Overview
The Cannon Spawner is a Device in Fortnite: Creative, added in Update v8.00 then was re-added with new physic system in Update v18.00.
All Settings
All Settings[]
Contextual Filtering[]
This device is affected by Contextual Filtering; This feature hides or displays options depending on the values selected for certain related options.
All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Enabled During Phase | None, Always, Pre-Game Only, Gameplay Only, Create Only | Determines the game phases during which the device will be enabled. If set to Create Only, will only be enabled while editing your Island. |
| Enable Respawn | On, Off | Determines if the Vehicle will respawn after being destroyed. |
| Respawn Time | Instant, 1 Second - 300 Seconds | When the vehicle is destroyed, respawn it after this delay. (The first vehicle spawned does not use this delay.) |
| Respawn Vehicle When Enabled | No, Only If Needed, Yes | Yes will spawn a vehicle when the device is enabled. Only If Needed will not reset an existing vehicle. |
| Destroy Vehicle When Disabled | On, Off | On will destroy an already spawned vehicle when this spawner is disabled. |
| Activating Team | Any, Team 1 - Team 100 | The Team this device belongs to. |
| Allowed Class | None, All, Any, No Class, 1 - 16 | If set to None, all Classes (including players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affects Class effect.
Any Class - Players with a Class assigned, regardless of what Class it is. No Class - Players without any assigned Class. |
| Visible During Game | On, Off | Determines whether the device is visible during the game. This does affect its collision properties. |
| Supports Wraps | On, Off | Determines whether the spawned vehicle supports wraps. |
| Vehicle Indestructible | On, Off | Determines if the Vehicle can be destroyed by damage. |
| Vehicle Health | 150, 1 - 9999 | Determines how much damage the vehicle can take before destruction. |
| Destroy When Stuck Underwater | On, Off | Determines if the Vehicle will destroy itself when stuck underwater. |
| Water Destruction Delay | 5 Seconds, 0 Seconds - 300 Seconds | When the vehicle becomes too deep in water to drive, destroy it after this delay. |
Functions and Events
Functions and Events[]
| Option | Description |
|---|---|
| Enable When Receiving From | Enables the Vehicle Spawner, allowing it to spawn vehicles. |
| Disable When Receiving From | Disables the Vehicle Spawner, stopping it from spawning any more vehicles. |
| Respawn Vehicle When Receiving From | Spawns the vehicle (Destroying the existing vehicle if it still exists). |
| Destroy Vehicle When Receiving From | If the vehicle that this spawner created still exists, destroy it. |
| Assign Driver When Receiving From | Seats the player that instigated the message as the spawned vehicle's driver. |
| Option | Description |
|---|---|
| On Player Enters Vehicle Send Event To | A player enters the spawned vehicle. |
| On Player Exits Vehicle Send Event To | A player exits the spawned vehicle. |
| On Vehicle Spawns Send Event To | A vehicle is spawned or respawned. |
| On Vehicle Is Destroyed Send Event To | The spawned vehicle is destroyed. |