Overview
The Ascender is a Device in Fortnite: Creative and Unreal Editor for Fortnite that was added in Update v31.30.
In UEFN, this device can be found in the Content Browser in the following path: /All/Fortnite/Devices/Traversal
There is currently no Verse API for this device.
All Settings
All Settings[]
Contextual Filtering
This device is affected by Contextual Filtering; This feature hides or displays options depending on the values selected for certain related options.All default values have been Bolded.
| Option | Value | Description |
|---|---|---|
| Ascender Style | Ground, Wall, Cable Only | Ascender Style to hold the Cable. |
| Max Cable Length | 70.0m, 3.0m - 1000.0m | Determines how far down the cable can extend. As long as the cable's path isn't blocked, it will extend until it reaches this length. |
| Enable During Phase | None, Always, Pre-Game Only, Gameplay Only, Create Only | Determines the game phases during which the device will be enabled. If set to Create Only, will only be enabled while editing your Island. |
| Option | Value | Description |
|---|---|---|
| Fort Ascender Zipline | ||
| Spline Offset from Ground | 185.0, Select a Value | This is the vertical offset to apply to the ground location when automatically determining the spline end location. This is also where the handle will rest when not in use. |
| Cable Offset from Spline End | -60.0, Select a Value | This is the vertical offset to apply to the cable mesh from where the spline ends. |
| Spline Static Mesh | SM_ZiplineCylinder, Select a Static Mesh | This is the static mesh to apply to the spline mesh for the cable. |
| Handle Return Speed | 1100.0, Select a Value | This is the rate per second to use when returning the handle to the spline end location. |
| Cable Drop Speed | 1250.0, Select a Value | This is the rate per second to use when the ground breaks below the bottom of the ascender spline, and the end lowers to the new ground. |
| Yaw Rotation Offset While Using Handle | 180.0, Select a Value | This is the yaw rotation offset to apply to the player while they are using the handle. Player rotation will be: Ascender Yaw Rotation + YawRotationOffset. |
| Yaw Rotation Offset While Sliding Down | 180.0, Select a Value | This is the yaw rotation offset to apply to the player while they are sliding down the ascender. Player rotation will be: Ascender Yaw Rotation + YawRotationOffset. |
| Interaction | ||
| Show Interact Keybind | True, False | True if this actor shows keybind on interaction prompt. |
Functions and Events
Functions and Events[]
| Option | Description |
|---|---|
| Enable When Receiving From | While the device is enabled, players can use it to ascend or descend. |
| Disable When Receiving From | While the device is disabled, players cannot use it to ascend or descend. |
| Option | Description |
|---|---|
| On Ascend Begin Send Event To | Fires when a player beings to ascend, sending them as the instigator. |
| On Ascend End Send Event To | Fires when a player stops ascending, sending them as the instigator. |
| On Descend Begin Send Event To | Fires when a player begins to descend, send them as the instigator. |
| On Descend End Send Event To | Fires when a player stops descending, send them as the instigator. |