Overview
The Environmental Light Rig is a Device in Unreal Editor for Fortnite, added in Update v24.01.
This device is only accessible while editing with UEFN; For a similar Creative device see Skydome
Function
Function[]
A simple sky light.
All Modifiable Components
All Modifiable Components[]
This device has multiple editable components which are listed below.
| Option | Description |
|---|---|
| Directional Light | A light a component that has parallel rays. Will provide a uniform lighting across any affected surface (eg. The Sun). This will affect all objects in the defined light-mass importance volume. |
| Sky Atmosphere | A component that represents a planet atmosphere material and simulates sky and light scattering within it. |
| Sky Light | Sky Light Component. |
| Exponential Height Fog | Used to create fogging effects such as clouds but with a density that is related to the height of fog. |
| Lumen Exposure | PostProcessComponent. Enables Post process controls for blueprints. Will use a UShapeComponent to provide volume data if available. |
| Basic Exposure | PostProcessComponent. Enables Post process controls for blueprints. Will use a UShapeComponent to provide volume data if available. |
| Color Grading | PostProcessComponent. Enables Post process controls for blueprints. Will use a UShapeComponent to provide volume data if available. |