Vehicle Spawns Transmit Send Event To When a vehicle is spawned, the device sends a signal on the selected channel.
On Vehicle Is Destroyed Send Event To When a vehicle is destroyed, the device sends a signal on the selected channel.