Baller Spawner

Overview

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The Baller Spawner is a Device in Fortnite: Creative, added in Update 8.10.

All Settings

All Settings[]

All default values have been Bolded.

Device Settings
Option Value Description
Enabled During Phase None, All, Pre-Game Only, Gameplay Only Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown).
Respawn Time Never, Instant, 1 Second, 2 Seconds, 3 Seconds, 4 Seconds, 5 Seconds, 10 Seconds, 15 Seconds, 20 Seconds, 25 Seconds, 30 Seconds, 45 Seconds, 1 Minute, 1.5 Minutes, 2 Minutes, 3 Minutes, 4 Minutes, 5 Minutes When the vehicle is destroyed, spawn it after this delay. (The first vehicle spawned does not use this delay.)
Respawn Vehicle When Enabled No, Only If Needed, Yes Yes will spawn a vehicle when the device is enabled. Only If Needed will not reset an existing vehicle
Destroy Vehicle When Disabled Yes, No Yes will destroy an already spawned vehicle when this spawner is disabled.
Owning Team Any, 1 - 60 The Team this device belongs to.
Selected Class None, Any, No Class, 1 - 16 If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affect Class effect.

Any Class - Players with a Class assigned, regardless of what Class it is.

No Class - Players without any assigned class.

Visible During Game On, Off Determines whether the device is visible during the game. This does affect its collision properties.
Supports Wraps Enabled, Disabled Determines whether the spawned vehicle supports wraps.
Vehicle Health Indestructible, 1, 50, 100, 150, 200, 400 (Default), 600, 800, 1000, 1200, 1500, 2000, 3000, 4000, 5000, 9999 Determines how much damage the device can take before destruction.
Grappler Range 1, 10, 25, 50, 60, 75, 100, 150, 200, 300, 350, 400, 450, 500 Determines the maximum distance the grappler on the Baller can reach (in meters).
Has Infinite Energy Has Infinite Energy, Uses Energy Determines if the spawned vehicle uses energy.
Starting Energy1 Random, 0%, 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%, 100% The percentage of energy in the vehicle at spawn. Random will spawn the vehicle with a percentage of energy between 25% and 80%.
Energy Use1 Slow, Normal, Fast Controls how quickly the vehicle will use energy while driving.
Boost Energy Use1 None, Slow, Default, Fast Controls how quickly the vehicle will use energy while boosting. None will make boosting have no effect on energy usage.

1 - These options are not visible unless Has Infinite Energy is set to Uses Energy.

Device Channel Settings
Option Value Description
Assigns Driver When Receiving From No Channel, 1 - 500 Seats the player that instigated the message as the spawned vehicle's driver.
Respawn Vehicle When Receiving From No Channel, 1 - 500 Spawns the vehicle (if the vehicle already exists in the world, it is destroyed).
Destroy Vehicle When Receiving From No Channel, 1 - 500 If the vehicle that this spawner created still exists, destroy it.
Enable When Receiving From No Channel, 1 - 500 Enable the Baller Spawner, allowing it to spawn vehicles.
Disable When Receiving From No Channel, 1 - 500 Disable the Baller Spawner, stopping it from spawning any more vehicles.
When Player Enters Transmit On No Channel, 1 - 500 Transmits a signal on the selected channel when a player enters the spawned vehicle.
When Player Exits Transmit On No Channel, 1 - 500 Transmits a signal on the selected channel when a player exits the spawned vehicle.
When Vehicle Spawns Transmit On No Channel, 1 - 500 Transmits a signal when a vehicle is spawned or respawned.
When Vehicle Is Destroyed Transmit On No Channel, 1 - 500 Transmits a signal when a vehicle is destroyed.
When Vehicle Is Out Of Energy Transmit On No Channel, 1 - 500 Transmits a signal on the selected channel when the spawned vehicle runs out of energy.