Creature Manager

Overview

Schematic - Icon - Save the World This page is under construction.
Dismiss All Headers
Dismiss All Headers
Please refrain from editing the page if another user is actively doing so as to avoid edit conflicts.

Creature Manager is a Device in Fortnite: Creative added in Update v9.00.

You can place a Creature Manager for each type of creature you use. By customizing this device, you can control things like the type and amount of damage a creature does to players, to the score a player receives for eliminating that type of creature.

Device Options

Device Options[]

All Options[]

Option Value Description
Creature Type Fiend, Red Fiend, Brute, Red Brute, Ranged, Megabrute, Ice Fiend, Major Ice Fiend, Ice Brute, Major Ice Brute, Ice Ranged, Poison Fiend, Exploding Brute Choose which creature you want to spawn.
Health Don't Override, Pick a number Sets the health value of the creature.
Score Don't Override, Pick a number Determines the score awarded for eliminating this creature.
Damage to Player Don't Override, Pick a number Determines how much damage the creature can do to players.
Damage to Environment Don't Override, Pick a number Determines how much damage the creature can inflict on objects in the environment.
Movement Speed Don't Override, Very Slow, Slow, Fast, Very Fast Sets the speed of the creature's movement.
Score Distribution Default, Divide by Damage, Divide Evenly, All to Eliminator Determines how score is assigned and to which players when this creature is eliminated.
Allow Weapon Knockback On, Off Determines if the selected Creature type can be knocked back by weapon impacts.
Affected Creatures New Creatures Only, New and Existing Creatures Determines which creatures are affected by this device while it is enabled.
Enabled on Game Start On, Off Determines whether this device is automatically enabled at the start of the game. Used in conjunction with Transmit options. You can use this with functions and events.
Direct Event Binding

Direct Event Binding[]

Functions[]

Option Description
Enable When Receiving From Enables the creature manager when an event occurs.
Disables When Receiving From Disables the creature manager when an event occurs.

Events[]

Option Description
On a Matching Creature Type is Eliminated Send Event To Sends an event to a linked device when this creature type is eliminated.